Cutstuff Forum

Mega Man 8-bit Deathmatch => Tutorial Collection => Topic started by: CutmanMike on September 24, 2010, 12:27:43 AM

Title: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on September 24, 2010, 12:27:43 AM
WHAT IS DOOMSEEKER?
Doomseeker is a Doom Port Server Browser, which gives you a list of all available servers for Zandronum, Skulltag, Odamex, Vavoom, and ChocolateDoom. Don't worry, we'll only be using one of them: Zandronum.

WHY DO I WANT DOOMSEEKER?
Doomseeker is amazingly convenient and fast compared to the internal browser.

How to use the internal browser:
Load MM8BDM.
Navigate through the clunky browser.
Get server info.
Download all missing wads manually.
Reload MM8BDM with wads manually.
Navigate to server.
Connect and play.

How to use Doomseeker:
Load Doomseeker.
Select server.
WADseeker automatically downloads all missing wads for you.
Connect and play.

Doomseeker is easily ten times faster, so once you've installed it, you can get right into multiplayer games and frag away!

INSTALLATION GUIDE:

Posting this here because previous guides have been buried or point to now outdated servers or addons.

This is a guide for Windows. If you have a Mac and don't have any better way to run Windows programs, look here (http://cutstuff.net/forum/viewtopic.php?f=27&t=2337)... but no promises, sorry.
STEP 1: Download the game.
Go to http://cutstuff.net/mm8bdm/ (http://cutstuff.net/mm8bdm/) and click the prominent download button. Easy as that!
STEP 2: Install the game.
Extract the downloaded ZIP file wherever you want it. If you don't know a good place, just extract it to a folder on your Desktop.
STEP 3: Install Doomseeker, a server browser.
Click this link to download Doomseeker: http://doomseeker.drdteam.org/files/doo ... indows.zip (http://doomseeker.drdteam.org/files/doomseeker-1.0_windows.zip)
Install it much the same as you did MM8BDM; I recommend another directory inside of your MM8BDM folder.
STEP 4: Configure Doomseeker.
Run Doomseeker.exe to open Doomseeker. Ensure the following settings are set:
• In the "Query" dropdown tab, ensure the only option enabled is "Zandronum".
• In the "Options" dropdown tab, open "Configure".
- Under Engines, select Zandronum. Click the three dots next to the "Path to Executable" field and navigate to the directory you extracted MM8BDM to. Select "Zandronum.exe"
*Note: If you finish these steps and selecting a server in Doomseeker causes the single player launcher to appear, you selected MM8BDM.exe instead of Zandronum.exe- Ensure you have the latter in this field.
- In the same Zandronum tab, ENSURE your "Masterserver address" is set to master.zandronum.com:15300 and "Testing Releases" is UNCHECKED.
- In the configure window, locate "File Paths". Select the folder that contains MM8BDM.exe and Zandronum.exe (along with a number of other files).
- Under WadSeeker, select General. For "Directory WadSeeker will put WADs into", select the same directory that you selected for File Paths.
- Under WadSeeker, select Sites. If the website https://static.allfearthesentinel.net/wads/ (https://static.allfearthesentinel.net/wads/) is not listed, add it. This site holds the vast majority of mods you will need to use to connect to servers.
Click the funnel icon near the top of the window. In the WADs field, type the following: megagame
STEP 5: You're done!
Double click on a server to connect to it. Chances are you'll have to download some extra files before you can connect- allow Wadseeker to download them (the thing we configured earlier) and it'll grab all the mods for you automatically (handy!). If it doesn't find a mod file, chances are it's not publically available (in beta, made for certain people, etc etc.). If you're having issues, sign up here on the forums and post in the Help&Editing section.

STEP 6: Future Proofing
If you open up Doomseeker and see that- at the time of writing this guide- MM8BDM-v5a.pk3 is not the most up-to-date version of the game, redownload from the original mm8bdm download site. If you copy over your Zandronum-[username].ini file and all your mod files, all your settings will be intact for your fresh install!

Of more importance is the fact that Zandronum updates at a different schedule than MM8BDM. If you try connecting to a server and it says your version of Zandronum is out of date, go to Zandronum.com and download the newest release package. Just get the zip file- you can just extract that into your MM8BDM folder, overwriting the old files. Of course, making a backup never hurts...

FAQ:
No servers are popping up, and there's a message saying I'm banned from the Zandronum Master Server! Why?
Sometimes, the Zandronum Staff needs to ban a range of IPs to keep a known cheater or troll out of the servers. Sometimes, players get caught up in these ranges and are banned before they can even play. If that happens to you, follow these instructions and you'll be unbanned. (http://cutstuff.net/forum/viewtopic.php?f=34&t=4664)

Now that you've installed Doomseeker, feel free to use this post for any questions you have about Doomseeker Tech Support!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Mr. X on October 09, 2010, 05:25:03 PM
I'm having trouble.  I've done everything you've said, but I get an error message "C:/users/PERSONALINFORMATIONHERE/Desktop/MM8BDM-v1a/0.98d-alpha-r2969 doesn't exist.  You need to install new testing binaries."
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on October 09, 2010, 06:18:11 PM
Try unticking the testing binaries checkbox in the engine screen. That might be a step I missed in the tutorial but it worked for me on my computer.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on October 14, 2010, 02:28:12 PM
Quote from: "CutmanMike"
Try unticking the testing binaries checkbox in the engine screen. That might be a step I missed in the tutorial but it worked for me on my computer.
Well i got a problem here i just got this game...
and when i try running doomseeker it says i am banned...Though i never played with this neither doom 2 or any doom series
i even tryed the game internal browser it said in consol i am banned.. :shock:
any help here?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on October 14, 2010, 02:46:40 PM
You need to contact the skulltag people about that. Most likely your IP was caught in a range ban by mistake.

http://www.skulltag.com/forum/ (http://www.skulltag.com/forum/)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on October 17, 2010, 02:02:43 AM
So I did everything ask except "unticking" (I have no idea what that is, How to do it, etc), but I always end up tih the error "No testing directory specified for skulltag".

I already tried reconfiguring everything in "Options". Help?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on October 17, 2010, 02:08:16 AM
(http://img23.imageshack.us/img23/2973/tutorial3l.png)

See that checkbox for Testing releases? Click that to untick the box
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on October 25, 2010, 06:37:41 PM
hi, I could go to the server and ply the game, Thx 4 this great Game Cuts

For those who cant play, i click the button next to Testing Release and the option turns Gray.. and i Play 8D

but i dont know how run a server in DoomSeeker.. Can someone help me?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on October 25, 2010, 10:40:21 PM
It says that files are missing, so I can't join a game.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on October 26, 2010, 01:52:55 AM
samiam10100 click the Testing Releases Buttom, when the directory for testing releases turns gray try connect it again 8D

How i can make a server in Doom Deeker? :F
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on October 31, 2010, 04:42:12 PM
I did everything the guide said, but when I try actually joining a game, it says "No testing directory specified for Skulltag", I've used Skulltag before for Ghouls vs Humans but this has never happened and I've tried everything. How do I fix this?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on October 31, 2010, 04:43:36 PM
Untick the option to use testing builds in the skulltag engine configuration
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on November 05, 2010, 01:15:06 AM
Every time I try to open the .exe for doomseek, it keeps saying that I need to re-install the application to fix the problem. Any fixes?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: TERRORsphere on November 05, 2010, 02:27:53 AM
Quote from: "Luigifan33"
Every time I try to open the .exe for doomseek, it keeps saying that I need to re-install the application to fix the problem. Any fixes?
Quote from: "Luigifan33"
I need to re-install the application to fix the problem.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on November 07, 2010, 10:46:31 AM
:mrgreen: This is a great tutorial! I had everything up and running in no time!

Also, MM8BDM is a freaking AMAZING game! You did a great job! Thanks a million for doing this Cutman Mike!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Omnizoa on November 07, 2010, 06:27:07 PM
I've followed the instructions and all that comes up whenever I click on a server is the launcher. am I missing something, problem started when the v1b update came out.  :?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on November 09, 2010, 03:19:42 AM
It also never told me to install any of the programs. Now what? The game plays well normally.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on November 09, 2010, 09:14:28 AM
Quote from: "Omnizoa"
I've followed the instructions and all that comes up whenever I click on a server is the launcher. am I missing something, problem started when the v1b update came out.  :?

