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PostPosted: Sun Jul 31, 2011 9:31 pm 
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It wasnt a topic to say "EXE beat the world", its just a topic to show my group on capcom unity....I know, you dont like me because i dont like MMZ/ZX but i just did the topic for the EXE fans, not others.

EDIT: "Sales don't mean anything.", For you maybe but for Capcom?...

EXE 4 who is not a favorite was sold more than 1300 000 in the world in the first year.


Last edited by Stonefunk on Sun Jul 31, 2011 9:36 pm, edited 2 times in total.

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PostPosted: Sun Jul 31, 2011 9:34 pm 
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May I request you remove the sales from the first post, then?


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PostPosted: Mon Aug 01, 2011 6:59 am 
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With Nuy, you try to kill the topic ; )

Im happy, the news i put on the group are accepted by Capcom moderator. =)


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PostPosted: Mon Aug 01, 2011 10:54 am 
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Personally i'd kinda like to see more MMBN games. Though i doubt it will ever happen.
Right now im playing Network Transmission on a GC emulator and i must say that thats a game of which i'd like to see more aswell.
My only hope of a new game in that universe pretty much the ChronoX team ;)


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PostPosted: Sat Aug 06, 2011 1:20 pm 
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KillerChair wrote:
Personally i'd kinda like to see more MMBN games.


I think this will happen.

Ivory wrote:
They made a new series. It's called Starforce. Battle Network ended.


Will all due respect Ivory, I personally think the Starforce series ended too.


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PostPosted: Sat Aug 06, 2011 10:33 pm 
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I never hated Battle Network cause at the time it was something different from the Classic series. Albeit it wasn't my favorite series, but I gave it a chance and came to the conclusion that it wasn't bad ((I mean crap. . .I bought the Manga of Battle network, that much I'll admit)). I will say that the games just haven't really drawn me in to make me addicted. The only time I'll play a Battle network game is when I'm bored and want to continue from a past file of mine that I never bothered completing XD. Really the only thing that kept me from going further was how bland most of the areas look and the repetitiousness of battles that aren't normally fun, and some puzzles gimmicks that I found rather pointless and boring ((Swimming to re-collect the fish data in the Aquarium is a good example)) and it seems to continue again once you gain access to another area on the net.

Course most could say this for about other RPGs, but something about Battle network's setup never sat in my stomach well. It's a shame cause I'm a big fan of customization, especially anything card-like related, but I suppose it depends on what. I will say Network Transmission was the ONLY Battle network game that I would always go back to play because of how well the Classic and BN concepts mesh together, course some bosses have really cheap attacks and should have been given nerfs at least but eh. . .

I'll admit though that somewhere deep inside I have some slight lingering animosity with this series on how as of this generation, it's looked upon as. . .well how can I say it. . . like Battle Network was the original Mega Man from the get-go and it's the only series that they're aware of without most of them even looking at it's Catalyst. But that's just me. I just don't want these kids going around with the mindset that one thing coming out is a new idea when it originated from somewhere else without doing some research, but this too is just normal I suppose. . .


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