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PostPosted: Tue May 01, 2012 7:31 pm 
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Actually, my post was unrelated to yours except for the fact that yours reminded me of Tango, so... Yeah.


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PostPosted: Fri May 04, 2012 12:28 pm 
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I am rather unexperienced in Megaman 8 but i know: Bass was a Boss for Megaman, perhaps you should use this Fight for one of your "Secret Challengers" in one of the Campaign Maps. However the Final Boss for Megaman 8 should be the King of course.


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PostPosted: Fri May 04, 2012 3:01 pm 
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Mr. Date wrote:
I am rather unexperienced in Megaman 8 but i know: Bass was a Boss for Megaman, perhaps you should use this Fight for one of your "Secret Challengers" in one of the Campaign Maps. However the Final Boss for Megaman 8 should be the King of course.

Ummm, you are confused. Megaman 8 yes Bass was a boss, but Bass wasn't playable so saying he was a boss for Megaman is redundante because Megaman was the only playable character. Also King is the villain in "Megaman and Bass" not Megaman 8.


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PostPosted: Fri May 04, 2012 7:16 pm 
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Think about it. Ivory is doing Duo's stage. Duo's stage is probably the midway point in the MM8 Campaign. Secret Bosses are generally fought at the midway point (maybe with the exception of Ballade). Now I wonder who the secret boss could be...


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PostPosted: Fri May 04, 2012 7:31 pm 
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wasn't flashman's stage the first in mm2


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PostPosted: Fri May 04, 2012 7:32 pm 
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Bubble Man, then Air Man, then Heat Man, then Flash Man.


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PostPosted: Fri May 04, 2012 7:40 pm 
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I'm gonna suggest that the order should be

Aquaman, astroman, clownman, frostman, tenguman, searchman, grenademan, swordman


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PostPosted: Fri May 04, 2012 9:02 pm 
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No, it should probably be
GrenadeMan, ClownMan, FrostMan, TenguMan, Duo, Astro, Swords, Aqua, Search, Wily Stage(s)


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PostPosted: Fri May 04, 2012 10:35 pm 
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Game&Watcher wrote:
No, it should probably be
GrenadeMan, ClownMan, FrostMan, TenguMan, Duo, Astro, Swords, Aqua, Search, Wily Stage(s)

Good order!
(Can't WAIT for this expansion to get released!11!!1!!)
Speaking of which, any updates on progress? (I'm just interested!)


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PostPosted: Mon May 07, 2012 4:07 am 
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small suggestion, could you change some of the spawns in shademan's stage? some of them are aimed directly at the crows, and it doesn't help that you fire every time you spawn meaning as soon was you spawn, you only have 50 hp left


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