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Events / [MAPS] MM8BDM V6C "Bounty" - Signups open! Deadline 01/Feb/2024
« on: September 23, 2023, 07:57:15 PM »
Hey all you Mega Man fans! Are you ready for another mapping compo?

"Bounty" is a map competition aimed at replacing four maps for future versions of MM8BDM: MM2CRA, MM6WIN, MM2FLA, and MMWTMWS.
Without further ado, the rules are as follows:
Prizes:
- Highest scored maps of each stage will replace the current core map.
- Highest scored map overall will be awarded with a MM8BDM Architect Medal for your forum account.
- Other winner maps will warrant a MM8BDM Architect Runner-Up Medal for your forum account.
Signup Rules:
- Signups are mostly a formality to help me keep track of everything from an organizational standpoint. 9/10 times I will take submitted maps.
- Signups should be done via this thread.
- You can have others sign up on your behalf, so long as they include a full copy of your signup and you are not banned from the forums.
- Signups should include the following: your name, and which maps you are signing up for.
- You can sign up and submit at the same time.
- You must sign up only for the following maps: MM2FLA, MM2CRA, MM6WIN, MMWTMWS.
- You can edit your signup, but inform me if you do so.
Map Making Rules:
- A submitted map must be made by you. If you choose to partner with another mapper, they must submit the same wad as you.
- Maps must be in standard MM8BDM format, and should be designed as if they were MM8BDM v6b maps. For more details on what that all entails, check the spoiler below.
Custom Content Rules:
- You should prioritize the textures that are already in the map! But additional textures are allowed so long as they supplement the existing textures and are easily sourced to a canon Mega Man game.
- New props, including enemy props and gimmicks, may be added. These are subject to the same canon checks that the textures are.
- Custom stage music may be added, but it will not remain if your map is a winner. Boss, intense, and victory themes will be removed instantly.
- Custom content (including props, textures, scripts) must not overwrite any content already in MM8BDM v6b.
Map Submission Rules
- Please submit your maps via Cutstuff PM or Discord DM to LlamaHombre. The former is preferred, and maps can be sent via websites like MEGA or allfearthesentinel.
- If somebody else signed up on your behalf, you may submit yourself or through that person.
- Your map must be either a .WAD or .PK3 file containing your map and all added custom content.
- Your file must be no bigger than 5MB.
- Finished maps must be submitted before the deadline: February 1st 2024, 11:59:59 PM EST (Eastern Standard Time).
- Finished maps can be updated and resubmitted before the deadline.
Judging Rules
- Maps will be judged according to their general strength as a map for MM8BDM v6b / v6c.
- This means a number of factors and modes should be considered. Deathmatch, Last Man Standing, Duel, Teamplay, etc.
- I'll host testing sessions later, likely focused around DM, Scorched Earth, and Duel to make sure every map is tested thoroughly.
- Maps will be judged on the following categories (stolen inspired by CMCP/TTT judging...):
A) Layout/Spawns (good map structure, good map flow,good spawns for teamplay, good weapon/energy layout). Worth 50 points.
B) Visuals (good texturing, good art style). Worth 30 points.
C) Authenticity (representative of the original stage. shows both creativity and restraint as needed). Worth 10 points.
D) Functionality (working scripts and no map bugs). Worth 10 points.
- Total score is out of 100 points.
- Judges will have one month to finish scoring, subject to extensions or truncations depending on what is needed.
- If judges suspect a map was made to troll the contest, they can vote to ban the map from the contest. This vote must be unanimous.
Judges
- LlamaHombre
- Freems
- King Dumb
- pegg
Old OP and background below:
MM2FLA
======
- Mendez
- Thunderono
MM2CRA
======
- Derek
MMWTMWS
========
- Mendez

"Bounty" is a map competition aimed at replacing four maps for future versions of MM8BDM: MM2CRA, MM6WIN, MM2FLA, and MMWTMWS.
Without further ado, the rules are as follows:
Prizes:
- Highest scored maps of each stage will replace the current core map.
- Highest scored map overall will be awarded with a MM8BDM Architect Medal for your forum account.
- Other winner maps will warrant a MM8BDM Architect Runner-Up Medal for your forum account.
Signup Rules:
- Signups are mostly a formality to help me keep track of everything from an organizational standpoint. 9/10 times I will take submitted maps.
- Signups should be done via this thread.
- You can have others sign up on your behalf, so long as they include a full copy of your signup and you are not banned from the forums.
- Signups should include the following: your name, and which maps you are signing up for.
- You can sign up and submit at the same time.
- You must sign up only for the following maps: MM2FLA, MM2CRA, MM6WIN, MMWTMWS.
- You can edit your signup, but inform me if you do so.
(click to show/hide)
Map Making Rules:
- A submitted map must be made by you. If you choose to partner with another mapper, they must submit the same wad as you.
- Maps must be in standard MM8BDM format, and should be designed as if they were MM8BDM v6b maps. For more details on what that all entails, check the spoiler below.
(click to show/hide)
Custom Content Rules:
- You should prioritize the textures that are already in the map! But additional textures are allowed so long as they supplement the existing textures and are easily sourced to a canon Mega Man game.
- New props, including enemy props and gimmicks, may be added. These are subject to the same canon checks that the textures are.
- Custom stage music may be added, but it will not remain if your map is a winner. Boss, intense, and victory themes will be removed instantly.
- Custom content (including props, textures, scripts) must not overwrite any content already in MM8BDM v6b.
Map Submission Rules
- Please submit your maps via Cutstuff PM or Discord DM to LlamaHombre. The former is preferred, and maps can be sent via websites like MEGA or allfearthesentinel.
- If somebody else signed up on your behalf, you may submit yourself or through that person.
- Your map must be either a .WAD or .PK3 file containing your map and all added custom content.
- Your file must be no bigger than 5MB.
- Finished maps must be submitted before the deadline: February 1st 2024, 11:59:59 PM EST (Eastern Standard Time).
- Finished maps can be updated and resubmitted before the deadline.
Judging Rules
- Maps will be judged according to their general strength as a map for MM8BDM v6b / v6c.
- This means a number of factors and modes should be considered. Deathmatch, Last Man Standing, Duel, Teamplay, etc.
- I'll host testing sessions later, likely focused around DM, Scorched Earth, and Duel to make sure every map is tested thoroughly.
- Maps will be judged on the following categories (
A) Layout/Spawns (good map structure, good map flow,good spawns for teamplay, good weapon/energy layout). Worth 50 points.
B) Visuals (good texturing, good art style). Worth 30 points.
C) Authenticity (representative of the original stage. shows both creativity and restraint as needed). Worth 10 points.
D) Functionality (working scripts and no map bugs). Worth 10 points.
- Total score is out of 100 points.
- Judges will have one month to finish scoring, subject to extensions or truncations depending on what is needed.
- If judges suspect a map was made to troll the contest, they can vote to ban the map from the contest. This vote must be unanimous.
Judges
- LlamaHombre
- Freems
- King Dumb
- pegg
Old OP and background below:
(click to show/hide)
MM2FLA
======
- Mendez
- Thunderono
MM2CRA
======
- Derek
MMWTMWS
========
- Mendez