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PostPosted: Thu Mar 22, 2012 2:30 pm 
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Joined: Sun Mar 14, 2010 1:17 am
Posts: 1740
Location: Something's came up. I'll contact you later.
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MM8BDM MM7 Contributor (1) MM8BDM MM8 Contributor (1)
Name: Blaze

Attack type: Fire

Attacks:
Flare Rocket: Fires a powerful rocket
Flame Spin: Spins around and creates Fire around him
Psycho Snap O: Fires a energy wave
Supernova Mine: Spawns a small sun that explodes mini suns (make it do about half damage (taking half of the player's HP))

Weakness: Water

Movement pattern:
- Basic Pattern is to jump around the arena firing Flare Rockets at you
- After five or so flare rockets are fired, he runs at you doing the Flame Spin attack.
- when at low health he fires a energy wave that replaces his flare rockets
- when near low damage, he'll spawn a Supernova Mine as a last resort


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PostPosted: Thu Mar 22, 2012 3:18 pm 
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Joined: Tue Oct 05, 2010 5:09 pm
Posts: 2066
Location: Tapped in RL with no internet connection...
Medals: 2
MM8BDM Extender (1) MM8BDM MM8 Contributor (1)
Blaze wrote:
Name: Blaze

Attack type: Fire

Attacks:
Flare Rocket: Fires a powerful rocket
Flame Spin: Spins around and creates Fire around him
Psycho Snap O: Fires a energy wave What sprite do I use for this attack?
Supernova Mine: Spawns a small sun that explodes mini suns (make it do about half damage (taking half of the player's HP))
that one seems a bit too much for a NES megaman game as the attacks will basicly do around 10 to 30 damage, the rest of the attacks are fine though

Weakness: Water

Movement pattern:
- Basic Pattern is to jump around the arena firing Flare Rockets at you
- After five or so flare rockets are fired, he runs at you doing the Flame Spin attack.
- when at low health he fires a energy wave that replaces his flare rockets
- when near low damage, he'll spawn a Supernova Mine as a last resort


other than that it's as good as coded


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PostPosted: Thu Mar 22, 2012 3:27 pm 
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Joined: Sun Mar 14, 2010 1:17 am
Posts: 1740
Location: Something's came up. I'll contact you later.
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MM8BDM MM7 Contributor (1) MM8BDM MM8 Contributor (1)
ice wrote:
Blaze wrote:
Name: Blaze

Attack type: Fire

Attacks:
Flare Rocket: Fires a powerful rocket
Flame Spin: Spins around and creates Fire around him
Psycho Snap O: Fires a energy wave What sprite do I use for this attack?
Supernova Mine: Spawns a small sun that explodes mini suns (make it do about half damage (taking half of the player's HP))
that one seems a bit too much for a NES megaman game as the attacks will basicly do around 10 to 30 damage, the rest of the attacks are fine though

Weakness: Water

Movement pattern:
- Basic Pattern is to jump around the arena firing Flare Rockets at you
- After five or so flare rockets are fired, he runs at you doing the Flame Spin attack.
- when at low health he fires a energy wave that replaces his flare rockets
- when near low damage, he'll spawn a Supernova Mine as a last resort


other than that it's as good as coded

I would say recolor Pharaoh Wave (the Class one) Red and Gold until I can make some sprites.


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PostPosted: Thu Mar 22, 2012 5:23 pm 
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Joined: Sun Jul 31, 2011 9:55 pm
Posts: 1411
Actually I'm going to drop the character I suggested and actually put one of my two actual characters. Pick the better one.
Name: Forte Gigas
Spoiler:
Attack type: Laser

Attacks:
Gigas Buster: Fires a long piercing laser which he is immobile during.
Gigas Blades: A two sword slash.

Weakness: Darkness attacks or Crystal like attacks.

Movement pattern:
Runs around,, jumps every so often, shoots Gigas Busters, uses Gigas Blades.

Drops: Gigas Blaster which fires a simple Cross lshoot that if possible gets larger as it goes.

Temps: Gemini Man and Gemini Laser

or

Name: Gospel.exe
Spoiler:
Attack type: Dark

Attacks: Gospel Breaths of different elements, close range wide attacks.
Gospel Blast which is a weak long range shoot.


Weakness: Something that can break things easily

Movement pattern: Runs around the room randomly and fast using a mix of breaths and blasts.

Drops: Gospel Breath which is a large black flame like his breaths

Temps: No idea

I can make arenas for both, and someone is making an FG skin for me, but he is taking his time.


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PostPosted: Sat Apr 07, 2012 5:32 am 
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Joined: Sun Mar 18, 2012 5:49 am
Posts: 459
Location: You know how they say small changes make a big difference?
Name:H-BOT 17499
Attack Type:Light
Weakness:Cutter
Attacks:
Hil Spread:Charges up and fires a shot that travels in three directions.
Teleport:He will teleport around the room.
Laser:He will fire a little green beam.
Soul Body:Much like Split Mushroom in X4, he will project a clone. Whenever a clone is destroyed, he will project another one. The clone will fire Lasers.

Pattern:He will jump around three times and fires his Hil Spread and a Laser. Right after that, he will run right at the player to catch them off-guard. After doing that starting from 2/3 health left, he will start flying and uses Teleport 4 times. Every time he reappears, he will fire a Laser. He will then repeat the pattern. Starting at 1/2 health left, he will use Soul Body to make the battle harder.

Weapon Dropped:Hil Spread
Placeholder Sprites:Proto Man


Last edited by Hilman170499 on Fri Apr 13, 2012 1:44 am, edited 1 time in total.

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 Post subject: Obligatory Touhou.
PostPosted: Thu Apr 12, 2012 8:01 pm 
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Joined: Sun Oct 31, 2010 3:59 pm
Posts: 891
Location: [4:38:28 PM] Reisen Udonge Inaba: Ask Udonge - The Huggable Pillow.
Name:Tenshi Hinanai

Attack type: Earth

Attacks:
-Sword Break: If you get too close to Tenshi, She will slash her sword, dealing 8 Damage.
-Weather Beam: Fires a beam that spreads Upward, Straight, and Diagonally upward, and if she isn't against a wall, Behind her Diagonally upward and Straight behind. Deals 3 Damage for each beam that hits.
-Keystone toss: Tenshi throws a small Keystone in an arc. Deals 5 damage if it hits.
-Scarlet Weather Rapture: When she gets to about 1/4 Health, she will jump up into the air and fire a Medium Sized Laser. The only area not hit is Under her and Above the Laser, which doesn't go higher than half way up the room. Deals 6 damage, and will continue doing Damage until you get out of it.

Weakness: Aqua

Movement pattern:
-Moves slowly around the Arena, Jumping sometimes
-After about 7-8 Seconds, she will use either Weather Beam or Keystone toss.

Weapon dropped: Sword of Hisouten, a Melee attack that deals high damage for the cost of Low Ammo.

Temp Sprites: Jafar's Tenshi Skin


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