Laggy Blazko wrote:
Galaxy wrote:
Lifeup J wrote:
I think I can imagine Frostman's stage to have cool gimmicks.
Like, to get Top Spin, the player will have to JUMP JUMP and SLIDE SLIDE to get it, then theres a teleporter to get the player to the main area.
That's just worthless and silly. Just go and play MM8BDM and then you should notice why.
No, that would be cool... But you can't slide in MM8BDM.
1- Using Top Spin in a snowboard is ridicously stupid and broken. Even used in a wavebike is annoying.
2- Just a big path to get a weapon is completely silly, And doesn't belong to MM8BDM normal gameplay.
3- The maps should be compatible with most of the game modes. In this case, You're just implementing the normal megaman gameplay when this is supposed to be a deathmatch game. Roboenza would be a really pain in the ass if that is implemented.
4- Wave Man has it's own reasons to do not have any path in it.
There are most than sufficent reasons for not implementing that, And I have a lot more.