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Messages - UltimateChimichanga

Pages: [1] 2 3 ... 12
1
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 28, 2018, 08:51:35 PM »
MM5STA and MM7SHA had easter eggs related to other Capcom games. I predict MM10COM will get one of its own, and it will be this:

Just ignoring Bionic Commando and Captain Commando, huh?

2
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 23, 2018, 05:05:07 PM »
HELL YES LET'S FUCKING GO

3
I made this account when I was a small and dumb 11 year old and I would like to change my name if at all possible

4
Projects & Creative / Re: Justified Classes v4a Hotfix 3
« on: April 29, 2017, 08:48:52 AM »
I'm not sure if anyone gives a shit about the bot rush mode, but I found a few bugs in it. Alien and Wily both came out as Bubble Man for me, and if Mercury uses the attack where he turns to slime, he stays in slime form and can't be killed.

5
Help & Editing / Re: Doomseeker Problems
« on: March 29, 2017, 09:27:44 PM »
Never mind, I fixed it by removing everything that wasn't a wad or a pk3 from the appdata .doomseeker file and re-configuring doomseeker. Lock it up boys we're done here

6
Help & Editing / Doomseeker Problems
« on: March 25, 2017, 06:51:39 AM »
This is what my server list in doomseeker looks like whenever I open it.




 As far as I can tell, this is only happening to servers filtered to megagame.wad. If anyone knows what the deal is here, please tell me. I wanna play some dang game

7
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: December 24, 2016, 01:48:47 AM »
Okay, but how do I make a thing? I'm not too adept with doombuilder or slade

8
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: December 22, 2016, 10:13:49 AM »
How do I make a static object with rotations? I don't know what the proper term for it is but im basically trying to make something like the armor statues in the shade man map

9
I think it would be cool if Rush and Treble could assist teammates more directly.  Like with Rush you could actually have teammates ride on you with Rush Jet, and with Treble after you use that charge thing you could pounce a teammate and it would give them flight/spread for a bit like Treble Boost

10
Skins & Bots etc / Chimi's Skin Thing
« on: December 12, 2016, 05:28:31 PM »

11
W.I.P Forum / Re: Mega Man Battle Network : Execute Virus Busting!
« on: September 03, 2016, 04:16:08 PM »
Once battle chips are implemented, I think this would make a pretty cool duel mod.

12
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: August 31, 2016, 09:16:56 PM »
How do I make it so that a wall will be invisible to show the skybox, like what F_SKY1 does on a ceiling?

13
Anything Goes / Re: What is your avatar from/of?
« on: June 07, 2016, 10:52:04 PM »
Satan, believe it or not.

14
Help & Editing / Re: Help with DoomBuilder/Slade
« on: May 27, 2016, 09:03:04 PM »
I finally got it working, thank you.  One more question, though.  I used custom textures from a file separate from the map, will people without the texture pack be able to play the map without getting some sort of missing texture error?  Also that cut off filename was Magicant

15
Help & Editing / Re: Help with DoomBuilder/Slade
« on: May 27, 2016, 07:02:56 PM »
Ok, when I have the 2 files named MAPINFO, doombuilder can't open it. Is there a certain way they should be listed, or is there maybe some way I could add the first code into doombuilder's script thing?

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