It sounds like you're pointing to the launcher rather than skulltag.exe. Repeat the "engines" part of the tutorial, and make sure you browse for skulltag.exe NOT MM8BDM.exe
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Omnizoa on November 09, 2010, 09:18:05 PM
Worked, thank you.  :cool:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: LlamaHombre on November 15, 2010, 09:26:49 PM
When I try to open DoomSeeker in the same folder that Skulltag's in, it gives me the following message: "This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem." And well, I've certainly reinstalled it.  :cry: Any suggestions?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on November 24, 2010, 12:23:21 AM
can you help me each time i try to join to roboenza server i get the following files are missing PWADS: roboenza-2.wad
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on November 24, 2010, 03:16:50 PM
First you need to download that file, which can be found on the main site.

Second, you need to add the file before you launch it. In the MM8BDM launcher hit "add file" before you launch the game. If you're using DoomSeeker, the file will automatically be added when you try to join the server.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Zellough on December 17, 2010, 06:10:10 AM
hrm... i seemed to do all the steps right... but still i can't see any 8bdm servers out there... :C

(http://i666.photobucket.com/albums/vv22/Yoshimaxter239/Dibujo2-13.jpg)
(http://i666.photobucket.com/albums/vv22/Yoshimaxter239/Dibujo-325.jpg)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MagnetMan497 on January 09, 2011, 11:23:07 PM
I'm confused. There is no drop down bar for engines, even though MM8BDM is in the same folder as Skulltag.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: linklock on January 15, 2011, 10:35:53 PM
Quote from: "LlamaHombre"
When I try to open DoomSeeker in the same folder that Skulltag's in, it gives me the following message: "This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem." And well, I've certainly reinstalled it.  :cry: Any suggestions?
Exactly what I have. I want to play MMinvasion.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: DWN-019 on January 19, 2011, 11:44:11 PM
I took all my maps out of my skins folder, and now I cant join any server with custom maps. How do I fix this?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Ivory on January 19, 2011, 11:46:09 PM
Set up your filepaths to wherever you store the map files.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: theanjo on January 20, 2011, 09:45:03 PM
Is there a way to host servers using DoomSeeeker?
REAL QUESTION UNDER IVORY'S POST
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Ivory on January 20, 2011, 10:44:46 PM
File => Create Server.

Honestly, why did anyone need to answer this? Explore the darn client before asking.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: theanjo on January 21, 2011, 01:32:11 AM
Quote from: "Ivory"
File => Create Server.

Honestly, why did anyone need to answer this? Explore the darn client before asking.
Don't just assume that!
...actually, I should have retyped that earlier post.
I know how to set up the wads, and the Iwad but what do you put for the Executable bar? The MM8BDM.exe just launches the MM8BDM launcher. I tried Skulltag, but that messed up all the textures and I could only see black. Sometimes, it even crashes Skulltag.

That's what I meant to ask.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on February 13, 2011, 07:03:17 PM
I did every thing it said and un ticked the testing releases and when i try to play a game of MM8BDM  it said the following files are missing:
PWADS: MM8BDM-v1c.pk3 roboenza-2.wad
do you want wadseeker to find missing WADS?
and i don't know what to do :(
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Kapus on February 13, 2011, 07:20:29 PM
You probably tried to join a Roboenza server without the Roboenza wad!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: T-man on March 21, 2011, 09:09:44 PM
i keep trying to host a server with the Ivory pack and custom map pack and...i honestly have no idea what to do :?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Lord Toadman on March 31, 2011, 02:10:04 AM
Quick question, are we still using version 0.6 of doomseeker or have we moved on to 0.7? I keep getting this as an error for some reason when I attempt to join a server.

Quote
Client binary cannot be obtained for game: Skulltag
          No testing directory specified for Skulltag
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: jackrc11 on April 03, 2011, 06:59:28 PM
I did everything here (I JUST installed MM8BDM today, in the "bundle" that came with skulltag, so i assume its the latest version), but when i try to use doomseeker to go to a server, i get "No testing directory specified for skulltag", what do i do?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on April 06, 2011, 05:04:34 PM
Porblem: it says "cannot find xpackV1B.pk3". how do I solve that!?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Zaxx on April 07, 2011, 02:10:21 AM
Quote
Following files are missing: PWADS: Classes-4c.pk3 DO you want Wadseeker to find missing wads?

Well, sure I WANT it to but it won't. Who packed this? Where can I find these Wad files?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Kapus on April 07, 2011, 02:14:34 AM
You can find the Classes mod in the Classes topic, of course. (http://cutstuff.net/forum/viewtopic.php?f=31&t=1743)

Most large projects can be found in the "Projects" sub-forum in editing, Maps can be found in the Maps sub-forum, etc.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Zaxx on April 07, 2011, 02:17:56 AM
Quote from: "Kapus"
You can find the Classes mod in the Classes topic, of course. (http://cutstuff.net/forum/viewtopic.php?f=31&t=1743)

Most large projects can be found in the "Projects" sub-forum in editing, Maps can be found in the Maps sub-forum, etc.

Cool. I had this all working a ways back but reinstalled today now I'm kind confused.  Thanks ~
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Zaxx on April 07, 2011, 04:12:33 AM
Do you know where I can download the v1c.pk3 patch? Thanks in advance.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Gummywormz on April 07, 2011, 04:17:52 AM
Quote from: "Zaxx"
Do you know where I can download the v1c.pk3 patch? Thanks in advance.

Probably here:

viewtopic.php?f=28&t=2341 (http://cutstuff.net/forum/viewtopic.php?f=28&t=2341)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on April 10, 2011, 05:12:58 PM
Finally able to play online in MM8DM thanks to Doomseeker.  :D
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MagnetMan497 on April 30, 2011, 11:22:21 PM
I downloaded Doomseeker, but there is no drop down bar in Engines. What should i do?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Toad Man on May 01, 2011, 04:31:48 PM
It says:
Quote
Engine Skulltag, client executable:

C:Program FilesSkulltagSkulltag.exe is a directory or doesn't exist.

Help me!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MegaTuga on May 04, 2011, 08:38:15 AM
I have a problem, I thought I fixed it but it didn't.

I cannot join an multiplayer online without doomseeker, well that's no problem, the main issue is that the skins won't show up at "plater setup"


And before you ask, yes I have a folder called "skins" in the same directory of skulltag with the skins inside.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Kung-Fu Cutman on May 14, 2011, 11:52:45 PM
I keep receiving an error when I try to open Doomseeker after I extract it.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Gummywormz on May 14, 2011, 11:55:34 PM
Quote from: "Kung-Fu Cutman"
I keep receiving an error when I try to open Doomseeker after I extract it.

It'd be helpful if you told us what that error said.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Kung-Fu Cutman on May 14, 2011, 11:57:53 PM
Quote from: "Gummywormz"
Quote from: "Kung-Fu Cutman"
I keep receiving an error when I try to open Doomseeker after I extract it.

It'd be helpful if you told us what that error said.
This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Gummywormz on May 14, 2011, 11:59:30 PM
Redownload it from the main site (http://doomseeker.drdteam.org/). It's updated anyway.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Kung-Fu Cutman on May 15, 2011, 12:30:16 AM
I'm still getting the same error. What should I do?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MagnetMan497 on May 18, 2011, 12:09:13 AM
downloaded ds 7.0 beta getting this message

Runtime error!

This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.

