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PostPosted: Mon Apr 09, 2012 2:15 am 
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Location: 0pigAug
D.I.R.P. Weapon Pack:
Mirror 1
Mirror 2
Wadseeker Mirror
(Wadhost mirror coming soon)
----------------------------------

D.I.R.P v2 is a weapon pack for MM8BDM designed to be as chaotic as possible. It features 46 new weapons and 4 new items. The weapons are randomly replaced within the maps. The LMS randomizer has also been tweaked to give you the new weapons. You can use the server variable "SV_AllWeps" to change whether you want to see only D.I.R.P weapons or both the base weapons and the D.I.R.P weapons.

Changelog:
Spoiler:
* Infinite Etank Glitch Fixed
* 26 New Weapons and Four New Items
* MM8BDM v3 Compatible


Weapons Included:
Spoiler:
Included in v1:

Form of Mist - Turns you into mist, which allows you to pass through players and
become invisible.

Shock Mine - Leaves a mine on the ground that shocks players who touch it. It can
be shot.

Thunder Wool - Just like mm10's version so yeah..

Spell of Darkness - Darkens your enemy's screen for 10 seconds

Speed Gear - A gear that revs up and goes along floors and ceilings. Slows down and stops
after a while

Aqua Punch - A powerful, close range attack that pushes enemies away from you.

Leech Seed - Leave an area of plants that drains life from anyone in contact.

Bullet Seed - A machine gun of seeds that get faster the lower your life is.

Oblivion Buster - Stops you for a full 2 seconds and then explodes violently,
making anyone near you very dead.

Heal Block - Prevents anyone hit from healing for 10 seconds

Lightning Chain - Upon hitting a player, it will hit others in a radius around them.

Flurry Spread - Sends weak projectiles in random directions around you.

Shadow Force - You are invisible for a while, then cause a radius attack.

Magnet Drill - Upon hitting the ground, it explodes into 8 homing, floor hugging drills.

Boulder Cracker - It shoots rocks that bounce and do damage dependant on how high you are.

Blazing Soul - After 2 bounces, it turns into a homing shot.

Blast Freeze - Send 3 massively damaging pillars of ice at a low fire rate.

Bomb Sniper - Upon hitting a player, it sends a bomb in front of and behind the player.
The bombs can hurt you too so don't go spamming it in people's faces.

Flame Spout - Goes out a bit, then starts spewing flame projectiles everywhere.

Cross Flame - A melee attack that upon hitting a player, causes a ripping fire projectile
to come from behind the player you hit. Use it for combos.

Included in v2:

Dizzy Bomb - A fast, spinning projectile that causes the enemy to have reversed
movement 20% of the time.

Gimmick Star - Charge it to fire a bouncing projectile. From the NES game Gimmick!

Cross Light - Fires 3 projectiles that spread out slightly. The two side ones
go out in a wave pattern.

Drill Torpedo - Fires 3 ripping drills. The side ones hug the floor. From the
Rockman 4mi expansion that's dead.

NMG - My old CSCC class alt. A rapid fire machine gun of swirling needles.

Tackle Shield - A shield weapon that fires a constant stream of tackle fires
around you.

Wave Guide - Fires a harpoon that upon hitting a wall, fires Water Wave backwards.

Crystal Mine - Fires a mine that explodes after a while and sends fires Crystal
Eyebits

Fizz Bomb - Fires a soda can that explodes and leaves residue. Getting hit with
the can or residue will slow you down.

Paint Gun - A simple spread weapon that allows you to paint the level AND the town!

Pop Corn Cannon - Fires a kernel that explodes into more kernels in a large radius.

Double Napalm - Fires 2 Napalm Missiles that go horizontally to opposite ends of
the screen.

Pin Missile - Fires a column of needles quickly.

Phoenix Rod - From Heretic. Fires a slow, but powerful and explosive phoenix at
your enemies. You can hit yourself with it, however.

Ice Spike - Fires a spike that shoots 8 icicles after a bit.

Cloud Bomber - Fires an ascending projectile that drops bombs.

Fade Launcher - Fires a projectile that gets stronger and harder to see the farther
it goes.

Twist Laser - Fires a ring of lasers that go off in random directions after a while.

Perfect Chainsaw - A melee weapon that fires a chainsaw when held. If you have
enough ammo left, you can release it and fire high speed projectiles.

Sky Uppercut - Upon hitting an opponent, it will knock you and your enemy to the
sky and continue damaging him. You can also use it to combo and reach high places.

Quad Missile - Fires four slow, but powerful missiles in a square around you.

Coal Shot - A rapid fire weapon that gets more powerful the more you use it.
Using it too much will cause an overheat and damage you.

Danger Field - A fireable shield that reflects players and projectiles.

Gravity Hole - When charged, it creates a vortex that fires shots in a circle
rapidly.

Stone Wall - A pushable projectile that can fire 3 bouncing projectiles if you
fire again while it is up.

Equalizer - Boosts speed and damage depending on your remaining health.

Magic Balloon - Fly until you get hit.

Shock Guard - Protects from (most) spikes once.

Anti-Homing Device - Prevents homing attacks from working on you.

Gambling Dice - Summons a single die that does various things depending on the
number rolled.


Last edited by Gummywormz on Sat Mar 09, 2013 8:18 pm, edited 7 times in total.

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PostPosted: Mon Apr 09, 2012 4:01 am 
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MM8BDM Extender (1) Cutstuff Warrior (1) MM8BDM MM8 Contributor (1)
Hopefully, the amount of testing Gummy and I did have made sure that no one cries OP/UP about these weapons. I still kinda say Form of Mist is horrific rape machine, since it can move through projectiles, traps, AND cause damage to people. Hopefully, the low amount of ammo it carries makes sure that it isn't too overpowered.


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PostPosted: Mon Apr 09, 2012 4:27 am 
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Bluebrawl wrote:
Hopefully, the amount of testing Gummy and I did have made sure that no one cries OP/UP about these weapons. I still kinda say Form of Mist is horrific rape machine, since it can move through projectiles, traps, AND cause damage to people. Hopefully, the low amount of ammo it carries makes sure that it isn't too overpowered.

Crazy low ammo, I think it balances in, thing doesn't even last as long as mirror buster. These weapons are all amazing and where I only tested them with bots I love.
Though is Shock Mine supposed to be able to hurt the user too, nothing wrong with it just wondering?


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PostPosted: Tue Apr 10, 2012 12:17 am 
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Shock mine is susposed to hurt you, yes.

And if someone could move this to projects or whereever, that'd be great.


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PostPosted: Wed Apr 11, 2012 2:05 am 
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Location: This forum could use some rain...
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MM8BDM Extender (1) MM8BDM MM8 Contributor (1)
Hard Knuckles hud is screwed up, otherwise needs moar hosting :cool:


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PostPosted: Wed Apr 11, 2012 2:14 am 
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Hotfix for that made because only 1 person downloaded 1b.


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PostPosted: Sun Sep 02, 2012 4:14 pm 
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Bump for Stock DM mode.


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PostPosted: Sun Sep 02, 2012 6:20 pm 
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It's not spawning items in LMS.


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PostPosted: Sun Sep 02, 2012 6:42 pm 
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Check your DMFlags / game options. I didn't see anything but there might be something in there that's preventing it. (Maybe the spawn powerups / health (DM) stuff?)


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PostPosted: Sun Sep 02, 2012 9:01 pm 
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I should've been specific; I'm talking about the D.I.R.P weapon pack. The Stock DM works fine. Perhaps I misunderstood, but I thought it was supposed to spawn only items when I saw this.

Gummywormz wrote:
Weapons no longer spawn in LMS.


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