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Author Topic: [DECORATE] Checking Teams  (Read 1575 times)

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May 25, 2014, 02:02:07 PM
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Offline Gumballtoid

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[DECORATE] Checking Teams
« on: May 25, 2014, 02:02:07 PM »
I'm trying to get a weapon to spit out a colored projectile based on the team the player is on. The only thing I'm really missing is a way to check the player's team. I'd appreciate a nudge in the right direction.

EDIT: Figured it out.

Code: [Select]
A_JumpIfInventory("LightTeamFlag", 1 ,"FireL")
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