Anyone know what to do?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on May 30, 2011, 09:13:41 PM
Thanks for the dwnload.
 :mrgreen:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Trentdude2 on May 31, 2011, 07:19:16 PM
I am very confused and ticked off now. When I find a server on doomseeker hosting this game I have everything green except for the WADS. It keeps saying i`m missing MM8BDM-v1d.pk3 yet when I check my megaman file (yes I named it megaman)  and I have the MM8BDM-v1a.pk3 instead? I used wad seeker to find MM8BDM-v1d.pk3 but no results showed up. Wasn`t that supposed to come with the download anyway because I don`t know where to find it.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Crush Crawfish X on June 12, 2011, 11:11:26 PM
:cry:  I have done all that and gave the directory to where the files are and it still says I am missing them, and I wish it would list more servers in the MM8BDM game but half the list is full of this coffeeserver bull for DOOM not 8BDM
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Prosecutor Godot on June 14, 2011, 03:28:50 AM
Where do I find Skulltag version 0.98d-Alpha? I can't find it on Skulltag and Doomseeker keeps saying my version, 0.98d, is different and I can't connect.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Pandea on June 17, 2011, 04:37:56 PM
Not working D:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: ajx9000 on June 22, 2011, 04:44:37 PM
Whenever i start up Doomseeker, I get this message:

"This application has failed to start because the application configuration is incorrect. Reinstalling this application may solve this problem."

I just reformated my computer because of a bunch of technical stuff, but now i'm just irritated because i can't play mm8bdm online. Please help!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: skully on June 23, 2011, 04:12:06 AM
Okay, heres my question.
I try to open up the Roboenza server using Doomseeker, but i found that a error apears, telling "no testing directory for skulltag". what do i do?!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Gummywormz on June 23, 2011, 05:15:30 AM
Under configure > engines > skulltag, uncheck the box next to testing releases.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: ajx9000 on June 23, 2011, 03:05:25 PM
oh never mind. The problem was that i needed the .NET redistributes to make Doomseeker work. Thanks anyway.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Anonymous on August 03, 2011, 07:47:28 PM
I've tryed everything stated here, but when I try to enter a game, it says:

Quote
Client binary cannot be obtained for game: Skulltag Executable for Skulltag client:
C:/Program Files (x86)/Skulltag/skulltag.exe is a directory or doesn't exist.

Have I done something wrong along the way? I've also tryed using the internal browser to join games but it always says to use the same wads as the server.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MetalJosh on August 19, 2011, 09:56:13 PM
I have that problem but I don't know what to do. Could you help me? :( I have all the files, but it doesn't work and it says:Client binary cannot be obtained for game:No testing directory specified for Skulltag.
Thanks
Metaljosh. :)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MetalJosh on September 14, 2011, 08:26:29 PM
Here's something that worked for me:
1-go to doomseeker options, go to engine select skulltag, go your MM8BDMv2 folder or whatever version.
2-select the skulltag in the folder, and put ok.
3-be sure to uncheck the testing releases box.
And that's it, you're ready to play  :)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: DrkTr14ce on September 29, 2011, 08:41:03 PM
Good Afternoon all. Sorry for being new and with a stupid question, but I'm positive I'm doing something wrong here.

When trying to join a Server, I get a message saying it needs "mm8bdm-v2c.pk3". WadSeeker tries to find it, to no avail.

I presume I missed a step, forgot to put a file somewhere. So if someone could help me fix this, I'd be greatful.

Thanks in advance.

DrkTr14ce, the Yamato Man
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Kapus on September 29, 2011, 08:56:48 PM
You're missing the latest version of MM8BDM!

http://cutstuff.net/mm8bdm/?p=115 (http://cutstuff.net/mm8bdm/?p=115)

You can get it there!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: DrkTr14ce on September 29, 2011, 09:05:40 PM
Quote from: "Kapus"
You're missing the latest version of MM8BDM!

http://cutstuff.net/mm8bdm/?p=115 (http://cutstuff.net/mm8bdm/?p=115)

You can get it there!
Thank you!

Appearantly I downloaded V2A by mistake. ^^;
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Snoopblondy on September 30, 2011, 02:58:25 PM
whenever i try to go in a match it says "Following files are missing:Pwads:MM8BDM-v2c.pk3 Classes-v6A.pk3 Do you want wadseeker to find missing wads" i click yes and
then is says "Critical error: No target directory specified! Aborting" help please :(  :?  :shock:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Korby on September 30, 2011, 05:33:46 PM
Follow the tutorial on the front page.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Boomon on October 01, 2011, 11:06:52 PM
It's doing just the opposite for me.

I'm trying to connect to someone who is using "MM8BDM-v2c.pk3", but it says that I need "MMBCv1a.pk3".

If that's a "Battle and Chase" map, where do I get it? :geek:

--------------

NVM, I found it in the projects.

now, i can't connect to another guy b/c he's using "MM8BDM-v2a.pk3".

Is there no one playing using the basic v2??
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Magnet Dood on October 02, 2011, 02:13:10 AM
V2A is an outdated version of MM8BDM. It usually had major server problems.

You really shouldn't use V2A unless you're ready for crashing often.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Lobsters on October 02, 2011, 07:28:43 PM
Thought I'd post here instead of creating a new topic.

Okay I hope this gets anwsered. As you may know I been playing here for awhile but, all of a sudden Doomseeker kinda just eh, stopped working.

A message pops up when I try to get servers:
 
"Doomseeker is unable to proceed with the refresh operation becuase one or more of the following problems occured:

       - Plugins are missing from the engines/directory
       - All master servers have been disabled from the query menu
       - There are no custom servers present"

I didn't do anything with the plugins far as I know, other than me having two skulltags one for MM8BDM and the other for the rest of the servers. It is for things like Doom Co-Op and trying out GVH which I suck at very much haha. But all I do is switch the skulltag for use in the directory to play other servers.

If I use the in-game browser on MM8BDM I can still find servers. But all of those extra wads I used Wadseeker to get, sigh.

And well I have no clue why the master server would be disabled.

Well I hope this gets resolved soon and I'd appreciate help.

EDIT:    I also got rid of all my doomseeker stuff and redownloaded it, still the error pops up.

EDIT 2: Yeah I got IDE, although I HAVE to redownload my Wadseeker crud again sigh. And the programs visuals look like windows 95 or 98 well really old windows. Pointless whining I know but egh.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: HD_ on November 23, 2011, 01:30:34 AM
Okay, this is really weird. I can only get Odamex servers, no Skulltag servers. Could somebody help?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Bluebomber54 on November 24, 2011, 12:13:14 AM
Quote from: "Human Destroyer"
Okay, this is really weird. I can only get Odamex servers, no Skulltag servers. Could somebody help?

Yeah, same here but for me it's Odamex and ZDaemon servers. :cry:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: That One Boss on November 25, 2011, 06:28:48 PM
I've been having a problem with doomseeker. I follow all the steps, but it only shows doom 1 and 2 servers.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Fyone on November 25, 2011, 10:34:53 PM
Quote from: "Bluebomber54"
Quote from: "Human Destroyer"
Okay, this is really weird. I can only get Odamex servers, no Skulltag servers. Could somebody help?

Yeah, same here but for me it's Odamex and ZDaemon servers. :cry:
I might now the problem, try this:

Look at the top of doomseeker and click Query>>Skulltag
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Bluebomber54 on November 26, 2011, 01:07:14 AM
Quote from: "Fyone"
Quote from: "Bluebomber54"
Quote from: "Human Destroyer"
Okay, this is really weird. I can only get Odamex servers, no Skulltag servers. Could somebody help?

Yeah, same here but for me it's Odamex and ZDaemon servers. :cry:
I might now the problem, try this:

Look at the top of doomseeker and click Query>>Skulltag
I did that and no servers appeared at all...
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Trollman on November 26, 2011, 01:11:30 AM
It depends on what platform you are using doomseeker (Windows, Linux, Mac OS) so I can tell you a solution.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Bluebomber54 on November 26, 2011, 01:18:30 AM
Quote from: "Trollman"
It depends on what platform you are using doomseeker (Windows, Linux, Mac OS) so I can tell you a solution.

I use Windows, it was perfectly fine before Wednesday though but it stopped showing Skulltag servers on both me and my friend's laptops.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Trollman on November 26, 2011, 01:23:14 AM
Try reinstalling it.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Bluebomber54 on November 26, 2011, 01:33:20 AM
Quote from: "Trollman"
Try reinstalling it.
No, I just tried it a ton of times and it's still not working.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Fyone on November 27, 2011, 12:03:51 AM
I'm out of ideas, but if I think of one I'll be sure tell you.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Trollman on November 27, 2011, 12:05:48 AM
Are you sure you have the paths to the skulltag binaries?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MetalJosh on November 27, 2011, 11:04:26 PM
Just download the file it says you need. Search in the Cutstuff page or the forums for the file, then just add it to doomseeker / IDE. Also check for updates. And important in the testing binaries just uncheck the square
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Bluebomber54 on November 28, 2011, 12:43:53 AM
Quote from: "MetalJosh"
And important in the testing binaries just uncheck the square
By testing binaries do you mean testing releases? Because I already unchecked that....

