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Should you fight Dark Moon after you beat Terra\'s map?

Yes
15 (46.9%)
Probably
9 (28.1%)
Doesn\'t seem like a good idea.
8 (25%)

Total Members Voted: 32

Voting closed: September 03, 2013, 07:56:07 PM

Author Topic: [EXPANSION] Mega Man V  (Read 18263 times)

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August 19, 2013, 04:08:43 PM
Reply #15

Offline Gumballtoid

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1500 posts lel
« Reply #15 on: August 19, 2013, 04:08:43 PM »
Are you kitten me? How can he pawssibbly not? You're acting as though it would be a cat-astrophe, when in fact it would be purrfect.

If textures are already defined I sorta want to claim Venus's map.

August 19, 2013, 04:23:38 PM
Reply #16

Offline <geminibro>

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Re: [EXPANSION] Mega Man V
« Reply #16 on: August 19, 2013, 04:23:38 PM »
Why not Zerokk? Cat Puns are purrfect for pluto.

August 19, 2013, 04:28:01 PM
Reply #17

Offline Ceridran

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Re: [EXPANSION] Mega Man V
« Reply #17 on: August 19, 2013, 04:28:01 PM »
Cat Pun is Worst Pun.

It's why I haven't watched Puss in Boots yet because THE MOVIE OF THE OTHER COOL CHARACTER but CAT PUNS AUGH.

Somewhat biased, but am I really the only one who dislikes them here?

August 19, 2013, 07:01:59 PM
Reply #18

Offline The_Broker

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Re: [EXPANSION] Mega Man V
« Reply #18 on: August 19, 2013, 07:01:59 PM »
Hey, Mega Man V's resurrection! I was saddened by the slow death of the old expansion so it's good to see new work being done on this. If you need any botchats I had them all done from the old expansion, though I see somebody else is doing them here now.

August 19, 2013, 07:21:28 PM
Reply #19

Offline <geminibro>

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Re: [EXPANSION] Mega Man V
« Reply #19 on: August 19, 2013, 07:21:28 PM »
Alright, can you send me the botchats by Private Messaging?

August 19, 2013, 07:52:55 PM
Reply #20

Offline <geminibro>

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Re: [EXPANSION] Mega Man V
« Reply #20 on: August 19, 2013, 07:52:55 PM »
Double Post: I should probably base Terra's Map off of MAP07; Dead Simple. Because we DO need a simple map, no?

August 19, 2013, 11:46:45 PM
Reply #21

Offline fortegigasgospel

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Re: [EXPANSION] Mega Man V
« Reply #21 on: August 19, 2013, 11:46:45 PM »
Quote from: "SmashBroPlusB"
Lego also made his own versions of the MMV weapons and personally I find that version to be superior :ugeek:


also there's no way in hell FTX did all those skins, give credit where credit is due, son
Star Dood and ForteGigasGospel worked their asses off and that's rude to give it all to FTX
if you don't know who made the skin, go ask
Why thank you Smash, but um, I didn't do any skins for MMV.  DOS on the other hand, yes we worked our asses off on those skins and even got a little bit of help on the ones we didn't do ourselves.

Also Gemini, to answer your poll I'll do it here, as Terra and Dark Moon did not have very large stages, or even a lot of textures I would recommend skipping them as maps, do the 8 main bosses and the Wily Star. Have the textures Nemz made for Terra used in a hidden boss battle against him in the style of Enker, Punk, Ballade, Duo and Megaman? (in PU expansion). Defeating Terra will grant you Spark Chaser at the start of the rest of the matches in similar style.

August 20, 2013, 12:16:25 AM
Reply #22

Offline Knux

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Re: [EXPANSION] Mega Man V
« Reply #22 on: August 20, 2013, 12:16:25 AM »
Quote from: "<geminibro>"
Double Post: I should probably base Terra's Map off of MAP07; Dead Simple. Because we DO need a simple map, no?
Maybe, but there are better ways to make a simple map other than using rehashed tripe. Be original and do new things. There's more to mapping than just copying layouts from other games, and in an expansion, I believe that should remain especially true. I mean, as a player, I'd expect new stuff from an expansion. I'd be disappointed to see something I've already played, and even if I didn't, Dead Simple is quite boring.

August 20, 2013, 12:37:00 AM
Reply #23

Offline Ivory

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Re: [EXPANSION] Mega Man V
« Reply #23 on: August 20, 2013, 12:37:00 AM »
Also, someone already ported Dead Simple to MM8BDM. I forget who or where the map is, but I do remember seeing it.

August 20, 2013, 12:47:13 AM
Reply #24

Offline MasterXman

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Re: [EXPANSION] Mega Man V
« Reply #24 on: August 20, 2013, 12:47:13 AM »
Quote from: "Ivory"
Also, someone already ported Dead Simple to MM8BDM. I forget who or where the map is, but I do remember seeing it.
It was Joseph Collins who ported it iirc.

August 20, 2013, 12:48:03 AM
Reply #25

Offline ZeStopper

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Re: [EXPANSION] Mega Man V
« Reply #25 on: August 20, 2013, 12:48:03 AM »
Back from school and this makes me happy. I'll be able to get all the music done in a week or two!

August 20, 2013, 01:08:37 AM
Reply #26

Offline <geminibro>

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Re: [EXPANSION] Mega Man V
« Reply #26 on: August 20, 2013, 01:08:37 AM »
Quote from: "Ivory"
Also, someone already ported Dead Simple to MM8BDM. I forget who or where the map is, but I do remember seeing it.

Joseph Collin's Simply Wily? Is that what you're talking about?

Quote from: "ThePlayer"
Back from school and this makes me happy. I'll be able to get all the music done in a week or two!
Couldn't we just rip it?

August 20, 2013, 01:09:19 AM
Reply #27

Offline ZeStopper

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Re: [EXPANSION] Mega Man V
« Reply #27 on: August 20, 2013, 01:09:19 AM »
Exactly what I meant!

August 20, 2013, 01:10:24 AM
Reply #28

Offline -FiniteZero-

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Re: [EXPANSION] Mega Man V
« Reply #28 on: August 20, 2013, 01:10:24 AM »
Actually, if one could redo the music with NES instruments, that would be better.

August 20, 2013, 01:15:42 AM
Reply #29

Offline ZeStopper

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Re: [EXPANSION] Mega Man V
« Reply #29 on: August 20, 2013, 01:15:42 AM »
I could do that with Audacity I guess.