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(click to show/hide)[20:23:20] Blaze McP: Cutman in the background[20:23:30 | Edited 20:23:33] Blaze McP: "I wonder what the hell he's doing in there."
Quote from: "Yellow Devil" (click to show/hide)[20:23:20] Blaze McP: Cutman in the background[20:23:30 | Edited 20:23:33] Blaze McP: "I wonder what the hell he's doing in there."It's just me or you screwed up the skybox?
So I decided to go back to when I revamped my old maps and visually update them, seeing as they really needed it despite already being revamped for RozpackV3.The end product was a little something like this: (click to show/hide)Dat Icecap Zone.I swear if I keep randomly deciding to update the old/new maps before they're even released this thing will never see the light of day. Rest assured, it will though.
There's water. Naturally I feel waterfalls would be amazing.This map is never going to be 100% accurate until I get 8bit Icecap Textures, so I'm not too concerned about there being waterfalls.Also Sonic 3 is one of my favorite sonic games; Hydrocity x Icecap being my favorite zones.
Assuming that triple Thunder Claw peg swing isn't above a pit, I can easily see that being a core map based on the screenshots.
Here's a map I never released: Based on Joseph Collins' MM3DW2 map (textures and such brought over from that map) (click to show/hide)MM3DW2 - Wily's Final Flooryes it has Rushjet1 music too :vOriginally I made this back near the end of V2c, around late november early-ish december. Updated this around last month-ish