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PostPosted: Mon Jul 12, 2010 1:33 am 
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Well, several people have asked this, and after experimenting, I know how! Overall, its pretty easy, and quite entertaining. Remember to save often. Also, a skin of the bot you are making must be in your skins folder. You'll need SlumpEd. First, using SlumpEd, create a new .wad. First, add a lump called BOT"insertbotname here", for example, BOTMFAN, for my Fan skin. You do not have to put this in if your bot doesn't talk. Put this in there:
Code:
[IntroStrings]
"TEXT"

[FragStrings]
"TEXT"

[KilledStrings]
"TEXT"

[RoamingStrings]
"TEXT"

[EnragedStrings]
"TEXT"

[WinStrings]
"TEXT"

[LoseStrings]
"TEXT HERE"

IntroStrings are for when the game begins, FragStrings are for when they frag someone, KilledStrings are for when they are killed, RoamingStrings are for when they are just walking around, EnragedStrings are for when they become angered, WinStrings are for when they win, and LoseStrings are for when they lose, obviously.
You can take out lines and add more, as well as replace each line with what you want.
Some special lines to use:
$player_random_notself - Say the name of a random player other than itself.
$player_killed - Say the name of the player the bot killed last.
$player_killedby - Say the name of the player who killed it last.
$player_inlead - player who's winning
$player_lastplace - player who's last
Now, create a lump called BOTINFO. Paste the code below and edit it as desired.
Code:
{
   name = "\cnMegaman"
   accuracy = 4
   intellect = 3
   evade = 2
   anticipation = 1
   reactiontime = 2
   perception = 1
   favoriteweapon = "MegaBusterWep"
   color = "00 00 00"
   gender = "male"
   skin = "Base"
   class = "Megaman"
   revealed = true
   script = "humanbot"
   chatlump = BOTMEGA
   chatfrequency = 50
}

Here are some things to replace. First, change the skin name to whatever you called the skin in the skins folder.. Make the name whatever you want, the \c[letter] is just for color changing. Here's a guide to what each letter after the \c will change the name color to. The only other thing to change is the chatfrequency, which only changes how much they talk. I would use either 50 or 0, for "talk or don't talk", basically. Also, change the BOTMEGA to the name of your bots chat lump, obviously.
To use the bot, open up the launcher and click "add file". Find the bot you want to use and voila! You're bot is in-game.
So, that's how you make a bot. Now, just open up the game, go to Offline Skirmish, and see if your bots worked. You can add as many bots as you want, so have fun!


Last edited by squidgy617 on Tue Nov 23, 2010 2:22 am, edited 7 times in total.

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PostPosted: Mon Jul 12, 2010 3:50 am 
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Cool. Battling Galaxyman to the death is pretty fun.


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PostPosted: Mon Jul 12, 2010 6:41 am 
Nice info, thanks. :)

I'm just wondering though, is there a list on what letters generate what colors in the \c[letter] thing? I've been searching for it to no avail... ^^;


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PostPosted: Mon Jul 12, 2010 11:06 am 
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2128Kite wrote:
Nice info, thanks. :)

I'm just wondering though, is there a list on what letters generate what colors in the \c[letter] thing? I've been searching for it to no avail... ^^;

http://cutstuff.net/forum/viewtopic.php?f=6&t=505

Image


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PostPosted: Mon Jul 12, 2010 11:48 am 
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Haha, cool little image that. Might put that on the ZDoom wiki, I always head there to remember the codes :cool:


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PostPosted: Mon Jul 12, 2010 12:30 pm 
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It lacks "C" but you can remember that's white, right? (I'm a poet and I didn't know it)


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PostPosted: Mon Jul 12, 2010 3:06 pm 
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Oh yeah, just remembered. When the full version comes out, if you want to keep your Bots, you can just use the Export button to export the BOTname and BOTINFO files, then import them into the full .pk3.


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PostPosted: Mon Jul 12, 2010 3:07 pm 
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I think you can put them in skin files too if I remember correctly


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PostPosted: Mon Jul 12, 2010 3:49 pm 
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The first time I attempted making a bot I tried it, but it didn't work. I could've messed something else up though, so its possible.

@Korby: You should release the Galaxyman skin :D


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PostPosted: Tue Jul 13, 2010 1:39 am 
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squidgy617 wrote:
@Korby: You should release the Galaxyman skin :D

I would, but it doesn't look too good when he switches to weapons with white as the secondary color, and the fact that I didn't make the sprites :V.


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