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[ACS/Colors] Proto Buster Translation
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Topic: [ACS/Colors] Proto Buster Translation (Read 1591 times)
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March 06, 2018, 10:54:28 PM
Read 1591 times
Gumballtoid
MM8BDM Extender
Recipe for Success
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Date Registered: July 13, 2011, 10:27:00 PM
[ACS/Colors] Proto Buster Translation
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on:
March 06, 2018, 10:54:28 PM »
Here's another thing I happened upon while on my Slade adventures.
Proto Buster's second charging palette uses an antiquated, off-gold color translation from the days before MM8BDM got its fabled palette overhaul (top tow, 166, 148, 160). This is a far cry from its actual palette, as it appeared in Mega Man 9 and 10 (bottom row, 230, 229, 138). With a quick change to one ACS file, it can be fixed with great ease. Incidentally, the Proto Buster HUD has used these colors proper for as long as I can remember.
Here's a pk3 patch
, if you want to see it in-game.
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October 27, 2018, 07:08:22 PM
Reply #1
CutmanMike
Administrator
Is it hot in here or is it just zscript?
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Date Registered: December 17, 2008, 12:24:34 PM
Re: [ACS/Colors] Proto Buster Translation
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Reply #1 on:
October 27, 2018, 07:08:22 PM »
Fixed
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[ACS/Colors] Proto Buster Translation