Cutstuff Message Board

Cutstuff community forums
It is currently Wed May 22, 2013 6:49 pm

All times are UTC




Post new topic Reply to topic  [ 6368 posts ]  Go to page Previous  1 ... 521, 522, 523, 524, 525, 526, 527 ... 637  Next
Author Message
PostPosted: Sat May 26, 2012 7:16 pm 
Offline
User avatar

Joined: Fri Sep 04, 2009 6:56 am
Posts: 1701
Location: Plan Zee
Medals: 1
MM8BDM MM8 Contributor (1)
Or just learn to get away from him when you see him. Maybe the range could be nerfed a bit to make it less like a Knight Crush though.


Top
 Profile  
 
PostPosted: Sat May 26, 2012 10:01 pm 
Offline
User avatar

Joined: Tue Aug 16, 2011 7:44 pm
Posts: 570
...And so Centaurman's taunt should be something Old Spice Guy.


Top
 Profile  
 
 Post subject: Even if he has no power.
PostPosted: Sun May 27, 2012 12:15 am 
Offline
User avatar

Joined: Thu Mar 04, 2010 3:36 am
Posts: 8547
Location: ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ
Medals: 6
MM8BDM Contributor (1) MM8BDM Extender (1) Cutstuff Plumber (1)
MM8BDM MM7 Contributor (1) Cutstuff Warrior (1) MM8BDM MM8 Contributor (1)

Just guessing seeing as YD will pretty much enforce LoL taunts.


Top
 Profile  
 
PostPosted: Thu May 31, 2012 12:34 am 
Online
User avatar

Joined: Sat Apr 07, 2012 1:08 am
Posts: 716
Yesyesyesyesyesyes.

Even though I don't play that game.


Top
 Profile  
 
PostPosted: Sat Jun 02, 2012 2:39 pm 
Offline
User avatar

Joined: Tue Aug 16, 2011 7:44 pm
Posts: 570
Centaur Man
+Seems like he's be OP, but he's not.
+Able to inflict 50 damage at will (cflash+2 bustershots)
+Spread fire
+Able to shoot around corners

|Teleport
|Lack of strafe

-Low health

Just an analysis, but I wonder if his spreadshot pattern could be changed and buster damage brought down.
In essence, he should be able to tag people with more than 1 shot at a time by firing right next to someone's feet
and catching someone with a few spread bullets.

How about this concept, then.


Top
 Profile  
 
PostPosted: Sat Jun 02, 2012 4:26 pm 
Offline
User avatar

Joined: Thu Mar 04, 2010 3:36 am
Posts: 8547
Location: ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ
Medals: 6
MM8BDM Contributor (1) MM8BDM Extender (1) Cutstuff Plumber (1)
MM8BDM MM7 Contributor (1) Cutstuff Warrior (1) MM8BDM MM8 Contributor (1)
I'm worried that would turn him into a teleporting snakeman that can reflect projectiles.


Top
 Profile  
 
PostPosted: Wed Jun 06, 2012 9:28 pm 
Offline
User avatar

Joined: Thu Mar 04, 2010 3:36 am
Posts: 8547
Location: ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ ζ-'ヮ')ζ
Medals: 6
MM8BDM Contributor (1) MM8BDM Extender (1) Cutstuff Plumber (1)
MM8BDM MM7 Contributor (1) Cutstuff Warrior (1) MM8BDM MM8 Contributor (1)
Alright, so Jax seems to think that Turboman will become the most OP thing ever* if he's given even one more shot on his mainfire.
As a reminder, his mainfire only has three shots until he runs out of ammo, and Megaman has four shots on his copywep.

Any ideas on what do?

*hyperbole


Top
 Profile  
 
PostPosted: Wed Jun 06, 2012 10:15 pm 
Offline
User avatar

Joined: Wed Jul 13, 2011 10:27 pm
Posts: 1328
Location: Rock Rock Mountain
Medals: 2
MM8BDM Extender (1) MM8BDM MM8 Contributor (1)
Compared to Mega Man, Turbo Man is fast, and has a powerful alt-fire, which makes him go even faster. Not to mention his taunt is a lot more spammable... I'd say keep it at three per meter.


Top
 Profile  
 
PostPosted: Thu Jun 07, 2012 2:43 pm 
Offline
User avatar

Joined: Tue Aug 16, 2011 7:44 pm
Posts: 570
Can we see Jax's combat analysis list?


Top
 Profile  
 
PostPosted: Thu Jun 07, 2012 8:25 pm 
Offline

Joined: Wed May 04, 2011 7:26 pm
Posts: 143
Location: Illinois
I agree with Gumballtoid. Turbo Man has a pretty good weapon for only getting 3 shots, and last I remember, the recharge rate isn't horrendously slow. But aside from that, he also has his car, which is a far better alternative than scorch wheeling somebody to death. If you try to scorch wheel someone, even if you hit them from behind, they are going to know another one is coming and get out of the way. Most often with his car form, even when you do see it coming, it's already close enough to you where you're going to get hit by it.

So yes, in a way Jax is right, mainly because the difference between Turbo Man scorch wheel and Copywep scorch wheel is that Turbo Man has decent ammo regen, and another attack that is far better. Copywep scorch wheel involves manually sliding/dashing around until you find more ammo to replenish it. So really, Turbo Man is fine as he is.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6368 posts ]  Go to page Previous  1 ... 521, 522, 523, 524, 525, 526, 527 ... 637  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group