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Author Topic: SmashBro's Spriting Shenanigans  (Read 20385 times)

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February 14, 2012, 01:51:38 AM
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Offline Hallan Parva

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SmashBro's Spriting Shenanigans
« on: February 14, 2012, 01:51:38 AM »
because alliteration is fun and makes you look clever

this is a thread where I put my spritewerk and such
you know, since all the other cool guys have threads
llama and kapus motivated me to take pride in my work

I can make sprites somewhat quickly, it takes on average about 45 minutes to an hour for a "beta frame"
from the beta frames I can do "mods" like appendage movement or recolours in like 10 minutes

the biggest problem I have is inspiration, if I don't want to do it then good luck forcing me to
sometimes I get motivation from the weirdest stuff so you might find updates out of nowhere
also sometimes I might do things not related to me and done for my friends instead

UNDER SIEGE
(click to show/hide)
SMASHBRO
(click to show/hide)
NIDOQUEEN
(click to show/hide)
Forever Bullet Hell ~ PLAYERS
(click to show/hide)
Forever Bullet Hell ~ OLD ENEMIES
(click to show/hide)
Forever Bullet Hell ~ PROJECTILES
(click to show/hide)
AWESOME NETWORK CHIPS
(click to show/hide)

February 14, 2012, 01:55:49 AM
Reply #1

Offline Kapus

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Re: SmashBro's Enemy Gallery
« Reply #1 on: February 14, 2012, 01:55:49 AM »
I just want to say that the Propeller Met reminds me of a Super Mushroom.

February 14, 2012, 01:57:46 AM
Reply #2

Offline Hallan Parva

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Re: SmashBro's Enemy Gallery
« Reply #2 on: February 14, 2012, 01:57:46 AM »
... Oh. That he does.

I never noticed that before.

February 14, 2012, 02:37:40 PM
Reply #3

Offline Hallan Parva

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Re: SmashBro's Enemy Gallery
« Reply #3 on: February 14, 2012, 02:37:40 PM »
I know why spriting novices make simple little sprite edits.

It's because they're SO GOSH DARN FUN TO DO.

New enemy type added, the Comett!

I also made the Finder's Ghost bigger so you can see it better.

February 14, 2012, 03:24:45 PM
Reply #4

Offline LlamaHombre

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Re: SmashBro's Enemy Gallery
« Reply #4 on: February 14, 2012, 03:24:45 PM »
Ow the pun

Your animating skills (the propeller met and the comett) look rather clean as well.

February 14, 2012, 03:28:05 PM
Reply #5

Offline Hallan Parva

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TvTropes article for: A Worldwide Punomenon
« Reply #5 on: February 14, 2012, 03:28:05 PM »
I actually have a little practice in motion frames due to preparation for Smash and Nido

though since you guys like my sprites better than my doodles maybe I'll just make a sprite comic instead

the next enemy isn't another Met and technically he's finished, it's just that his animation is a pain in the ass

February 14, 2012, 04:42:01 PM
Reply #6

Offline KillerChair

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Re: SmashBro's Enemy Gallery
« Reply #6 on: February 14, 2012, 04:42:01 PM »
Quote from: "SmashBroPlusB"
Comett
I can see that thing fall from the sky diagonally and then acting as a normal met :D
Good work!

February 14, 2012, 05:21:33 PM
Reply #7

Offline Hallan Parva

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Re: SmashBro's Enemy Gallery
« Reply #7 on: February 14, 2012, 05:21:33 PM »
Cometts fall faster than any other enemy, using this to their advantage by attempting to ram players. Unfortunately that's the ONLY thing they're good at, as they can't shoot and will only move downward. Still, you don't want to touch them due to the increased collision damage they can dish out.

New enemy type is up as well. Rotations are a bitch.

February 14, 2012, 07:02:56 PM
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Offline Hallan Parva

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Re: SmashBro's Enemy Gallery
« Reply #8 on: February 14, 2012, 07:02:56 PM »
whoops DOUBLE POST

I had some time left after the Physics test so I did more spritewerk. This is getting too addicting for my own good. Anyway, I tried doing the Blue Ghost (the one with the tuft of hair on the head), but he just doesn't look right. I can't get that blasted hair done correctly. I'd like some suggestions as to what I can do to fix it and make it better, if you don't mind.

Geez, I'm churning sprites out almost as fast as kirbysonic does avatars.

February 14, 2012, 07:09:26 PM
Reply #9

Offline LlamaHombre

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Re: SmashBro's Enemy Gallery
« Reply #9 on: February 14, 2012, 07:09:26 PM »
I think the tuft on Blue Ghost should be slightly larger.

Don't think this will be the hard one if you plan on including the blood ghosts, Smash.

I really like the U. F. Whoa, though.

February 14, 2012, 07:12:51 PM
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Offline Hallan Parva

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wow llama you are extremely supportive
« Reply #10 on: February 14, 2012, 07:12:51 PM »
Blood Ghost should be easier IMO because he has a mohawk. Just take the head and SPIKE SPIKE SPIKE you're done. :p

Oh, the puns get worse. There's a gold spaceship that shoots lasers instead of bullets... named the "U. F. Oh No" :lol:

February 14, 2012, 09:16:17 PM
Reply #11

Offline Magnet Dood

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Totally cool suggestion broham
« Reply #11 on: February 14, 2012, 09:16:17 PM »
Hey, Smash, name the Propellor Met to the Propellomet

It sounds cooler and it's one word

So yeah
---
Nice work on the U.F. Whoa. Sounds funny and looks like a Topman from Super Mario Galaxy (which is fun).

February 14, 2012, 09:18:01 PM
Reply #12

Offline Hallan Parva

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the one on the right is the new one
« Reply #12 on: February 14, 2012, 09:18:01 PM »
I was using the name "Met-Peller" but that sounded awkward

also I tried harder on the Blue Ghost, DARE TO COMPARE

February 14, 2012, 09:24:13 PM
Reply #13

Offline Korby

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Re: SmashBro's Enemy Gallery
« Reply #13 on: February 14, 2012, 09:24:13 PM »
The hair tuft is better.

February 14, 2012, 09:28:52 PM
Reply #14

Offline Hallan Parva

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just a dumb pallette swap
« Reply #14 on: February 14, 2012, 09:28:52 PM »
put up the U. F. Oh No and updated U. F. Whoa

I am addicted to animated gifs