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[HUD] Maestro Buster
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Topic: [HUD] Maestro Buster (Read 10426 times)
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June 18, 2017, 05:54:43 PM
Read 10426 times
Max
MM8BDM Extender
i ate those food
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Date Registered: July 09, 2010, 08:10:13 PM
[HUD] Maestro Buster
«
on:
June 18, 2017, 05:54:43 PM »
Are you one of those dumb people that gets upset when you can't see your feet in video games
or when you realise Heavy's minigun is way shorter on the HUD than in reality and also he fires out his face
I don't know where this is going but if you like
cinematic accuracy
you might enjoy this HUD that syncs up the base skin's buster with the HUD of vanilla weapons
M
a
e
s
t
r
o
Buster
In-game screenshots
(click to show/hide)
Wow cool Maestro art that really looks like the buster I just saw
who drew it I did
(click to show/hide)
Instructions for dumb nerds that don't understand PK3s
- Open both MM8BDM's current version (v5b right now) and maestrohud
- Navigate to
sprites/weapons/buster/megabuster-hands
replace BUSTB0 , BUSTC0 , BUSTD0 with sprites included in sprites/
delete originals
- Navigate to
sprites/weapons/mm2/timestopper
replace FLASD0.png up to FLASHL0.png with sprites included in sprites/
delete originals
- Navigate to
sprites/weapons/mm8/megaball
replace MBALQ0.png , MBALR0.png with sprites included in sprites
delete originals
Credits for cool nerds
ProjectHazoid
did the original sketch, and both he and
Sonicfam
translated it into the base 3 sprites for 99% of weapons. It was originally made for classes! But I thought it was sooooo cool I just had to make it my vanilla HUD too
Yours truly
did all the lame recolouring offsets etc and made the really bad dildo timestopper frames
Warnings for both types of nerds
- Obviously this will get reset when a new 8bdm version comes out you'll have to mod that PK3 too
- This will probably fuck up Mega Man in classes / some copyweps but if you don't mind an inconsistent buster on the rare occasions you play copyweps then no big deal
If you still aren't sold here are some dumb shitposts I made
(click to show/hide)
Here's the download
thanks and goodbye
Logged
August 24, 2018, 03:44:31 PM
Reply #1
Rokim21
Standard Member
Obscure games deserve respect!
Date Registered: September 18, 2016, 01:55:11 PM
Re: [HUD] Maestro Buster
«
Reply #1 on:
August 24, 2018, 03:44:31 PM »
The download link is dead.
Logged
November 22, 2020, 09:12:05 PM
Reply #2
T's Inventions
Standard Member
Date Registered: April 08, 2011, 03:01:18 AM
[HUD] Higher Res' Buster/Arm Images Anyone?
«
Reply #2 on:
November 22, 2020, 09:12:05 PM »
So I'm going to ask this here because at this moment I'm not sure about where much else I could ask about it...
I want to know if someone else has already made higher-res' buster/arm(s) HUD images that replaces the stock ones in-game!
If so, are they ALSO in a (P)WAD ready to be added into the game, and as for the images themselves, what I'm looking for is stuff that would look something like this...
(click to show/hide)
These (sample) images are the result of an image resizing/up-scaling/etc' program that I have been doing some experimenting with lately,
but there is a few issues I need to workout somehow, doesn't anyone else at least think this is a good idea?
Logged
January 10, 2021, 07:00:20 AM
Reply #3
Mendez
MM8BDM Extender
Yesterday's World
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Date Registered: July 25, 2010, 05:23:05 AM
Re: [HUD] Maestro Buster
«
Reply #3 on:
January 10, 2021, 07:00:20 AM »
Thanks to Hunter Frags, the HUD has been rediscovered. I've uploaded it to TSPG for safekeeping:
https://allfearthesentinel.net/zandronum/download.php?file=maestrohud-maxine.pk3
Logged
April 04, 2023, 02:18:06 PM
Reply #4
MrShadowXP
Standard Member
MM8BDM player.
Date Registered: June 23, 2022, 10:58:32 AM
Re: [HUD] Maestro Buster
«
Reply #4 on:
April 04, 2023, 02:18:06 PM »
Good
Logged
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[HUD] Maestro Buster