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 Post subject: Re: GVHv3b2 - Released!
PostPosted: Wed Jul 13, 2011 11:42 pm 
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Joined: Tue Jun 14, 2011 6:13 pm
Posts: 747
Location: Mushroom Kingdom
I wonder what music to use for my map


For my city map that is that I'm going to make


Mr drillers theme or something else?


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 Post subject: Re: GVHv3b2 - Released!
PostPosted: Thu Jul 14, 2011 12:23 am 
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Joined: Fri Feb 04, 2011 7:51 pm
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Location: the police
superMario123311 wrote:
something else

Please don't make it Mr.Drillers theme,too happy for GvH.


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 Post subject: Re: GVHv3b2 - Released!
PostPosted: Thu Jul 14, 2011 12:31 am 
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Location: Mushroom Kingdom
I'm gonna go with mr driller music


One from the dreamcast version



The one that plays when you do 500m challange



Edit: http://66.90.118.45/soundtracks/mr.-driller-sound-tracks/ikvvkflzgt/103-mr.driller-s-theme-ardenten-ver.-.mp3


Song I'm gonna use



It's from mr driller


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 Post subject: Re: GVHv3b2 - Released!
PostPosted: Sat Jul 16, 2011 11:19 pm 
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Joined: Fri Aug 21, 2009 10:31 pm
Posts: 970
Location: The Netherlands (AKA Holland)
Medals: 2
MM8BDM Extender (1) GVH Engineer (1)
Hmm... No idea whats causing the automatic system to keep messing up due to Santa but all the files are there. I suggest doing it manually if something messes up.
Also updated Rainbow Edition to v2, fixing various things.


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 Post subject: Re: GVHv3b2 - Released!
PostPosted: Sat Jul 16, 2011 11:38 pm 
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Location: ζ(,ヮ,-ζ ζ(,ヮ,-ζ ζ(,ヮ,-ζ ζ(,ヮ,-ζ ζ(,ヮ,-ζ ζ(,ヮ,-ζ
Medals: 5
MM8BDM Extender (1) GVH Engineer (1) MM8BDM MM7 Contributor (1)
Cutstuff Architect (1) MM8BDM MM8 Contributor (1)
That song is too cheerful to be in GvH...


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 Post subject: Re: GVHv3b2 - Released!
PostPosted: Sun Jul 17, 2011 12:06 am 
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Joined: Tue Jun 14, 2011 6:13 pm
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Location: Mushroom Kingdom
Realy?

Dosent sound to cheerful to me :?


its for a city map anyway


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 Post subject: Re: GVHv3b2 - Released!
PostPosted: Sun Jul 17, 2011 12:13 am 
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Joined: Sat Aug 22, 2009 8:45 pm
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Location: Arcade
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superMario123311 wrote:
Dosent sound to cheerful to me :?

You be trollin'.


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 Post subject: Re: GVHv3b2 - Released!
PostPosted: Tue Aug 16, 2011 1:16 pm 
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Joined: Thu Jun 09, 2011 8:42 pm
Posts: 6
Location: Azores
Good Job,i will test this wad. :mrgreen: Sounds epic to me. :geek:


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 Post subject: Re: GVHv3b2 - Released!
PostPosted: Fri Aug 19, 2011 6:25 am 
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Joined: Fri Aug 21, 2009 10:31 pm
Posts: 970
Location: The Netherlands (AKA Holland)
Medals: 2
MM8BDM Extender (1) GVH Engineer (1)
Updated GVH to v3b3, though a new rainbow edition is still on hold. Should include some heavily requested features. (People just wont stop about Sjas, Grenades or in some cases Fuel!)

Still uploading the files as this was written.
Edit: Oh, the campaign might be worth a try, starting up GVH without Yurei Battle will show the Endless War (Ghoul Campaign), and starting it with Yurei Battle will overwrite it to show the Human's Last Stand (Human Campaign) instead. Bots will show some fancy tricks in some cases with their bot weapons, hehe...


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 Post subject: Re: GVHv3b3 - Released!
PostPosted: Sun Aug 21, 2011 5:37 pm 
About new gvh, I think the balance between teams is lost. Actually humans became too powerful than earlier. Look at hunters, WTF!?? why they can run at aiming?? Hunters like monsters now! Many changes are bad.


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