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Author Topic: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1a)  (Read 32070 times)

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February 12, 2011, 02:19:53 AM
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Offline TheBladeRoden

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TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1a)
« on: February 12, 2011, 02:19:53 AM »
At long last...
It's time for.....

(click to show/hide)

Yes, you can get all your favorite weapons in a single wad now!
http://dl.dropbox.com/u/7761934/TBRWeaponsPack-v1a.pk3

Inclusions include

1.Fireflower
My award-winning first weapon. Based on the Super Mario Bros. item, this weapon lets you throw fireballs that bounce along the ground until hitting a wall or enemy. I updated it to have a slightly bigger sprite and put in an instagib mode with all Fire Flowers!

2.Green Shell
Green shells from Mario Kart bounce off walls until they hit someone or expire on their own.

3.Red Shell
Red shells will home in on enemies but don't reflect off walls.

4.Spiny Shell
A flying blue shell that homes in on someone and explodes.

5. Triple Green Shell
Creates a circling shield of green shells around you. Which you can then fire off one at a time. Rather buggy at the moment.

6.Magnet Beam
Taken from MM1, this item spawns elongated platforms that allow you to walk across gaps. The longer you fire, the longer the platform becomes.

7.Shrapnel Gun
Kinda like the Flak Cannon from Unreal Tournament, it shoots a shotgun spread of metal shards (though they look like gray doritos) that bounce around the place.

8.Dicicle
A portmanteau of dice and icicle. It randomly shoots 1-6 icicles each time you fire it.

9.Needle Minigun
A blazing fast needle cannon with a lot of recoil.

10.Red Buster
It simply replaces your blue Mega Buster with a red one if you are on Red team.

11.Random Buster
This buster is like a box of chocolates. Every time you fire, it shoots a random type of projectile. Now updated to shoot MM7 projectiles!

12.Oshi Bomb
Like a normal hyper bomb, but when it explodes, it tosses a bunch of crash bombs. It will make your enemies go "OSHI-"*kaboom*

13.Kyorown Sentry
A single use weapon that summons a kyorown to fight for you.(and die for you, aww)

Fire Flower
(click to show/hide)
http://www.mediafire.com/?uz0rlxc8zlfkj8t
My award-winning first weapon. Based on the Super Mario Bros. item, this weapon lets you throw fireballs that bounce along the ground until hitting a wall or enemy. I updated it to have a slightly bigger sprite and put in an instagib mode with all Fire Flowers!

Magnet Beam
(click to show/hide)
http://www.mediafire.com/?11w3sab7nhph1fw
Taken from MM1, this item spawns elongated platforms that allow you to walk across gaps. Right now it has 3 uses like Item 1. But in the future I may turn it into an ammo-based weapon where you can vary the length by holding the mouse button like in the original

Green, Red, and Spiny Shells
(click to show/hide)
http://www.mediafire.com/?t4rpf83dulr5dfe
Since SMB is all the rage. I decided to hurry up with these before somebody else did! If you've ever played Mario Kart you know how they work. Green shells bounce off walls until they hit someone or expire on their own. Red shells will home in on enemies but don't reflect off walls. I tried to make it so shells could hit each other but no luck so far.

Megaman's Soccer V1c
(click to show/hide)
http://www.mediafire.com/?ajpe7gwgg4bwxuc
This modification is pretty simple. Take the ball, and kick it into the opponents net. And if the opponent has the ball, kill them until they're dead! Teamwork will be necessary as you are defenseless while holding the ball.

There are weapons scattered around Rock Field (the only map currently) that pay homage to the main levels in MMS, except Enker's Mirror Buster. For the more purist folk, if you enable buckshot mode, you get only one weapon, the Slide Kick. It's similar to the Charge Kick except when you hit people, they drop their balls.

RedBuster
(click to show/hide)
http://www.mediafire.com/?uobckbe4gaea91a
This standalone mod simply replaces your blue Megabuster with a red one if you are on Red team.


RandomBuster
(click to show/hide)

February 12, 2011, 02:35:04 AM
Reply #1

Offline Korby

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #1 on: February 12, 2011, 02:35:04 AM »
Totally should have gone with White + Red for the Fire Flower.

February 12, 2011, 02:52:23 AM
Reply #2

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #2 on: February 12, 2011, 02:52:23 AM »
I did! Well, off-white.

