Is there absolutely no way to set the clone to die when Gemini Man does? Something to eliminate it when Gemini's health reaches 0 or something...?!
NemZ wrote:
Shmeckie wrote:
If that's what you think, you're playing Gemini wrong.
The irony of this. Seriously.
And honestly, everything you're complaining about is exactly why I like the class. If I wanted to buster duel there are much better options out there and the laser really isn't all that great. Then again I pretty much suck at this game anyway, so oh well. I usually just want to play snipers in FPS games and absolutely nothing in this one is conductive to that playstyle (nor should it be; I like this whole thing more as an idea than as a game).
...You're telling me how he should be played while admitting you suck at the game?!
His laser is for covering the area, his buster is for direct shots, and his laser can also be used point-blank for good damage. And to what fortegigas said; summoning the clone immediately is a waste. You can use it to bail you out in a fight, and get some instant backup. If you summon a clone in a fracas, it's more likely to actually attack people, rather than wander off by itself and leave people alone.
Unless "into action" means when you run into enemies. I could be misunderstanding you.