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PostPosted: Mon Apr 30, 2012 9:43 pm 
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Location: Pot of Avarice
So I switched my renderer to OpenGL, now when I connect to certain maps, i.e Geminiman, skulltag freezes and crashes.


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PostPosted: Mon Apr 30, 2012 9:44 pm 
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I myself don't crash, but it lags heavily, even after I restart Skulltag.


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PostPosted: Wed May 02, 2012 11:36 pm 
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Try with a fresh INI file? A lot of crashes can be explained with incompatible settings.


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PostPosted: Thu May 03, 2012 12:02 am 
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Alternatively, Tengu's computer might just be horrible.


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PostPosted: Thu May 03, 2012 12:46 am 
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Orange juice :l wrote:
Alternatively, Tengu's computer might just be horrible.

I'm gonna have to go with this route, the tower at my dad's house (The one this problem occurs on) Is some crappy acer model.


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