Advanced Search

Author Topic: MM8BDM V2C Released!  (Read 44488 times)

0 Members and 1 Guest are viewing this topic.

August 19, 2011, 05:42:42 PM
Read 44488 times

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
MM8BDM V2C Released!
« on: August 19, 2011, 05:42:42 PM »
Changelog and download below! (to the right of the donate button *COUGH**WHEEZE*)

http://cutstuff.net/mm8bdm/?p=115

August 19, 2011, 05:48:01 PM
Reply #1

Offline Beed28

  • MM8BDM Extender

  • Putting the 'bounce' into your world.
  • ***
  • Date Registered: June 20, 2011, 08:07:58 PM

    • View Profile
Re: MM8BDM V2C Released!
« Reply #1 on: August 19, 2011, 05:48:01 PM »
Brilliant! Downloading now! :D

Is there any changes in the WCOLORS and GLOBAL acs files and the SBARINFO? If so, do we have to update our mods?

August 19, 2011, 05:49:21 PM
Reply #2

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: MM8BDM V2C Released!
« Reply #2 on: August 19, 2011, 05:49:21 PM »
Only minor things that shouldn't effect them. I try my best to keep everything compatible with older mods.

August 19, 2011, 05:50:03 PM
Reply #3

Offline BiscuitSlash

  • MM8BDM Extender
  • *
  • Date Registered: November 20, 2010, 12:49:25 PM

    • View Profile
Re: MM8BDM V2C Released!
« Reply #3 on: August 19, 2011, 05:50:03 PM »
Downloading it now. It looks very promising! Although I hope I still like those weapons that have had ammo nerfs.

August 19, 2011, 05:53:00 PM
Reply #4

Offline Ivory

  • MM8BDM Extender
  • *********
  • Date Registered: August 25, 2009, 08:17:59 AM

    • View Profile
    • http://www.cutstuff.net/
Re: MM8BDM V2C Released!
« Reply #4 on: August 19, 2011, 05:53:00 PM »
Since Mike forgot to mention it, I've changed the weapon layout in MMCTF09 slightly and, once again, hopefully for the last time, altered MMCTF08's layout.

August 19, 2011, 05:53:23 PM
Reply #5

Offline Laggy Blazko

  • MM8BDM Extender

  • Unf
  • **
  • Date Registered: April 01, 2011, 02:08:23 AM

    • View Profile
Re: MM8BDM V2C Released!
« Reply #5 on: August 19, 2011, 05:53:23 PM »
Whoa! GvHV3b3 and MM8BDM V2C Released the same day! My Connection will explode. XD

August 19, 2011, 05:55:54 PM
Reply #6

Offline SaviorSword

  • Standard Member

  • Yar har, fiddle dee dee...
  • Date Registered: January 01, 2011, 02:13:30 AM

    • View Profile
Re: MM8BDM V2C Released!
« Reply #6 on: August 19, 2011, 05:55:54 PM »
Wow! Lookin' forward to the changes! Thanks Mike for yar hard work and effort!  :mrgreen:

August 19, 2011, 06:00:55 PM
Reply #7

Offline Nuy

  • Warrior
  • **
  • Date Registered: March 27, 2011, 10:25:22 PM

    • View Profile
    • http://www.youtube.com/NuThetta
Re: MM8BDM V2C Released!
« Reply #7 on: August 19, 2011, 06:00:55 PM »
I donated 0.60 GBP, does that help Mike?
It was all the money I had D:

August 19, 2011, 06:03:32 PM
Reply #8

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: MM8BDM V2C Released!
« Reply #8 on: August 19, 2011, 06:03:32 PM »
Yup! Thanks

August 19, 2011, 06:07:51 PM
Reply #9

Offline Orange juice :l

  • Warrior
  • ***
  • Date Registered: October 10, 2010, 08:41:18 PM

    • View Profile
    • http://cutstuff.net/forum/memberlist.php?mode=viewprofile&u=590
Re: MM8BDM V2C Released!
« Reply #9 on: August 19, 2011, 06:07:51 PM »
In Possession, if the circuit board is not picked up after so long the match ends.
Any chance we could get a specific time limit?  :cool:
 
Junk Shield has been completely changed. Activating it creates three orbiting junk pieces that can damage enemies and block non-ripping projectiles.
I tried it out; do the chunks stay if they make contact? If they do, a passive hugger could cause other issues. Time will tell, though.
 