Quote from: "Trollman"
Are you sure you have the paths to the skulltag binaries?
And I'm a noob so i don't know what you mean unless you're talking about the path to the executable or file paths...
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on November 28, 2011, 01:06:51 AM
Haven't seen it mentioned in the last few pages, did you update your master server for skulltag to "master.skulltag.net:15300"?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Bluebomber54 on November 28, 2011, 02:45:23 AM
Quote from: "Orange juice :l"
Haven't seen it mentioned in the last few pages, did you update your master server for skulltag to "master.skulltag.net:15300"?
Ohhhhhhhhhhhh............It was that simple.........../me facepalms
Thank you SO much
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Lavama on December 02, 2011, 02:05:36 AM
Alright, I've done everything listed in this thread that I have read through, but, the game starts to load up, the good old Doom II Binary gets started, but then randomly crashes. This stumbled unto by having to move Skulltag around five times, getting the files, and having Doom Seeker problems have not bode well. I downloaded Doomseeker .7, could that be an issue?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MetalJosh on December 03, 2011, 10:36:49 PM
Good thing it helped you ( or at least "HE" helped you ). You're happy am happy  :p .
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Tesel218 on December 11, 2011, 11:03:47 PM
So I've been trying for an hour to try and get Doomseeker to actually allow me into a match, and I have everything set up exactly as it shows in the tutorial but every time I try to join a game it goes and tries to find all of the WADs that it needs but for what ever reason CAN NEVER find MM8BDM-v2c.pk3 the pack that comes with the game. it can't find it for some reason, can someone help by chance?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: FCx on December 12, 2011, 01:56:27 AM
Hi and Welcome to Cutstuff Forum!
When you slelected the folder for doomseeker, did you make sure that mm8bdm-v2c.pk3 is in that folder and not into a subfolder?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Lavama on December 12, 2011, 11:20:09 PM
Great, getting ignored here too... Well, let's try this again.

Quote
Alright, I've done everything listed in this thread that I have read through, but, the game starts to load up, the good old Doom II Binary gets started, but then randomly crashes. This stumbled unto by having to move Skulltag around five times, getting the files, and having Doom Seeker problems have not bode well. I downloaded Doomseeker .7, could that be an issue?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: FCx on December 12, 2011, 11:26:17 PM
Hello lavama:

When do you crash? Before running the skulltag window or during the skulltag game?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Lavama on December 14, 2011, 11:48:17 PM
Well, I guess it's sort of in between. It was during the whole loading game thing that DOS likes to do, and it goes and crashes before the whole window even loads.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: AquaRaider64 on December 18, 2011, 12:43:45 AM
I need help!  :(  I can't open a server! I've tried the MM8BDM Launcher, and it works fine other than it doesn't connect the server to DoomSeeker. I've tried SkullTag, and it says I need a copy of Doom to even browse multiplayer games!  :shock:  And I've tried to open one with DoomSeeker itself, which seemed to work until I clicked start server. It then opened a Co-op server with the map set as MAP01: entryway, which I assume is a Doom Map. Please respond ASAP so I can help get MM8BDM back up and running!  ;)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Galaxy Sisbro on December 19, 2011, 07:25:21 PM
Quote from: "AquaRaider64"
Co-op server with the map set as MAP01: entryway

MM8BDM doesn't have Co-op. Also, when launching the server, make sure you have added both the PK3 and the WAD. There's a tutorial somewhere explaining how to launch servers.

And, as a friend, I recommend you to do not spam faces.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: AquaRaider64 on December 19, 2011, 07:48:23 PM
I never said I was trying to make a co-op server. That's the problem. I'll go look for that tutorial. Also, thank you for the warning, I already got people mad at me for accidently triple posting because I didn't know better.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Lavama on December 21, 2011, 03:44:30 PM
Well, I'm sure you can run SkullTag and DoomSeeker with a trial of either Doom or Doom II. Found my old Doom II floppy ( :lol: floppy), and it works fine. Have you tried linking the MM8BDM folder to DoomSeeker? Because you can't find many, if any DoomSeeker servers in just MM8BDM itself. Same with Doom/Doom II/Hexen. If you can't figure out how to get the folder in, let me or FCx or someone know. (I still can't play the game btw, still randomly crashing with no error message.)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: RemChu on March 01, 2012, 01:07:59 AM
Im having a problem. My doomseeker cant find the wads and i cant find them when I google search. Can anyone help?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Fyone on March 01, 2012, 01:19:39 AM
Yeah that's 'cause Wadhost's down. You'll have to search the forums in projects to find the wads.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: fizzyman on March 01, 2012, 01:52:26 AM
Here's a link if it helps any:

viewtopic.php?f=31&t=3865 (http://www.cutstuff.net/forum/viewtopic.php?f=31&t=3865)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: jackrc11 on March 05, 2012, 03:29:08 AM
I'm getting:
Engine Skulltag, client executable:

C:Program FilesSkulltagSkulltag.exe is a directory or does not exist.

But I just installed skulltag and did all the steps! i was in skulltag as i did that! what do i do?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Fyone on March 08, 2012, 03:39:15 PM
Perhaps you didn't locate Skulltag properly when configuring. Try configuring again, and locate Skulltag.exe.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dragones203 on May 14, 2012, 05:11:07 PM
it says: no testing directory specified for skulltag why???
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Korby on May 14, 2012, 05:41:49 PM
Try going to Options > Configure > Engines > Skulltag and unchecking Testing Releases.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Jakeinator on June 15, 2012, 03:48:20 PM
Help!, No servers are showing up for skulltag, thus i can't see MM8BDM servers, i have the master server the same. And i followed the tutorial all the same.
(click to show/hide)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Korby on June 15, 2012, 03:51:00 PM
It does that sometimes.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Jakeinator on June 15, 2012, 10:27:17 PM
Great even the ingame launcher server list doesn't work. Is there any way to fix this? or do i have to just wait?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Fyone on June 16, 2012, 03:49:03 PM
I'm quite certain the master server is just down. So yes, I believe you'll just have to wait like the rest of us.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Tengu on June 18, 2012, 01:16:11 AM
>Master server is down



If you open DoomSeeker and let it sit for about 20 seconds all of the servers appear <_<
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Fyone on June 18, 2012, 02:05:19 AM
Well, I didn't work for me when I waited 20 secs. Anyways master server is back and new.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: pieman202 on June 20, 2012, 03:09:48 AM
ive tried everything including changing the masterserver to the new one and i unticked the box and i still cant see any servers please help
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: FCx on June 20, 2012, 04:07:16 PM
Quote from: "pieman202"
ive tried everything including changing the masterserver to the new one and i unticked the box and i still cant see any servers please help
In doomseeker, did you try putting "master.zandronum.com:15300" and not "skulltag_masterip=master.zandronum.com:15300" ???

Also check doomseeker log to see if you fell into an IP range masterban..
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: xxSWAGETTExx on August 16, 2012, 07:02:27 PM
it says no "testing directory specified for skulltag" what do i do?
please help me!  :(
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on August 16, 2012, 07:05:58 PM
Uncheck "Testing releases" in the Skulltag options.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Commando Pro on October 02, 2012, 09:09:49 AM
it says when I try to play that i need the version 98E-Alpha even though i put the second version the v2c in the file paths and it won't work someone help me
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Commando Pro on October 03, 2012, 11:44:19 AM
i need serious help i downloaded the v2c file and put in ii file paths but when i try the game says i hav a different version even thouhg i download the realease i hav no clue what happend and i need your help please
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: ChaoticChao on February 11, 2013, 04:39:30 PM
When I try to host with doom seeker, it says, "W_GetNumForName: PLAYPAL not found!" how do i fix that?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: FTX6004 on March 30, 2013, 10:01:01 AM
Okay i have just got doomseeker today and i can't get to doom2 servers i having the wads but is say.

