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Author Topic: Aura's Weapon Archive (V1 In Stores Now!)  (Read 14402 times)

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October 05, 2011, 12:42:05 AM
Reply #30

Offline LlamaHombre

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Re: Lament's Weapon Archive (Gamble Cards)
« Reply #30 on: October 05, 2011, 12:42:05 AM »
I think so.

I don't know, half of the time she's surrounded by thousands of giant bullets, so I can't tell.

Also, the dress color is generally the same.

October 05, 2011, 01:18:15 AM
Reply #31

Offline xColdxFusionx

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Re: Lament's Weapon Archive (Gamble Cards)
« Reply #31 on: October 05, 2011, 01:18:15 AM »
The skin isn't perfect colorwise, but who's counting?
The rest of the skin is spot-on to the character, though.

October 05, 2011, 01:57:10 AM
Reply #32

Offline Hallan Parva

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Re: Lament's Weapon Archive (Gamble Cards)
« Reply #32 on: October 05, 2011, 01:57:10 AM »
No Marisa in a weapon for Mega Man? Son, I am disappoint. :ugeek:

November 15, 2011, 07:57:40 PM
Reply #33

Offline Duora Super Gyro

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Re: Lament's Weapon Archive (Gamble Cards)
« Reply #33 on: November 15, 2011, 07:57:40 PM »
Would it be okay for me to use this weapon in my levels?

November 16, 2011, 05:20:58 AM
Reply #34

Offline DarkAura

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Re: Lament's Weapon Archive (Gamble Cards)
« Reply #34 on: November 16, 2011, 05:20:58 AM »
I thought this topic died. Ah well...

If ya want to use them, ya can as long as I get credit.

On a side note, I've decided to stop working on the other Gamble Card variations. Happy now Gummy? The reason being:
(click to show/hide)
That being said, I might just tear down the thread unless I get a more...no, a MUCH more better idea for an actual weapon.

Maybe my old Metroid Prime Hunters idea. Hmm...

November 16, 2011, 04:34:29 PM
Reply #35

Offline ice

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Re: Lament's Weapon Archive (Gamble Cards)
« Reply #35 on: November 16, 2011, 04:34:29 PM »
MPH was a game I've always wanted to play but could never get, I'd say go for it, extra points if it evolves into a classes thing

November 16, 2011, 08:10:48 PM
Reply #36

Offline Duora Super Gyro

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Re: Lament's Weapon Archive (Gamble Cards)
« Reply #36 on: November 16, 2011, 08:10:48 PM »
Quote from: "ice"
MPH was a game I've always wanted to play but could never get, I'd say go for it, extra points if it evolves into a classes thing

NOOOOOO!!!!!!!!!!!!!! NOOO CLASSES!!!!
I really dont wanna see that because we will end up with another Classes_v1A shadow man on the loose.
damn Trace always gets me frome behind

November 16, 2011, 10:12:59 PM
Reply #37

Offline DarkAura

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Re: Lament's Weapon Archive (Gamble Cards)
« Reply #37 on: November 16, 2011, 10:12:59 PM »
Quote from: "ice"
extra points if it evolves into a classes thing

If someone else wants to, 'cause I ain't doing it for extremely obvious, hard to not-see reasons.

Now all I need is some actual time away from Skyrim, which probably won't happen.

I think Shock Coil would be the hardest to make. Similar to Jupiter's weapon, but homing. And I don't know if anyone knows how to slap the Imperialist with a scope as an alt-fire

May 25, 2012, 04:59:18 AM
Reply #38

Offline Shadow Blade

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Re: Lament's Weapon Archive (Gamble Cards)
« Reply #38 on: May 25, 2012, 04:59:18 AM »
Why when i see this mod, I think of Spider from Megaman X Command Mission?

May 25, 2012, 05:32:18 AM
Reply #39

Offline DarkAura

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Re: Lament's Weapon Archive (Gamble Cards)
« Reply #39 on: May 25, 2012, 05:32:18 AM »
GAH!!! This just had to be bumped!

Well, if this will help me get off my aft and do work, I have been working on a fistfull of weapons and now I need to pester people to get some opinions on them.

More details on these "weapons" when intrest is achieved.

May 27, 2012, 04:48:09 AM
Reply #40

Offline Hallan Parva

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Re: Aura's Weapon Archive (Under Construction)
« Reply #40 on: May 27, 2012, 04:48:09 AM »
> front paged nuked

Considering how Lament didn't exist, I can see why.

Well, I can't wait to see what you're digging out to show us.

June 03, 2012, 04:11:09 AM
Reply #41

Offline DarkAura

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Re: Aura's Weapon Archive (Open for business. Oh god.)
« Reply #41 on: June 03, 2012, 04:11:09 AM »
Open for busyness. Enjoy what I have to offer.

Okay, since the "poll" thing is being a dick, I will say here:

What should the Whistle be?

An Exit Unit?
A Counter Attack perk?
A Banishment item?
or Something else?

June 03, 2012, 04:20:54 AM
Reply #42

Offline Magnet Dood

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Warp Whistle was so cool
« Reply #42 on: June 03, 2012, 04:20:54 AM »
SOMETHING ELSE

It instantly warps players to another stage, keeping the frags and everything.

June 03, 2012, 04:37:52 AM
Reply #43

Offline Orange juice :l

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Re: Aura's Weapon Archive (Open for business. Oh god.)
« Reply #43 on: June 03, 2012, 04:37:52 AM »
I second this opinion.

Either that, or it forces all clients to connect to a different server.

June 21, 2012, 09:15:29 AM
Reply #44

Offline DarkAura

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Re: Aura's Weapon Archive (V1 In Stores Now!)
« Reply #44 on: June 21, 2012, 09:15:29 AM »
Bumping for official V1 release.

Includes 6 new weapons:

Spike Lariat
Arcane Bolt
Hover Mine
Fury Swipes
Magical Paintbrush
Sand Burst

I'm gonna need to classify all these weapons for LMS use. No clue what goes where, though.