Musashi-COM wrote:
Here's the magic about DocRobot:
If he grabs a copy weapon and fires it, he gains the attributes of the class the weapon comes from.
Beautiful... absolutely beautiful. I am in love with your dev team now.
Might I ask what exactly changed with Magnet Man's alt? I haven't gotten a chance to try it out versus human opponents, and you can't exactly golf with bots. Also, what was the nerf with Star Man? If it's an armor / speed / health nerf I can understand, but I'm sort of nervous about a damage nerf.
Oh, and why did
Fire Man, of all things, get a nerf? The poor guy's fragile enough, and he's only REALLY devastating if he can get close and pump shots into your face; Fire Storm's shot has a greater chance of connecting with the "foot flame", the shield orb can deal bonus damage, and the Fire Wave is so darn slow that it's only really good as a diversion or to catch someone by surprise... unless you get close and he pumps shots into your face.
Mind you, I'm not exactly
complaining; in fact, if the changes have proper justification and prove to work in practice, I might actually come to
love the adjustments. I just don't know exactly what happened with Star and Magnet, and I can't see the reasoning behind the Fire Man nerf. I'm just asking for a little clarification, is all.
Right then, have a nice day. Or night. Or whatever. Stupid internet time zones.