Quote from: "Server"
Please make sure you are using the exact same wad(s) as the server, and try again.
Title: help
Post by: cosmos5000 on April 11, 2013, 02:21:20 PM
help my doomseeker cant download those pwads  saxton&friendsv3d-publicbetawclasseshotfix.pk3 25-Jan-
 saxton&friendsv3d-sprites+music+misc.pk3
how i fix this?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: ChaoticChao on April 11, 2013, 03:28:30 PM
That would be because it is an old WAD.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MasterXman on April 11, 2013, 06:51:37 PM
Nope.

WadSeeker can't pick up wads with ampersands (&) in them.

Anyways I think the wad pk3 exists in this topic. (http://www.cutstuff.net/forum/viewtopic.php?f=28&t=5323)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dataman on April 20, 2013, 01:05:57 AM
Er... whenever I try to join ANY server, it says:
Quote
File: C:/Documents and Setting/Admin/My Documents/Downloads/MM8BDMv3a.zip cannot be run
anybody know what the problem is? if it weren't for this, I would probably actually play on servers sometimes instead of just campaign.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on April 20, 2013, 01:37:39 AM
Well, you're pointing Doomseeker at your MM8BDM zip file instead of Zandronum.Exe. In Options -> Configure -> Engines -> Zandronum, there should be a field labeled "Path To Executable". Navigate to where you extracted MM8BDM to and select Zandronum.Exe. Once you do that, try to join a server.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dataman on April 20, 2013, 01:50:54 AM
ah okay. Thanks.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dataman on April 20, 2013, 02:00:02 AM
wait, actually it still isn't working. I copied Zandronium.exe to the folder that MM8BDM.zip is in, yet when I try to connect to a server (double clicking it, right clicking and then selecting join, etc.), it just does nothing.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on April 20, 2013, 03:17:13 AM
You shouldn't need to use MM8BDM.zip at all. Once you've extracted it to your chosen location (which I'm certain you have, seeing how you're playing single player), use the copy of Zandronum.exe that was extracted alongside it for Doomseeker.

Unless you're playing on Mac, then I don't have the experience to help you.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dataman on April 20, 2013, 03:28:22 AM
oh, i thought you had to use mm8bdm still. now I can finally play online!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dataman on April 20, 2013, 02:20:20 PM
...except when i open zandronium.exe, it doesn't display any way of connecting to mm8bdm. do i need to use the zandronium.exe in MM8BDM.zip, or am i doing something wrong?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on April 20, 2013, 02:23:00 PM
You don't need to run Zandronum.exe either. You only need to double click a server in Doomseeker and it'll load Zandronum, along with MM8BDM, which will automatically connect to the server.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dataman on April 20, 2013, 02:24:19 PM
ok, thanks.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dataman on April 20, 2013, 02:29:15 PM
argh, it STILL doesn't work! i tried to connect to a server, and i was just teleported to turboman's map with nothing but bots. and to boot, it started up a completely clean MM8BDM file! i have v1a installed, is that the problem?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Zard1084 on April 20, 2013, 03:08:52 PM
Quote from: "Dataman"
i have v1a installed
There is your problem! go and grab V3a right now!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dataman on April 20, 2013, 03:10:30 PM
...except i already HAVE v3a, I just downloaded v1a to see the old skins in action.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Zard1084 on April 20, 2013, 03:16:01 PM
Well all the servers now run on v3a so there is no need to try to get online with v1a. oh btw there is a vid that shows how to get Doomseeker working try here (http://www.youtube.com/watch?v=ssA-gp9kDho) but instead of skulltag.exe use zandronum.exe and also please uncheck "testing releases"
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on April 20, 2013, 03:18:52 PM
Except... V1A didn't have Turboman's map. The current version is V3A, so make sure you have that.

Make sure EVERYTHING MM8BDM related is in one single folder. That includes Zandronum.exe, Megagame.wad, mm8bdm-v3a.pk3, Zandronum-[yourname].ini, All your custom mods, and all the .dlls and other files that were included in MM8BDMV3A. Doomseeker can go in a different folder. Once all those files are together, set your executable to THAT copy of Zandronum.exe, make sure your wad paths navigate to THAT folder, and then you should be good to go.

Once you've extracted MM8BDM.zip, which contains all of the above files, it can be deleted.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dataman on April 20, 2013, 03:21:36 PM
oh I see. NOW TO ACTUALLY DO ONLINE STUFF!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: cosmos5000 on April 29, 2013, 12:07:38 AM
HELP I GOT BANNED FROM MASTERSERVER ZANDRONUM
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: ChaoticChao on April 29, 2013, 12:23:28 AM
How do you get your servers seen on doomseeker?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Lio on April 29, 2013, 12:35:57 AM
The thread is literally right next to this one, Jesus. (http://www.cutstuff.net/forum/viewtopic.php?f=44&t=751)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MagnetMan497 on May 16, 2013, 12:52:51 AM
Got a new comp, but the DS website is down. Is their any other way to get DS?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: cosmos5000 on May 18, 2013, 07:05:43 PM
HELP I ACINDETALY DELETED MY DOOMSEEKER AND I CANT ACCESS THE PAGE FOR DOWNLOAD
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Kapus on May 18, 2013, 08:04:46 PM
Is it still in your recycle bin, or did you really delete it completely?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MagnetMan497 on May 20, 2013, 01:27:27 AM
DoomSeeker website is back up, so everything should be all good.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Superjustinbros on June 20, 2013, 01:39:33 AM
Is there a way I can shut down one of my own servers so it doesn't appear in Doomseeker even if the server's window from the MM8BDM.exe was closed? There were a few updates I had to make to it before I could rehost, but when I try to host a new server to the same port with the same WADs, it still shows the old one.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on June 20, 2013, 01:45:01 AM
Did you actually close the old one? If you did and it's still showing, open task manager and end any zandronum related processes. If it's a Best-Ever server and you have RCON, connect to it and type in "exit". If it's a Best-Ever server and you managed to lose your RCON, you're going to need to contact an admin in the Best-Ever IRC channel.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Superjustinbros on June 20, 2013, 02:11:52 AM
It's not a Best Ever server. I went into Task Manager and closed all zandronum-related content, then started a new server; the old one was still there.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: *Alice on June 20, 2013, 02:15:43 AM
Did you try manually hitting refresh in Doomseeker?
The automatic server list update function is kind of broken, from what I have seen so far.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Superjustinbros on June 20, 2013, 02:22:31 AM
Both Refresh and Get New Servers. My old one is still there, and I can still join it, but I can't go in as an admin and shut down the server.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Rozark on June 21, 2013, 12:55:40 AM
Hey could I get a little help here.
This error occurs only when trying to join a LMS/TLMS/Hotel server that has classes on it as well.
I figured it was something with the file, but Iunno.

(click to show/hide)

There is only 1 ClassesV6F.pk3 file, I've tried redownloading from both bestever directly and the topic link, and i've cleared the zandronum.ini if that's a thing. I'm also 100% sure that it's loading the file; as above mentioned it only happens on those gamemodes/maps.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Atticus on August 18, 2013, 04:37:22 AM
Well with the recent release of v3b, I seem to be having a problem with doomseeker. No matter what servers I try to join, it tells me to check to see if I'm using all the right WADs. I have all the WADs from the server, and it wont even let me connect to vanilla servers. I've checked my file paths and wadseeker directories, but nothing seems to be working.
Title: W_GetNumForName: PLAYPAL not found!
Post by: Drflash55 on November 28, 2013, 12:38:12 PM
When I try to host a server I get a W_GetNumForName: PLAYPAL not found error. I have MegaGame.wad selected as my IWAD and have V3B but nothing seems to work! :(
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Sora655 on December 08, 2013, 07:49:19 PM
Well, I did everything, and it works, but, how do you actually enter the games? It just downloads the wads and opens up the box for playing MM8BDM. :?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on December 08, 2013, 07:52:04 PM
Your "Path to Executable" needs to point to Zandronum.exe, not MM8BDM.exe.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Sora655 on December 10, 2013, 12:20:01 AM
Quote from: "CutmanMike"
Untick the option to use testing builds in the skulltag engine configuration
I don't have skulltag, or atleast I can't find it.
Can I have a download, or if I should have it, where it is?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Sora655 on December 10, 2013, 03:22:03 AM
Thanks! :mrgreen:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: pyropixel270 on January 08, 2014, 06:37:53 PM
Hi, noob pyro here. I can't seem to connect to any server. any advice? Yes, I went through the tutorial.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Rui on January 08, 2014, 08:39:00 PM
Quote from: "pyropixel270"
Hi, noob pyro here. I can't seem to connect to any server. any advice? Yes, I went through the tutorial.


