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Author Topic: MMU Classes Compatible w/v6g(3b)  (Read 10670 times)

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September 28, 2013, 07:23:05 PM
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Offline ZeStopper

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MMU Classes Compatible w/v6g(3b)
« on: September 28, 2013, 07:23:05 PM »
This is just a modified version of Gummywormz's Mega Man Unlimited CLasses v1a which I posted over there.
It just adds the classes in this to Classes v6g(3b)

V2 Released!!!-Download!!!

Be sure to add it after v6g(3b) or bad stuff will happen.

Stuff Added-
(click to show/hide)

Credits-
(click to show/hide)

Other Versions-
(click to show/hide)
PS-Anyone mind adding this to BE for hosting?

September 28, 2013, 08:43:58 PM
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Offline Superjustinbros

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #1 on: September 28, 2013, 08:43:58 PM »
*Tankman Skins added*

Thank god, now I can stop playing as a Skuntank filler skin.

Out of curiosity, but can this WAD run separately, or will you always need the standard Classes mod loaded with it?

September 28, 2013, 08:46:04 PM
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Offline FTX6004

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #2 on: September 28, 2013, 08:46:04 PM »
Okay just asking (even if i don't know if you can sprite code) can you add the Mysterious Robot dash sprite i made.

September 28, 2013, 10:10:39 PM
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Offline ZeStopper

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #3 on: September 28, 2013, 10:10:39 PM »
Quote from: "Superjustinbros"
Out of curiosity, but can this WAD run separately, or will you always need the standard Classes mod loaded with it?

Checked it right now,

but nope.

it doesn't work by itself as it adds the StatusBars for regular classes in SBARINFO.
I could make one that runs by itself though.

Quote from: "FTX6004"
Okay just asking (even if i don't know if you can sprite code) can you add the Mysterious Robot dash sprite i made.
You should ask Gummywormz to do that, but I guess if I take a good look at Bass's txt I could add that. I'm not guaranteeing it.

September 29, 2013, 12:38:24 AM
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Offline ZeStopper

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #4 on: September 29, 2013, 12:38:24 AM »
Bump in a day-Sheesh.

In response to Justin's request, I did IT.
Just add it via launcher and start.

September 29, 2013, 01:22:24 AM
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Offline ZeStopper

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #5 on: September 29, 2013, 01:22:24 AM »
EDIT-Great, two bumps in a day.
I am weird.

This is the new version that has status bars for all the classes! It's finally been fixed! Download now!

September 29, 2013, 06:15:48 PM
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Offline Superjustinbros

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #6 on: September 29, 2013, 06:15:48 PM »
Quote
it doesn't work by itself as it adds the StatusBars for regular classes in SBARINFO.
I could make one that runs by itself though.

If you could I'd appreciate it.

September 29, 2013, 07:22:49 PM
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Offline ZeStopper

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #7 on: September 29, 2013, 07:22:49 PM »
Quote from: "Superjustinbros"
Quote
it doesn't work by itself as it adds the StatusBars for regular classes in SBARINFO.
I could make one that runs by itself though.

If you could I'd appreciate it.
Done, check under the "Other Versions" to get this version.

October 05, 2013, 10:31:38 PM
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Offline ZeStopper

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #8 on: October 05, 2013, 10:31:38 PM »
So,


I was wondering if someone would be as kind as to put this up on BE's WAD directory.
I would do it myself, but I don't have an account yet.

November 03, 2013, 12:13:02 PM
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Offline Oliver

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #9 on: November 03, 2013, 12:13:02 PM »
Please, open the Spoiler.

(click to show/hide)

November 03, 2013, 04:06:36 PM
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Offline ZeStopper

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #10 on: November 03, 2013, 04:06:36 PM »
Did you add Classes v6g 3b before adding MMU?
Because I had to add the Bars from Classes into this for them to show up.

November 04, 2013, 04:26:16 PM
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Offline Oliver

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #11 on: November 04, 2013, 04:26:16 PM »
So THAT'S why, it didn't worked... Sorry...

March 12, 2014, 04:53:10 PM
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Offline PotatoStrike

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #12 on: March 12, 2014, 04:53:10 PM »
Hello, I'm new to the site and I give you my feedback:
-Jetman can copy weapons
-Rainbowman is Geminiman, Hammerman is Gutsman and Trinitroman is Napalmman
-I think it's better to update the mod for fix this problems.
There's a new version of the classes mod you uses for make the MMU classes: http://www.cutstuff.net/forum/viewtopic.php?f=28&t=1743.
I think this mod has a future so merci d'avoir écouté, I think I helped you. :D
Bye, PotatoStrike.

May 24, 2014, 08:32:02 PM
Reply #13

Offline Flare Blitz

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #13 on: May 24, 2014, 08:32:02 PM »
Question: What is OilSledAmmo?

June 10, 2014, 07:01:40 AM
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Offline sonichero123

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Re: MMU Classes Compatible w/v6g(3b)
« Reply #14 on: June 10, 2014, 07:01:40 AM »
classes-v6g(3b) doesn't work.

Here's the errors:

(click to show/hide)

Find some other Class file.