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PostPosted: Wed May 09, 2012 2:38 pm 
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While there exists a mod already that is Saxton Hale, complete with a rage and voice clips from the original TF2 mod, this one is completely different.

Differences between mine and Silversin's:
Spoiler:
- No voice clips
- no rage/spread runes
+ Super jumps use alt like in Rage Robo
+ Rages use item use
+ Rages are AoE using ACS to not reestablish a player class
- Rages only happen once to a hale
~ No SBARINFO
+ Hales get upgrades from the rages
+ Multiple Hales, current/planned list further down
+ Banishment devices to allow players to remove the hale from a location, can be used to joke around too
+ Punches are Hitscan-like (Spawns that stay in the same spot and can be aimed, not actually hitscan, just allows for accurate attacks)
+ Hales survive pits
- Health equation is very, very, very different from Silver's (Currently 500+100*(# of players) including Hale
+ Health count on screen shows Player names and max health
+ Hales have -PICKUP to prevent them from getting stray weapons
+ Uses TLMS instead of LMS, though there are a few errors to this, as there have been rounds that have ended spontaneously when no Hale was chosen.
+ Has multiple "last man left" songs (list later on page)
+ Perks Based on a server changed variable

Ok, so now that I have gotten that out of the way...

Available songs for the last person standing:
Spoiler:
Cave Story Boss 1: Gravity ~Covered by OneDeadlyBum
Cave Story Boss 2: Eyes of Flame ~Covered by Llama Hombre
Adrenal Daydream ~Necrophageon
Megaman 9 Final Boss


If you have any suggestions for the last person standing song, then shoot it to me, if it's in the core, all the better. However, I will be limiting song amounts because of file size. Also the songs must be 8-Bit NOT GXSCC and you must have access to a sound file and not ripped from YouTube.

Changes for Release Candidate 1:
Spoiler:
Release Candidate 1
Fixed the error where as a player you would recieve no perk 1/7 times
Exit Unit is now given to the player who is the last to live
Added a flap sound to reggae first alt
Changed the alt for Reggae before a rage, he can now atttack just after his alt
Added a better Treble
- Treble now uses Slash Claw on Melee
- He has rapid fire
- He is shootable and pushable
- He has a total of 50 health and is shootable by all people
Changed the colors of defense and double damage powerups
I think I finally fixed the problem with the shields not being taken away...
Added a Time Limit system hopefully it will be a nice way to stop campfest things
- The round would be forced to a draw after the timer runs completely out
- Special phrases from each of the hales after time runs out and as the plays are randomly dying
Copy Robot initiated a hostile takeover of the Wily HUDs in this mod, so thus, he owns all of my HUDs
Fixed the death explosion of the hales


A note to hosts:
If you plan on hosting this mod, I recommend you look at this
Spoiler:
Last person perks:
Perks are optional and rely on Pointlimit, so if you want perks on, set point limit to at least 1
Perks also differ depending on how high the limit is set
0 - No Perk
1 - Random Perk (from the list below)
2 - Dual Damage
3 - Spread Rune
4 - 1.75 Speed
5 - Double Defense

Time Limit is also an option, when the time limit has passed, then 1 player will be killed on the blue team every 30 seconds, if it gets down to the Hale and the last blue player, then both will be killed in the same moment, ending the game at a draw.

I recommend turning on keep teams after map change under flags, as that will prevent crashing telefrags, or at least make them less constant.


Last edited by Lego on Tue Jan 08, 2013 3:05 am, edited 14 times in total.

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PostPosted: Wed May 09, 2012 3:37 pm 
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Location: You know how they say small changes make a big difference?
Cool project. A demo of this project would be appreciated. Will there be more characters in future releases? The other version is equally cool with that purple and red dude. This is also a cool one too.


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PostPosted: Wed May 09, 2012 3:48 pm 
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Here's a couple idea for more "bosses":
CutManMike (Yes, but only because the original mod had Gaben):
Skin: See CSCC, if you're allowed to.
Attack:
Cutter Slice: See YD Cutman's alt, but make it more powerful.
Rage:
HellFire Cutter: He can throw his Cutter Blades, they are near IG.
Notes:
He can't double-jump, but he can wall jump like CutMan in YD Classes.
He, though has a pretty high jump.

Yellow Devil:
Skin: Squidgy's YDv2
Attack:
Devil Blob: See CSCC YD's main attack (not the laser), but more damage
Rage:
Devil Tackle: See CSCC YD's alt
Notes: Can't Jump High, but can use the tackle to "fly", Sorta
Takes more damage to Electricity.


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PostPosted: Wed May 09, 2012 4:08 pm 
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Not taking boss character requests at this time.

I have 2 more planned: Duo and Gutsman G
As for the Demos, they are at the top of the first post.


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PostPosted: Sun May 20, 2012 11:22 pm 
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Bump because update to VSH-BetaPublic3

Changelog:
Spoiler:
Public Beta 3
Fixed Reggae flying and being able to peck after getting hit by gravity hold
Buffed Wily's gun
Buffed Damage on wily's punch
Last person standing now gets a guardsphere, which multiplies all damage taken by 0.25
Added victory theme compatability with IX-Pack, but no victory theme for normal stages
Last man Standing song will now NEVER play pre game
Added map markers for the hales, now normal players can look on the automap to see where the hale is
Also because of this, a code to help keep track of what the hale is has been added, could be pretty useful


Download public beta 3 here


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 Post subject: I did more work...
PostPosted: Sat May 26, 2012 9:28 pm 
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Bump for Updates (See first post)


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PostPosted: Sun May 27, 2012 3:09 pm 
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I have a suggestion for a "LMS theme," Megaman 4's Final Boss, it's already in the game even (just unused, the code is "MM4BOSS2")


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PostPosted: Sun May 27, 2012 9:27 pm 
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Poll's up now about my 5th hale, as my forth will be Duo when I finally get it...SBPB do work

EDIT: Poll removed, making Disco Tut (Pharaoh PAWNCH!) etc, etc.


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PostPosted: Mon May 28, 2012 5:53 pm 
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Bump...again because updates


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