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 Post subject: Re: Screenshots
PostPosted: Tue Jun 26, 2012 11:18 am 
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Sorry, my idea of an awesome class is one that has an inventive, thought-through mechanic behind it, that works well in practice.

A Rolling Cutter that also shoots out to the sides like Thunder Beam is not an inventive, thought-through mechanic. And before you ask: Yes. Yes I have seen the boss in the romhack itself.


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 Post subject: Re: Screenshots
PostPosted: Tue Jun 26, 2012 5:50 pm 
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Myroc wrote:
Sorry, my idea of an awesome class is one that has an inventive, thought-through mechanic behind it, that works well in practice.

A Rolling Cutter that also shoots out to the sides like Thunder Beam is not an inventive, thought-through mechanic. And before you ask: Yes. Yes I have seen the boss in the romhack itself.

Its Chimara-bot #1 from the final Wily Stage of MI, it was Cutman with Elec's power, so throwing Rolling Cutters like Thunder Beam.
#2 was Wood fighting like Quick, which he dropped leaves when he would have thrown boomerangs and makes leave shield before tosing it after doing the run.
#3 was Needle using Gemini, making 2 Needle Men that Needles bounced around the room.
Yea, not very inventive.


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 Post subject: Re: Screenshots
PostPosted: Tue Jun 26, 2012 6:07 pm 
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You have to properly make all 3, but Chimerabot #1's cutters must move around like in MI.


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 Post subject: Re: Screenshots
PostPosted: Wed Jun 27, 2012 3:40 am 
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Rockman 4 MI classes please.


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 Post subject: Re: Screenshots
PostPosted: Fri Jun 29, 2012 4:44 pm 
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Location: Freedom Planet, go play it...
Here are some screenshots of what to expect in EMP V2a!

Spoiler:
This one
Image
and this one right here
Image

I'm probably going to make 1 or 2 more maps with some tweaking of older ones before i release it.


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 Post subject: Re: Screenshots
PostPosted: Fri Jun 29, 2012 7:00 pm 
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holy wide-open squares, Batman

it probably would look better if you added some FUNKY ELEVATION DIFFERENCES or somethin'


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 Post subject: Re: Screenshots
PostPosted: Fri Jun 29, 2012 7:06 pm 
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The first one has height elevation because it's a gravity gimmick map but the second one is the second flattest map I've made so i was i knew someone would have said that but that's why i'm raising the middle sector a bit (also it's funny you mention batman because i used music from the NES game for that map.)


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 Post subject: Re: Screenshots
PostPosted: Fri Jun 29, 2012 8:33 pm 
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Needs a little I don't know. Better texturing? It looks rather bland really.


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 Post subject: Re: Screenshots
PostPosted: Fri Jun 29, 2012 9:58 pm 
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Both do? If not then which one?


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 Post subject: Re: Screenshots
PostPosted: Fri Jun 29, 2012 10:07 pm 
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You should probably work on perfecting the maps you have already before making too many more maps Eon.


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