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PostPosted: Thu Apr 26, 2012 6:11 am 
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Mr. X wrote:
But the dimensions and shape are completely wrong. The car is way bigger than the robot masters. Last time I checked, most cars are about the height of a person.

I'm putting cars in to act as cover, and if I made them shorter they would be the size of the tombstones in Shademan's stage. Last I checked cars (and robot masters) are bigger then headstones.


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PostPosted: Thu Apr 26, 2012 6:21 am 
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Just to let you know, there are textures like the sissy truck tires (turbo man textures) that you can use to make it look more convincing.


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PostPosted: Thu Apr 26, 2012 4:32 pm 
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But at least the tombstones look like tombstones. This doesn't look like anything shape-wise.


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PostPosted: Thu Apr 26, 2012 5:52 pm 
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Spoiler:
Image

^Car from Megaman Legends.
Thats what I'm going for look wise. If not, I'm just going to cut the top section of the map out. Lego said its good enough without that area anyway.


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PostPosted: Thu Apr 26, 2012 5:55 pm 
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Yeah, and your car looks nothing like that one. Your front hood area is 2 times larger than the windshield and not sloped at all


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PostPosted: Thu Apr 26, 2012 6:10 pm 
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Does this look better?
Spoiler:
Image
Image


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PostPosted: Thu Apr 26, 2012 6:16 pm 
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Significantly so.


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PostPosted: Thu Apr 26, 2012 6:17 pm 
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Uh, hey Star Dood, I hope you like solving puzzles...

I'm probably gonna have to scan in four different sheets of graph paper.

This is without a doubt the largest blueprint I have ever made.

I got a little carried away with the pirate ship...


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PostPosted: Thu Apr 26, 2012 8:26 pm 
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But it's a TANKER SHIP HNNNNNNNNG


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PostPosted: Thu Apr 26, 2012 8:31 pm 
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NOT THE ONE THAT'S UNDERWATER

BROKEN FLOORBOARDS AND CORAL REEFS EVERYWHERE


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