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Author Topic: [98B!!!!!] Ghostbuster Trap Sprites  (Read 11449 times)

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March 13, 2010, 01:28:36 PM
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Offline Qent

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[98B!!!!!] Ghostbuster Trap Sprites
« on: March 13, 2010, 01:28:36 PM »
I remember this bug happened with the old 98a betas. When ghostbuster traps activate, there is no blue cone. Was there ever a known fix? I'm in OpenGL.

March 13, 2010, 04:06:19 PM
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Anonymous

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« Reply #1 on: March 13, 2010, 04:06:19 PM »
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March 13, 2010, 07:42:18 PM
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Offline Qent

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Re: [98B!!!!!] Ghostbuster Trap Sprites
« Reply #2 on: March 13, 2010, 07:42:18 PM »
Sorry, I was talking about 98b.

March 13, 2010, 08:01:12 PM
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Offline CutmanMike

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Re: [98B!!!!!] Ghostbuster Trap Sprites
« Reply #3 on: March 13, 2010, 08:01:12 PM »
I was under the impression it was fixed ages ago, I believe Metal or someone reported it.

March 13, 2010, 09:38:24 PM
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Offline Qent

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Re: [98B!!!!!] Ghostbuster Trap Sprites
« Reply #4 on: March 13, 2010, 09:38:24 PM »
Okay thanks, I found the thread here. Never resolved. :?

March 13, 2010, 10:01:19 PM
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Offline CutmanMike

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Re: [98B!!!!!] Ghostbuster Trap Sprites
« Reply #5 on: March 13, 2010, 10:01:19 PM »
Actually I just played for about 30 mins and I never noticed this happen, blue cones flying everywhere as per usual.