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SUPER HAPPY FUN CUT-IN-LINE MAFIA 3 {TOWNIES WIN}

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Ivory:
Hey, it's been some time since we had a Mafia. So time to CUT-IN-LINE. Yaaayyyyy!


--- Quote from: "Copy Robot" ---Rules: blatantly taken from another mafia because they were short and to the point and descriptive kind of
(click to show/hide)IF YOU ARE TOWN DON'T DIE
IF YOU ARE MAFIA DON'T DIE AND KILL PEOPLE
VOTE PEOPLE DURING THE DAY TO KILL
KILL PEOPLE AT NIGHT
USE ABILITIES!
IF YOU HAVE QUESTIONS...DON'T ASK THEM!
--- End quote ---

The twist is similar to Cut-In-Line Mafia 2, but inspired by Cutstuff Adventures 2.

Everyone who opts in will be PMing me 8 roles, unlike the previous ones, you do not come up with skills, you just describe what you want this character card to do and I will then generate abilities based off the descriptions. What this means is that there should be more balance to the game, where last game flip-flopped between people being too good, or too useless. In theory anyways.

Your character cards can be anything, fictional characters, original characters, abstract concepts, poppo. Also unlike the previous Cut-In-Line Mafia, every persons set of character cards will be randomly assigned to another players, and then one of those eight cards is randomly selected to be generated. So this means no ideas do not get represented.

Example:
(click to show/hide)Super Mario: Jumps on players or tosses fireballs at them.
Start of Phases:
Day 1
Night 1
Day 2
Night 2
Day 3
Night 3
Day 4
Night 4
Day 5
Night 5
Day 6
Night 6
Day 7
Night 7
Day 8
Night 8
End Game

Participants:
*Alice (townie)
Galactan (townie)
SmashTheEchidna (townie)
Korby (super townie)
Rozark Kyouko (super townie)
Beed28 (townie)
Omnizoa (mafia)

Deaths:
Cold Fusion (NPC)
Cerikeno (townie)
Super Raveman (townie)
zero1000 (townie)
Rui+ (mafia)
Omnizoa (first body, also mafia)
BiscuitSlash (super townie)
SmashBroPlusB (townie)
LlamaHombre (mafia)
Shade Guy (mafia)  

Left:
Cutman Mike (NPC)

Townies - 8
Super Townies - 3
Mafia - 4

Win Conditions:
Townies win if all Mafia are dead
Townies win if Super Townies outnumber Mafia
Mafia win if living Mafia members matches or outnumbers living townies/super townies
Everyone is a winner if no one flips cards :ugeek:

--------------------------------------------------

Some explanation of the role cards.

Name of Card [Alignment]
"Some flavor text"

[Active Special] Name of Skill

Active skills must be PMed to me in order to be used. They will always tend to begin with "During the day/night/any phase, you may..."

[Passive Special] Name of Skill
Passive skills are either always in effect, or come into effect by specific conditions being true.

[Limited Active/Passive Special] Name of Skill (#)
Limited Specials can only be used the amount of times indicated by the number up above.

[Locked Special]
Locked Specials are only unlocked if specific conditions are met. What those conditions are? You don't know, and you never will know unless that condition comes to pass. Unless the game ends of course, then I will reveal the full role cards~

-# day cooldown-
Indicates that the cooldown only drops by the day.

-# night cooldown-
Ditto, but only drops by the night.

-# phase cooldown-
Goes down by 1 for each day/night phase that passes.

Zero1000:
I'm in.

Shade Guy:
Looking forward to another Squidward-pocalypse. Count me in.

*Alice:
poppo

Beed28:
+YAY

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