 Gravity Hold can now be obtained again in Duel.
HEAR YE HEAR YE, RJ IS DEAD! HUZZAH!

Some weapon layouts changed (mostly less Wild Coil, no Wind Storm/Gravity Hold combo)
SO IS WINDHOLD! HUZZAH!

Treble Sentry fires faster and has faster projectiles.
What why he was strong already

Search Snake is now in weapon slot 2.
JUSTICE
 
Leaf Shield no longer reflects Treble’s shots.
Whyyyy

Noise Crush does less damage.
60 damage, to be precise

Silver Tomahawk does less damage.
It's still 3 shotting not that that's a bad thing anyways... Mike, did you break something?

Ballade Cracker uses more ammo.
There are now 7 per clip (How many before?)

Drill Bomb uses more ammo.
7 also

Rolling Cutter uses more ammo.
Again, 7, although it's enough to do the job anyways

Hard Knuckle uses more ammo.
Guess how many uses. Go ahead.

Mirror Buster uses ammo faster.
Quick draw, anyone?

MM7SHA secret is now blocked off.
And so nobody ever camped the yas again

Possibly other minor tweaks!

Like Super Arm and Cutter nerfs?  ;)

August 19, 2011, 06:11:31 PM
Reply #10

Offline LifeCraft J

  • Standard Member
  • Date Registered: June 13, 2011, 05:52:25 PM

    • View Profile
Re: MM8BDM V2C Released!
« Reply #10 on: August 19, 2011, 06:11:31 PM »
Awesome! Can't wait to download!

August 19, 2011, 06:12:15 PM
Reply #11

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: MM8BDM V2C Released!
« Reply #11 on: August 19, 2011, 06:12:15 PM »
Quote from: "Orange juice :l"
Silver Tomahawk does less damage.
It's still 3 shotting not that that's a bad thing anyways... Mike, did you break something?

Bleck? I just tried it on both a bot and the megaman class and it was 4.

Edit: Nevermind I screwed up. Next version then!

August 19, 2011, 06:22:34 PM
Reply #12

Offline Orange juice :l

  • Warrior
  • ***
  • Date Registered: October 10, 2010, 08:41:18 PM

    • View Profile
    • http://cutstuff.net/forum/memberlist.php?mode=viewprofile&u=590
Re: MM8BDM V2C Released!
« Reply #12 on: August 19, 2011, 06:22:34 PM »
ALSO WindHold still works on Needleman. Fun times.

ALSO ALSO Coil still OHKOs at point blank.

August 19, 2011, 06:23:23 PM
Reply #13

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: MM8BDM V2C Released!
« Reply #13 on: August 19, 2011, 06:23:23 PM »
BUMS I knew I forgot one level.

Also I forgot to mention Wild Coil now fires the springs more open so it's harder to OHKO.

August 19, 2011, 06:24:25 PM
Reply #14

Offline BiscuitSlash

  • MM8BDM Extender
  • *
  • Date Registered: November 20, 2010, 12:49:25 PM

    • View Profile
Re: MM8BDM V2C Released!
« Reply #14 on: August 19, 2011, 06:24:25 PM »
Quote from: "Orange juice :l"
Hard Knuckle uses more ammo.
Guess how many uses. Go ahead.
Aww please say it's 9 instead of 7. I really liked this weapon. Hopefully I still will, and it was probably a necessary nerf anyways.