Could you be a bit more specific on the issue? Do you get an error message or anything when you try to connect?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: pyropixel270 on January 11, 2014, 06:26:15 PM
No error. It doesn't connect.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on January 11, 2014, 06:29:52 PM
If you're reaching the point where Zandronum simply says
Code: [Select]
Connecting to [IP]...Then my best guess is that Zandronum is being blocked by a firewall or similar. Are you sure Zandronum is being allowed through any firewall/antivirus programs?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: pyropixel270 on January 11, 2014, 06:36:51 PM
I just almost connected. How do I update Zandronum?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: pyropixel270 on January 11, 2014, 06:39:24 PM
Nevermind
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dr. Crasger on January 11, 2014, 11:58:41 PM
Don't double-post.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Bubbleman'sBud on March 04, 2014, 02:51:26 AM
This helped thanks Mike
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: dede04 on May 10, 2014, 12:39:48 AM
everytime I try to enter in a server,it says:Wadseeker will not work correctly:Target directory is either not set is invalid or cannot be written to. :(
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Mr.Galaxy Derp on May 24, 2014, 04:58:59 PM
When i select the folder to put wads into in general its says The target directory you selected for Wadseeker can not be written to. and when i try and join it just opens up another doomseeker. :?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: sa173533 on May 24, 2014, 10:51:37 PM
Quote from: "CutmanMike"
WHAT IS DOOMSEEKER?
Doomseeker is a Doom Port Server Browser, which gives you a list of all available servers for Zandronum, Skulltag, Odamex, Vavoom, and ChocolateDoom. Don't worry, we'll only be using one of them: Zandronum.

WHY DO I WANT DOOMSEEKER?
Doomseeker is amazingly convenient and fast compared to the internal browser.

How to use the internal browser:
Load MM8BDM.
Navigate through the clunky browser.
Get server info.
Download all missing wads manually.
Reload MM8BDM with wads manually.
Navigate to server.
Connect and play.

How to use Doomseeker:
Load Doomseeker.
Select server.
WADseeker automatically downloads all missing wads for you.
Connect and play.

Doomseeker is easily ten times faster, so once you've installed it, you can get right into multiplayer games and frag away!

INSTALLATION GUIDE:

I will update this with pictures and/or video ASAP to make the process more user-friendly.

1. Download and install. http://doomseeker.drdteam.org/
2. In "Query" in the toolbar, uncheck everything but "Zandronum". This makes querying slightly faster and slims down your results.
3. In "Server Filter" (The funnel), enter "megagame" in the field labeled "WADs". This excludes servers hosting Doom, Doom2, HeXen, and other games running on the same engine.
4. In Options > Configure > Engines > Zandronum > Path to executable, navigate to wherever MM8BDM was extracted to and select "zandronum.exe"
5. MAKE SURE that "Masterserver address" is "master.zandronum.com:15300" without quotes.
6. Uncheck "Testing Releases" if it's checked.
7. In the same Configure menu, select "File paths". Select the folder you extracted MM8BDM to and ensure that you put all .pk3 and .wad files in that folder.
8. In the same Configure menu, select Wadseeker > General. Select the folder you extracted MM8BDM to under "Directory where Wadseeker will put wads into". Wadseeker automatically downloads mods for you that you don't have.
9. In Wadseeker > Sites, ensure you have the following URLS in the large white field. If you don't, copy and paste them into the white bar below and click "add". These are the two most-used sites for MM8BDM, though some very obscure mods may use other sites.
Code: [Select]
http://www.best-ever.org/wads
http://wadhost.fathax.com/e107_files/downloads/wadseeker.php?search=%WADNAME%
10. Hit "Get servers" (Double red down arrow). A list should show up.
11. Try connecting to any server with the only wad listed being "MM8BDM-v3a.pk3"; one server as of the time of writing this is ":: [BE] New York :: MM8BDM CTF".
12. If you connect, Doomseeker is set up!
13. Try a server with another mod; use ":: [BE] New York :: MM8BDM TLMS" as a test, this server won't be running any private beta test mods.
14. If you complete the downloads from Wadseeker and connect, Wadseeker is also configured correctly and Doomseeker should be working perfectly. Go wild.

A list of dedicated servers to basic game modes can be found here (http://cutstuff.net/forum/viewtopic.php?f=34&t=5229).

FAQ:
No servers are popping up, and there's a message saying I'm banned from the Zandronum Master Server! Why?
Sometimes, the Zandronum Staff needs to ban a range of IPs to keep a known cheater or troll out of the servers. Sometimes, players get caught up in these ranges and are banned before they can even play. If that happens to you, follow these instructions and you'll be unbanned. (http://cutstuff.net/forum/viewtopic.php?f=34&t=4664)


Now that you've installed Doomseeker, feel free to use this post for any questions you have about Doomseeker Tech Support!

I can't find the .exe file for Zandronum.Can you help me,CutmanMike? :?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dr. Crasger on May 25, 2014, 12:30:55 AM
Quote from: "sa173533"
I can't find the .exe file for Zandronum.Can you help me,CutmanMike? :?

It's where you've installed 8BDM to.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: sa173533 on May 25, 2014, 02:16:59 AM
Quote from: "Dr. Crasger"
Quote from: "sa173533"
I can't find the .exe file for Zandronum.Can you help me,CutmanMike? :?

It's where you've installed 8BDM to.

How do I FIND the .exe file? :?

Edit:Nevermind. I tried connecting to a Justified Classes server,but the game held me up at a screen similar to the console.What do I do? :?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Luize on May 29, 2014, 03:37:56 AM
A bit new to the forums, but not so much to the scene of Deathmatch...sorta.

Anyway, I've been playing it for awhile and recently decided to try and get in on some online action since there's only so much I can do with bots. I've done everything in the tutorial (at least, to my knowledge) and each time I try to start, I get this message just as soon as Skulltag is about to run;

Quote
>Script error, "MM8BDM-v4a.pk3:actors/player/megaman.txt" line 65:
Invalid state parameter a_scalevelocity

Anybody know what's the cause of this? Do I need to redownload/reinstall something? Or perhaps I placed something in the wrong area...?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: *Alice on May 29, 2014, 04:06:56 AM
Oh, this isn't using Skulltag anymore.

We have been using its spiritual successor, Zandronum (http://zandronum.com/) ever since version 3.
It looks like their website is not really working at the moment, though.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: sa173533 on May 31, 2014, 12:30:44 AM
I'm trying to get in to a Justified Classes server,but DoomSeeker won't let me.It says"Client binary cannot be obtained for Zandronum,please check the location given in the configuration.",and then it says this."Executable for Zandronum client:C:/Program Files/Zandronum/Zandronum.exe is a directory or doesn't exist.".After that,it takes me to the configuration screen with the same blank area."Custom parameters".Please help me connect to a server.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: TailsMK4 on June 04, 2014, 07:58:08 PM
You need to set up a path link to your Zandronum file. There should be a category in the Configure section labeled Engines, and check the settings for Zandronum.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: sa173533 on June 04, 2014, 09:04:47 PM
What settings should I check?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Russel on June 04, 2014, 09:07:59 PM
Why don't you try...I don't know...looking through the configuration options?

It's under options/configure.

