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PostPosted: Tue Feb 22, 2011 5:44 pm 
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ice wrote:
Edit: I just noticed the flag vanishes with shadowman, We need a class based CTF server now



Ill Do it!!

IP:173.48.74.202
I Think...


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PostPosted: Tue Feb 22, 2011 6:26 pm 
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Location: I NEED HUDS SO BAD omg
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I didn't know the scripts number, Arkman implemented it for me.

The point of Murumasa being a knife was so you could catch any class and not spend ages sneaking up on them just to be killed by a crazy Topman! I know it's a sword in the originals but you gotta think practically! The Smokebomb was implemented so I could make references to that Mega Man movie thing because it was pretty funny. Slide is practical though so I'm keeping it!

I don't understand the problem with the health pack, it's identical to the normal non-class one but heals all classes?

No, MM1 will not have Time or Oil.

Me and Ark tested the classes.


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PostPosted: Tue Feb 22, 2011 6:28 pm 
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Speaking of the Murumasa, being able to use it while at full health, even if it does little damage, would be useful.


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PostPosted: Tue Feb 22, 2011 6:43 pm 
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Yeah, sure.

Anyway, does anyone have an old SGC demo still lying around? To my misfortune I had deleted the old one, and all the blog pages seem to link to the "About mm8bdm" page so I can't redownload it.


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PostPosted: Tue Feb 22, 2011 7:14 pm 
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I think I can get the demo.

Why'd you want it?

Edit: I have it, PM me if you want.


Last edited by Asd967 on Tue Feb 22, 2011 7:22 pm, edited 1 time in total.

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PostPosted: Tue Feb 22, 2011 7:16 pm 
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how long do you estimate it will take to make all of the fixes?


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PostPosted: Tue Feb 22, 2011 7:22 pm 
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By tonight.

Ice has sent me his SGC, it's all good. Needed it for the Needle.

Needed...Needle.... bah.


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PostPosted: Tue Feb 22, 2011 7:28 pm 
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No word yet on my eddie class idea, good or bad?


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PostPosted: Tue Feb 22, 2011 7:34 pm 
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Is Eddie from MM3?


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PostPosted: Tue Feb 22, 2011 7:37 pm 
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nope, he first appeared in MM4


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