
Downloads:
http://www.mediafire.com/?p31qkdze772hroehttp://wadtemp.fathax.com/files/MMXClasses-v1d.pk311/7/11 - v1d changelog:
9/6/11 - v1c changelog:
7/18/11 - v1b changelog:
7/13/11 - v1a
Wadhost coming soon because apparently updating a file on there is not as simple as uploading it again, so I have to wait for them to delete the old file first.
*quietly creates thread in the dead of weekend*
Well I finally started developing this idea so I figure I should make a thread before somebody snatches it up. So here goes. One nice thing about MMX is that there's no shortage of ideas for alt weapons. Maybe too many in fact. Of course, the biggest thing that's holding this pack back is the lack of MMX skins. So the mod will just look like a bunch of recolored Megamen for a while.
Since this is prepreunreleasedalpha, everything's subject to change.
Class List
Maverick: Armored Armadillo
Role: Tank
1st Weapon: Head Beam
Fires a basic projectile from his head. When charged, he shoots stronger shots in 8 directions. Arm shields are needed in order to charge though.
Alt Fire: Arm Shields
When held it creates a proto-like shield in front of him. Movement is slowed when deployed. It reflects most projectiles, but electric ones will stun him. When the shield is hit 4 times, he becomes charged up.
2nd Weapon: Rolling Shield
AA forms into a ball and bounces himself around the room. This lasts until he hits someone, runs out of ammo, or clicks again to cancel it.
Resistances: Air & Fire
Weaknesses: Electricity
Progress:
Coding -
95%Skin -
0%HUD -
100%Weapon sprites -
100%Screenshots
---

Maverick: Boomer Kuwanger
Role: Agility, Close Range
1st Weapon: Boomerang Cutter
Throws his horns that swing left in a circular motion and return to him. It can go through walls too. Hard to aim, but he can deploy 3 at a time
Alt Fire: Boomerang Cutter Right
Same as above except the Boomerang Cutter swings to the right.
2nd Weapon: Dead Lift
A melee weapon that launches victims into the air.
Alt Fire: Teleport
He creates a hologram where his cursor is pointed and teleports there a half second later. Range is limited, but can be used a few times before ammo runs out.
Resistances: None
Weaknesses: Homing Weapons
Progress:
Coding -
90%Skin -
100%-LlamaHombre
HUD -
90%Weapon sprites -
90%Screenshots
---

Maverick: Chill Penguin
Role: Crowd Control
1st Weapon: Shotgun Ice
Shoots a ball of ice that splits apart when it hits something, much like half of all MM ice weapons.
Alt Fire: Ice Sled
He gets on an icey version of himself and slides forward, bowling through people until he hits a wall (or falls into a pit)
2nd Weapon: Ice Breath
Creates penguin ice statues in front of him that freeze anyone who touches them.
Alt Fire: Blizzard
Pushes existing penguin statues in the direction he's facing.
Resistances: None
Weaknesses: Fire
Progress:
Coding -
100%Skin -
0%HUD -
100%Weapon sprites -
100%Screenshots
---

Maverick: Flame Mammoth
Role: Traps, Pyro
1st Weapon: Fireball
Lobs a generic fireball.
Alt Fire: Oil
Creates a puddle of oil when it hits the ground. Harmless on its own, when hit with a fire weapon, it bursts into a pillar of flames. A patient Flame Mammoth can create large deathtraps with these.
2nd Weapon: Fire Wave
A short range flamethrower like X's acquired weapon.
Alt Fire: Jump Press
Stuns people when he lands near them
Taunt: Reeeaaawwrrr!
Resistances: None
Weaknesses: Air
Progress:
Coding -
100%Skin -
0%HUD -
100%Weapon sprites -
100%Screenshots
---
Maverick: Launch Octopus
Role: Long Range Spammer
1st Weapon: Homing Torpedoes
A chargeable weapon, at each charge level it shoots more torpedoes simultaneously, up to a maximum of 4.
Alt Fire: Missiles
launches 3 dumb-fire missiles in a shotgun-like spread.
2nd Weapon: Whirlpool
Draws enemies in and drains their health, the closer they are, the harder it is to escape and the faster health is drained, but it can't be used while running.
Resistances: Fire
Weaknesses: Shields
Progress:
Coding -
100%Skin -
0%HUD -
100%Weapon sprites -
100%Screenshots
---
Maverick: Spark Mandrill
Role: Heavy Hitter, Disorientation
1st Weapon: Electric Spark
Creates two large sparks, one in front and one behind. These travel along the ground and up walls.
Alt Fire: Dash Punch
A slower more powerful Charge Kick
2nd Weapon: Lights Out
People within range get their screens darkened for a few seconds
Resistances: None
Weaknesses: Ice
Progress:
Coding - [color=02fe00]100%[/color]
Skin -
100%by JaxOf7 edited by TheBladeRoden
HUD -
100%Weapon sprites -
100%Screenshots
---
Maverick: Sting Chameleon
Role: Stealth
1st Weapon: Chameleon Sting
Fires a green laser or something that splits into three angles.
Alt Fire: Wall Climb
Similar to the infect wall climb.
2nd Weapon: Iron Tongue
A short range tongue lash. It you hit the ceiling, it will drop a bunch of spikes
Alt Fire: Wall Climb
Item: Camouflage
Turns him invisible except while firing. It drains ammo and can't be used again until ammo is refilled, in order to avoid Shadowman rage.
Resistances: None
Weaknesses: Cutting
Progress:
Coding -
100%Skin -
100%Megaman
HUD -
100%Weapon sprites -
100%Screenshots
---
Maverick: Storm Eagle
Role: Aerial Assault
1st Weapon: Storm Tornado
Creates a long shaft of spiraling air that does ripping damage.
Alt Fire: Wing Flap
Also pushes people back. It has a wider area of effect, but it does little damage.
2nd Weapon: Pipi Egg
Lobs an egg that hatches four homing birds when it hits the ground. He can also fly when the 2nd weapon is equipped.
Alt Fire: Dive
Dive bombs at 45 degrees downward. Hitting anything in the way.
Resistances: None
Weaknesses: Sting
Progress:
Coding -
100%Skin -
100%Chimera Man
HUD -
100%Weapon sprites -
100%Screenshots
Reploid: X
Role: Hit and Run
1st Weapon: X-Buster
Has 4 stages of charge that shoot larger and more damaging shots. The last stage fires three spiraling projectiles. Can pick up other weapons.
Altfire: Hadouken
Throws a ball of blue flame that deals a OHKO. Takes a while to recharge. Must be at full health to use.
Item: Dash
Speeds X forward, uses some Hadouken charge.
Resistances: None
Weaknesses: None
Progress:
Coding -
90%Skin -
100%Chimera Man
HUD -
100%Weapon sprites -
100%Screenshots
Other possible classes:
Zero
Vile
Sigma
Armor Soldier