EDIT: Wait seriously? You just asked a question he answered. Wow ok.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: sa173533 on June 04, 2014, 09:18:19 PM
I'm in the Configuration Menu and it has Zandronum selected.What should I do next?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dr. Crasger on June 05, 2014, 12:59:00 AM
What should you do next?
First you:
(click to show/hide)
Then, you:
(click to show/hide)
We've told you this earlier:
Quote from: "TailsMK4"
You need to set up a path link to your Zandronum file. There should be a category in the Configure section labeled Engines, and check the settings for Zandronum.
Quote from: "Dr. Crasger"
Quote from: "sa173533"
I can't find the .exe file for Zandronum.Can you help me,CutmanMike? :?
It's where you've installed 8BDM to.
Also, a quick look at the previous pages of this thread could've answered your question:
Quote from: "Orange juice :l"
Your "Path to Executable" needs to point to Zandronum.exe.
Quote from: "Orange juice :l"
Well, you're pointing Doomseeker at your MM8BDM zip file instead of Zandronum.Exe. In Options -> Configure -> Engines -> Zandronum, there should be a field labeled "Path To Executable". Navigate to where you extracted MM8BDM to and select Zandronum.Exe. Once you do that, try to join a server.
Quote from: "Orange juice :l"
You only need to double click a server in Doomseeker and it'll load Zandronum, along with MM8BDM, which will automatically connect to the server.

This is still relevant for any issue you might encounter, sa173533.
(Modified for relevance)
Quote from: "Ivory"
Spending more than 3 seconds looking at the page/program could of answered your question before you even asked it.

I have a question for 'ya, do you read what we tell you to do, or do you just skim them because you don't want to read it all?
If you're too lazy to read and do stuff you will definitely fail at things.

If you skip this post because it has lots of text, I SWEAR TO GOD...
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: sa173533 on June 05, 2014, 01:25:58 AM
I'm not skipping this post.I'm gonna read this tomorrow and connect to a server.Okay?

Edit:I did what you posted,but it seems I didn't set Zandronum.exe to ANYTHING.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: FirePhoenix on June 26, 2014, 01:18:54 PM
Mmmmmh...Mike ?

I'm new to this forum, and i'm french.

I don't understand a thing.I don't even know what "quiery" means.Could you help me by making this easier for me ?


Thanks !
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: PotatoStrike on June 27, 2014, 08:56:36 AM
En gros, "Query" c'est une sorte de liste de serveurs dans la barre d'outils en haut de la fenêtre de Doomseeker. Si tu télécharges MM8BDM, tu n'as que Zandronum. Et donc tu cliques sur tout sauf l'icone de Zandronum. Ce que veut dire Mike, c'est que si tu fais ça, tu accéléreras le processus de connexion par le fait que Doomseeker n'aura pas besoin de chercher les serveurs d'Odamex, Chocolate Doom et Vavoom.

Voilà. J’espère t'avoir aidé mon ami!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dr. Crasger on June 27, 2014, 09:44:17 AM
Look at that French.

Well...

speaking of involving multiple languages, will we ever have translation patches?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: PotatoStrike on June 27, 2014, 01:28:10 PM
He is french and he don't know what is Query. I explain it to him!
If you want I can explain for you!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dr. Crasger on June 27, 2014, 02:13:23 PM
But I already know what "query" means.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Mr.Faq2014 on June 27, 2014, 04:51:28 PM
Quote from: "Dr. Crasger"
Look at that French.

Well...

speaking of involving multiple languages, will we ever have translation patches?
That would be really nice, btw I speak spanish and sometimes have problems when writing posts. Luckily I've got a really good english knowledge compared to my friends (I can barely understand them xP), so I don't think you should add it to the forum as soon as possible
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Denterroquet on June 29, 2014, 08:58:01 PM
Hello,

I just tried using Doomseeker for the first time. I updated it, configured everything, and tried to join a random server. The game launched, but instead of joining, the console told me I needed Zandronum 1.2.2.

Do I need to download the new Zandronum and replace the old one somehow ? Is MM8BDM even compatible with 1.2.2 ?

Thanks in advance !
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dr. Crasger on June 29, 2014, 11:09:26 PM
Quote from: "Denterroquet"
Do I need to download the new Zandronum and replace the old one somehow ? Is MM8BDM even compatible with 1.2.2 ?
Yes and Yes.

Just get the new Zandronum and install it into the folder where you keep the old zandronum.

It ought to just write over the old stuff, but keep the stuff that doesn't need to be replaced intact.
Title: hng I hate asking for help
Post by: Thunderono on July 12, 2014, 04:21:00 AM
Lately, Doomseeker's been having issues displaying servers hosted from Best-Ever.  My first course of action was to check their list of banned IPs, and I wasn't on that.  So I started going through the options attempting to find any anomalies, but none seemed to pop up.  I have some reason to believe I'm not in a range ban, but I'm incapable of disproving it.  Before I go off trumpeting a range ban, though, I'd like to see if anyone has a similar problem or a fix.  Any help at all would be greatly appreciated!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: coolcat7022 on August 31, 2014, 09:19:11 PM
I can't get the second thing to add itself in, and whenever I try to load up a server, it just puts me in the menu.
The reason it won't let me is because of the zandronum version my MM8BDM game came with.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: *Alice on September 01, 2014, 07:38:16 PM
Quote from: "coolcat7022"
I can't get the second thing to add itself in, and whenever I try to load up a server, it just puts me in the menu.
The reason it won't let me is because of the zandronum version my MM8BDM game came with.
Best-Ever does not use that one. It (almost) always uses the latest version.
You have to download it from http://zandronum.com/download.
The easiest way is probably to get the archive download and just replace your zandronum.exe
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Mr.Faq2014 on September 04, 2014, 11:13:26 PM
I had this trouble before, did exactly what you're saying and worked. Now I sometimes enter a server when bored. It feels kinda awkward to play with lag but I think it no longer happens after some time
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: shakta on December 21, 2014, 12:25:01 AM
What's strange to me is how the in-game browser throws an error because there's >=512 servers available, however after setting up Doomseeker, I find only about 5...
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: King Dumb on December 21, 2014, 09:48:47 PM
Does Doomseeker give you any errors on the bottom bar when trying to load servers? There should be many many more of course.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: elenzo96 on March 03, 2015, 03:24:41 AM
Can you make a tutorial to create a server?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Miles54321 on June 14, 2015, 10:36:10 AM
Recently downloaded MM8BDM-v4c and cannot get Doomseeker to bring up any servers, I had to change the zandronum master list address to the most recent one: "master.zandronum.com:15300"
Although in the tutorial it says you need to setup the "exe" path I have a client binary and server binary, these are not mentioned in the tutorial so I just put: "C:/Users/owner/Downloads/MM8BDM-v4c/zandronum.exe" for both

I'm still not getting any servers after following the tutorial, anyone got any tips?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: PotatoStrike on August 28, 2015, 02:57:46 PM
Quote from: "Miles54321"
Although in the tutorial it says you need to setup the "exe" path I have a client binary and server binary, these are not mentioned in the tutorial so I just put: "C:/Users/owner/Downloads/MM8BDM-v4c/zandronum.exe" for both

I'm still not getting any servers after following the tutorial, anyone got any tips?

Maybe you should extract the MM8BDM files into a folder on your desktop!

Also I suggest the translation of this tutorial in French. Maybe it's a good idea!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: mahmoudehab1000 on September 02, 2015, 06:42:16 AM
Is anybody online inside the fu*** doomseeker damn it i cant take this s*** anymore if anybody wanna fu***ing play with me then reply ok? Fu***
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Korby on September 02, 2015, 07:23:26 AM
Just join a server when you see people playing.
Asking people to play via forum is generally a really bad way to go about it because it's not an instant messenger system.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: mahmoudehab1000 on September 02, 2015, 07:27:16 AM
There is nobody inside brother nobody playing inside i see only a server with only bots inside and i am realy bored please tell me you got my massage
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Korby on September 02, 2015, 08:46:29 AM
I did get your message, yes.
To answer it here, no, don't really want to play right now [an hour ago]

If your problem is that you can't download a lot of wads or pk3s because of data plans, it's kind of tought to say but you're probably playing the wrong game, mate.
Almost all of the servers run at least one mod. Even the most popular vanilla servers of Duel and TLMS run mods to help make the game more enjoyable.