February 12, 2011, 03:24:58 AM
Reply #3

Offline Korby

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #3 on: February 12, 2011, 03:24:58 AM »
Pure white would have been best.

Green Shell and Red Shell both need an ammo reduction, methinks.
Also, Red Shell will literally hop at you if you jump. Perhaps make it a floorhugger?

February 12, 2011, 03:34:53 AM
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Offline Chimera Man

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #4 on: February 12, 2011, 03:34:53 AM »
Quote
Since SMB is all the rage. I decided to hurry up with these before somebody else did!

King Yamato would like to have a chat with you.  :geek:

Hint: Reptile carcasses.

February 12, 2011, 05:11:51 PM
Reply #5

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #5 on: February 12, 2011, 05:11:51 PM »
Quote from: "Korby"
Pure white would have been best.

Green Shell and Red Shell both need an ammo reduction, methinks.
Also, Red Shell will literally hop at you if you jump. Perhaps make it a floorhugger?

I was going off of these colors.

The problem with making them permanent floorhuggers is that they start climbing walls like search snake.

February 12, 2011, 07:25:04 PM
Reply #6

Offline Korby

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #6 on: February 12, 2011, 07:25:04 PM »
@Screenshot: Touche
@Reasoning: Isn't there a way to kill a floorhugger if it touches a wall?

The weapons are fun, but yeah, there are a few issues.(Not with Fireflower. That is good.)

February 12, 2011, 08:23:06 PM
Reply #7

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #7 on: February 12, 2011, 08:23:06 PM »
Beats me. Maybe increasing the gravity will help

February 12, 2011, 10:34:39 PM
Reply #8

Offline tsukiyomaru0

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #8 on: February 12, 2011, 10:34:39 PM »
Quote from: "TheBladeRoden"
Beats me. Maybe increasing the gravity will help

MaxStepHeight 24?

February 16, 2011, 12:37:59 AM
Reply #9

Offline TERRORsphere

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #9 on: February 16, 2011, 12:37:59 AM »
Look at Bubblelead.

February 16, 2011, 09:20:17 AM
Reply #10

Offline sipfried

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #10 on: February 16, 2011, 09:20:17 AM »
the turtle shell is pritty strong and funny :)
nice making

February 19, 2011, 05:22:56 AM
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Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #11 on: February 19, 2011, 05:22:56 AM »
update tiempo!

Updates to Shells.pk3

http://www.mediafire.com/?t4rpf83dulr5dfe

Green Shell
-Moved pixels up by one
-Reduced ammo to 21
-Added sounds for bouncing off walls

Red Shell
-Moved Pixels up by one
-Reduced ammo to 21
-Reduced likelihood of it flying off the ground to track people.

but the previous bug did inspire me to add...

Spiny Shell, a.k.a Blue Shell, a.k.a The Winged Beast
(click to show/hide)
This weapon chases after people (though sadly not solely the first place person) and explodes when hitting them, tossing them a good distance and dealing up to 50 damage. This great power is limited by its sluggish firing rate and max ammo of 10.

February 19, 2011, 05:51:25 AM
Reply #12

Offline Korby

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #12 on: February 19, 2011, 05:51:25 AM »
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOO
My caps are justified.
Blue shells have arrived.

February 22, 2011, 06:13:41 PM
Reply #13

Offline sipfried

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #13 on: February 22, 2011, 06:13:41 PM »
hahahahaha nice making
Quote from: "TheBladeRoden"
update tiempo!

Updates to Shells.pk3

http://www.mediafire.com/?t4rpf83dulr5dfe

Green Shell
-Moved pixels up by one
-Reduced ammo to 21
-Added sounds for bouncing off walls

Red Shell
-Moved Pixels up by one
-Reduced ammo to 21
-Reduced likelihood of it flying off the ground to track people.

but the previous bug did inspire me to add...

Spiny Shell, a.k.a Blue Shell, a.k.a The Winged Beast
(click to show/hide)
This weapon chases after people (though sadly not solely the first place person) and explodes when hitting them, tossing them a good distance and dealing up to 50 damage. This great power is limited by its sluggish firing rate and max ammo of 10.

and they flying but its wired that you don,t get hit

February 22, 2011, 11:43:38 PM
Reply #14

Offline MLDKF

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Re: TheBladeRoden's Weapon Retail Outlet
« Reply #14 on: February 22, 2011, 11:43:38 PM »
How do you give bots the Blue Shell?