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PostPosted: Sat Oct 09, 2010 12:45 am 
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People started making maps in the SGC demo, which is awesome. However, they were simply adding the maps to the main mm8bdm pk3 file which is wrong.

If you wish to make your own maps, do not edit the main PK3 file of MM8BDM. Why? Because if you do, it will cause conflicts between you and whoever does not have the exact same pk3 file as you, causing you or the other player to disconnect. I'm sure you're aware of this.

In the next few days I'll explain how to correcty make patches, maps etc for MM8BDM and all other doom mods for that matter. You never edit the source material, which makes distribution much easier ;)

Stay tuned for tutorials explaining how to do this soon.


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PostPosted: Sat Oct 09, 2010 1:50 am 
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Yeah, I was going to post pull the download links to my stages because I need a better way to fix the main game.


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PostPosted: Sun Oct 10, 2010 6:52 am 
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About time this got posted, Got tired of having to mess with the files because people didn't want to host multiple wads.


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PostPosted: Sun Oct 10, 2010 3:55 pm 
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so where do I put my maps to access them ingame?
Should I create a maps folder or something like that? o.o


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PostPosted: Sun Oct 10, 2010 4:05 pm 
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For now, you should create them as .wad files and put them in the same folder as mm8bdm.


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PostPosted: Sun Oct 10, 2010 5:17 pm 
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I did that...but with the MAP TEST01 command I couldnt test my map as the console told me it doesnt exist :(


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PostPosted: Sun Oct 10, 2010 5:20 pm 
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You need to tell skulltag to include the wad. The only way to do it via the launcher at the minute is through the connect screen. Connect to localhost but put "-file wadfilename.wad" in the extra command line params field and launch. You'll fail to connect but from the console you should be able to warp to that map.


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PostPosted: Sun Oct 10, 2010 6:33 pm 
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Cant get it to work...
Is this behaviour normal:

I try to start my map and it tells me "unknown texture SKY01" ...but I dont even use this texture anywhere...my room is rly small and I would know if I used such a texture.


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PostPosted: Sun Oct 10, 2010 9:31 pm 
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What about bots?


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PostPosted: Sun Oct 17, 2010 7:21 pm 
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People still doing it. I just spotted a server with mmctf04 as a map, without any PWADS
You need to make an announcement on how to host with PWADS


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