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Messages - -Daiki-TheOni

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1
Yes! I wanted to play this mod so bad! Thank you!  :)

2
MM8BDM Discussion / Re: MM8BDM V6 - Released!
« on: October 23, 2020, 03:38:14 PM »
Yeeeesss!!!!! Thank you very much for this!! best megaman game, here we go!!
CMM,you and your team are the best!
 :)

3
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: August 06, 2019, 10:06:57 PM »
Just posting to ask
How are things going?
Will it be the best update ever?
I'm eager to try new weapons (and also for the plot and the new game mechanics!)
Anyway...
Good luck!

4
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: July 11, 2019, 09:03:27 PM »
I like the way it looks... like... a pretty open área  :)

5
Pretty amazing and fun, perfect to load a map and relax a bit or block bot respawns to see how they get out there.
Congrats!

6
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: March 27, 2019, 08:38:18 PM »
A confused question.
Is the new object going to be one of the runes from DOOM or not?
Seeing as how CBM already covers the Spread rune and Drain Rune, and perhaps might cover future runes later I thought it would be possible to ask now if it would be another rune.
Otherwise, my only other suspicion is the Terminator object, but that is a capsule of Evil Energy, and not Roboenza and nobody plays Terminator, so that theory is debunked.
Either way, be it rune or terminator or neither, deconfirmed or not, I look forward to seeing how this campaign plays!

A bit late to the party but I'm excited to play this new update. I hope that those are runes too, been using them as cheats since 2011 and they are fun and entertaining to use. Would be cool to select one of them as a pasive skill in vanilla.

I wonder if we will get new adaptor weapons...   :confused:

7
MM8BDM Discussion / Re: MM8BDM V5D - Released!
« on: December 02, 2018, 09:24:03 PM »
I'm screaming like a ninja internally right now.
Fantastic work CMM and the crew!!
Lets seee that cutscene and the improvements!!
 :mrgreen:

8
DECORATE and ACS Modifications / Re: Loadout Revengeance
« on: November 28, 2018, 09:36:49 PM »
A bit late but... pretty amazing.
Its like sorta-building your own class without decorate/ACS knowledge.
I personally use flame sword only with low-regen ammo and it feels like a "rage banzai samurai"  :)
I was wondering one thing...

adding runes on this will make it better.... maybe?
of course, at the cost of "power" and even make "derunes", runes that give you disadvantages in order to gain more power.
like...
turtlerune: the player moves half his speed but gives a 20% boost in power...

Just an idea, i dont know if thats even feasible or is pretty stupid to implement.

Anyway...

Amazing work JaxOf7!!!

9
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 23, 2018, 10:33:19 PM »
Glad to see this project (that discovered me the world of Doom) is still in good shape.
I,m sure you will make us feel like a kid with his first game boy again.
Ganbare, Devs!!
 :)

10
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« on: August 03, 2016, 09:40:38 AM »
CutmanMike i'll put this on spoilers

(click to show/hide)

EDIT:too many errors!!(i was so hyped)

11
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: July 28, 2016, 01:27:01 PM »
Theres something that will make everyone happy...
only 1 day remains!!!
I want to taste again how glorius this game is... 4 or 5 years here and this game and the devs never cease to amuse me with so many  updates with such quality and gameplay...
Keep up Cutman Mike and the dev team!!!
This game will never be forgoten!!

Also, nice trailers!!!
~~( *^*)~~ wiiiiiii

12
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: July 08, 2016, 08:48:34 AM »
is just a slope, i know it makes textures look bad but theres no need to point at that so badly. just make some low stairs (I mean stairs where you don't have to jump necesarily) and everything should look ok.

also

everything is looking so cool! *^* keep up devs!!

13
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: June 19, 2016, 09:14:51 AM »
hory muffins~~!!
I like what I see *^*
Keep up devs, this expansion is getting pretty exciting!!!

14
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: April 25, 2016, 05:46:53 PM »
MM8BDM is the best free FPS and even a lot of paid ones are so much down the list. I'm proud as F.... Faramir(?) with this comunity and above all the devs, working in a game for free like 7 or 8 years...
Go out there and look how many games are abandoned within 6 months or even less.
I would wait till my hair is grey as the ash to play new content.
Keep up guys/gals! your making a lot of people arround the world happy.
( *^*)

out of that...
Hornet chaser with those "kill the bees or run" will be pretty interesting, it will grant the user the oportunity to escape if its low on health because he can set the enemy in bees so the enemy must take down those bees, run or die.

15
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: March 24, 2016, 10:00:59 AM »
holy paper-oni... that new map looks amazing... and look at those buildings... they are in 3D!!
keep like that, this V5 is looking pretty bada** O_O

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