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PostPosted: Sat Jul 09, 2011 6:45 pm 
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I'll say it again.

Alucard wrote:
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PostPosted: Sun Jul 10, 2011 12:08 am 
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There seems to be a couple of problems with this.

The first most obvious one is that your MTank replacement doesn't take into consideration special game modes where it shouldn't appear. This leads to incompatibility problems.

The force beam gun also has potentially incompatible behavior on clipping floor textures like water or snow.


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PostPosted: Sun Jul 10, 2011 8:34 am 
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Hmmmm....show me some pictures and I'l see what I can do.

I'm sure I put the M-tank thing in the weapon, but when would you need it with buckshot and an infinite ammo weapon?


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PostPosted: Sun Aug 21, 2011 8:11 pm 
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BBLLLAAAARRRRGGHHH!!!!

No I've not made a shoop da whoop class/weapon (yet), instead it means I made Toxic Burst! Yay!


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PostPosted: Sun Aug 21, 2011 8:45 pm 
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It should still do poison damage imo. At least the big blob.


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PostPosted: Mon Aug 22, 2011 9:29 am 
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I was planning to, but I couldn't seem to figure out how even though I had the code. It can be used with heavy damage right? That's what I was aiming for.

I set the damage type to "Toxic" even though it didn't come with a new Megaman class yet. Since the Megaman Forever expansion will use another base class for the shock guard, we will use a new Megaman class. Can the PoisonDamage be used for the class damage type? *crosses fingers*. Also if we ever by chance make Megaman Forever Classes, we could use that feature to make Boilman take less poison damage and Propelman take more.


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PostPosted: Sun Sep 11, 2011 10:03 am 
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Bump for Haze Dasher!


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PostPosted: Sun Sep 11, 2011 2:05 pm 
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Nice, Haze Dasher was a real fun weapon to use in the demo of forever, gonna have to give it a try.


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PostPosted: Fri Sep 23, 2011 8:10 pm 
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I should get the Force beam gun!
But first you should make a Cheese spray weapon!
So you can stick your enemys to the wall and Later Anilate them with the force beam gun.


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PostPosted: Sat Sep 24, 2011 8:39 am 
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I was actually thinking of making a cheese beam! It would fire a long continuous gemini laser that moves faster, has a different sound effect and has stunlock! I should really get round to making it, but I've got the other MMF weapons to make first.


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