Again, my only suggestion is to join a server with people on it. You could attempt to populate a server by joining it and waiting around for people as well.
Asking people to play on a forum very rarely works unless it's planned out far ahead as an event.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: original-jerem on November 16, 2015, 12:38:09 PM
Hello,

I am French.
I followed all instructions on this tutorial.

I can see many servor megagame in doomseeker, but all are empty ! No gamers inside !
It is normal ?

friendly
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: original-jerem on November 18, 2015, 10:50:18 AM
My probleme is over, there are just players in the evening.

But just a little number :shock:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dokta_Whawee on January 24, 2016, 11:09:52 PM
Whenever I open a server, it states that zandorum is outdated. Even if I installed the lates version of zandorum. Please help!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Rui on January 24, 2016, 11:43:16 PM
What version of Zandronum do you have? It should say it on the MM8BDM window whenever you open it and the servers are using 2.1.2

(click to show/hide)

Also, make sure you have the path set to the right Zandronum executable, which should be placed inside your MM8BDM folder.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on January 25, 2016, 01:34:09 AM
Could this topic redirect to viewtopic.php?f=44&t=10141 (http://www.cutstuff.net/forum/viewtopic.php?f=44&t=10141) please? I wrote up both of these guides and this one is super outdated.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Dokta_Whawee on January 25, 2016, 10:53:46 PM
Quote from: "Rui"
What version of Zandronum do you have? It should say it on the MM8BDM window whenever you open it and the servers are using 2.1.2

(click to show/hide)

Also, make sure you have the path set to the right Zandronum executable, which should be placed inside your MM8BDM folder.

I do have all of those... but here is the thing. I downloaded zandorum 2.1.2, however, when I look at the tab name, it says it is 2.0

I don't know why....
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Rui on January 26, 2016, 01:35:24 AM
Hmm.. Doomseeker might be opening the wrong Zandronum.exe in that case.

(click to show/hide)

Make sure you downloaded the archive and that you extracted the contents of the .zip into your MM8BDM folder. If it asks to replace any files, then go along with it.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MetalMasher on August 01, 2016, 02:39:17 AM
someone can help me? i configured my doomseeker and all is ok, then i closed my doomseeker because i I had to leave. later, when i opened  the doomseeker again, all servers vanished! pls someone help me
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: GameAndWatcher on August 01, 2016, 02:53:22 AM
Quote from: "MetalMasher"
someone can help me? i configured my doomseeker and all is ok, then i closed my doomseeker because i I had to leave. later, when i opened  the doomseeker again, all servers vanished! pls someone help me
Try refreshing it. If that doesn't work, just reclose it and reopen it.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on August 01, 2016, 03:52:47 AM
I realize I left a disclaimer in the current iteration of the guide (currently in the OP) but it wouldn't hurt to edit the reference to MM8BDM-v4c to MM8BDM-v5a (assuming a v5b update isn't going to come out in short order) now that it's out.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MetalMasher on August 01, 2016, 03:11:28 PM
Quote from: "Game&Watcher"
Quote from: "MetalMasher"
someone can help me? i configured my doomseeker and all is ok, then i closed my doomseeker because i I had to leave. later, when i opened  the doomseeker again, all servers vanished! pls someone help me
Try refreshing it. If that doesn't work, just reclose it and reopen it.
thanks! i fixeded, the problem It was that the zandronum was deselected in the ''query'' menu
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: nehuenloco on October 02, 2016, 09:24:40 PM
When i try to join, it says "Cannot find zandorum.pk3"
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: DarkClawXD on November 04, 2016, 04:39:20 PM
Hmm....I followed all of Mike's steps as for installing and configuring Doomseeker, but I get this when I search for servers...

<NO RESPONSE>

And then when I click to join, it says "Data for this server is not available. Operation failed."

I'm rather late to the online party. I don't know if Doomseeker is still relevant at this point. Can anyone please help me?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on November 04, 2016, 06:19:22 PM
There are usually some servers that don't respond that can safely be ignored, but you should also be getting good servers as well. Are you querying the Zandronum Master Server?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: DarkClawXD on November 05, 2016, 07:48:28 PM
There are usually some servers that don't respond that can safely be ignored, but you should also be getting good servers as well. Are you querying the Zandronum Master Server?

I don't know if I queried it correctly. I know I put "Megagame" into the search box and also filtered it to specifically look for Zandronium games. All the <NO RESPONSES> I see are Zandronium-based. I don't recall see any servers outside of that.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on November 05, 2016, 09:45:04 PM
Try disabling filtering and see if anything shows up at all.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Axel on January 10, 2017, 05:57:29 AM
 :mad: I tried to type megagame in the wads path everytime i try to apply it removes for nothing what can i do and plus everytime i want to do a server an example i try to host the game then it Doens't show up what can i do please help
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MaNndroid1-12 on March 02, 2017, 04:37:51 AM
I don't know what I did wrong but I fallowed all the steps as you suggest but when I double click on one of the servers It just reopens the Doomseeker application. It could be the fact that this is 7 years ahead of this post or maybe something I completely missed. 
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MegaMan85 on April 29, 2017, 04:24:48 PM
I did everything but all I see is a bunch of Servers for a game called Painkiller, and one server for a game called Mega Man World. No MM8BDM Servers.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: MegaVile on May 01, 2017, 09:25:44 PM
Face palm. THOSE ARE THE MM8BDM SERVERS
They are mods for it. Painkiller are hosting services, Mm8bdm being hosted. Mega man world is a coop mod for MM8BDM. Please pay more attention!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: julian2003 on May 18, 2017, 06:14:38 PM
Hello Cutstuff Forums staff, greetings fron Argentina!  :)
When I try to enter to a server, Zandronum always says that I need the latest version of the program, even though I updated it multiple times.
I hope you can reply to me soon :)
julian2003
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: ZipZap on May 20, 2017, 12:09:56 AM
Hello Cutstuff Forums staff, greetings fron Argentina!  :)
When I try to enter to a server, Zandronum always says that I need the latest version of the program, even though I updated it multiple times.
I hope you can reply to me soon :)
julian2003
That's because TSPG is gay and now all of their servers need Zandronum 3.0-Alpha (170416-0710), You can get it over at the Official Zandronum Website (http://www.zandronum.com/download), it should be under the Development Builds tab, If i were you, i would just wait untill V5B comes out this monday, but if you really wanna play, feel free to download (Remember to make a copy of the old version too because 3.0 doesn't allow free look in single player), I Hope i helped.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on May 20, 2017, 12:12:35 PM
Check this thread to set up a beta build with doomseeker http://cutstuff.net/forum/index.php?topic=10848.0
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: julian2003 on May 20, 2017, 11:15:53 PM
That's because TSPG is gay and now all of their servers need Zandronum 3.0-Alpha (170416-0710), You can get it over at the Official Zandronum Website (http://www.zandronum.com/download), it should be under the Development Builds tab, If i were you, i would just wait untill V5B comes out this monday, but if you really wanna play, feel free to download (Remember to make a copy of the old version too because 3.0 doesn't allow free look in single player), I Hope i helped.

Okay, thanks!   :)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: anonymous on July 16, 2017, 10:01:48 PM
PS4 controllers absolutely mess up the game. it starts turning around and doing things by itself, configuring the controller now is practically impossible since the controller is doing random stuff.
awful
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: UBEROMEGAMAN on August 13, 2017, 07:19:05 PM
so, i set up doomseeke.
But.
everytime i try to join a server, i get this error:
 
Script error, "mm8bdm-v5b.pk3:actors/player/megaman-flags.txt" line 2:
Expected '{', got 'Ignition'.

Any ideas how to fix it?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Chedzu on August 14, 2017, 12:35:01 AM
Greetings, Cutstuff Forums:

I've been trying to set up a private server for me and my friends to connect. I followed all the steps correctly, and my server does show up on Doomseeker, though the name appears as "<NO RESPONSE>", and the IP appears different. I know for sure that that's my server, seeing as when I shut down the server and relaunch it on a different port, the port on Doomseeker changes to the exact same one as well.

This is my first time doing something like this, and I'm not sure if I messed this up or not. Anyone know if I did something wrong? And if I did, how do I fix this?

~Chedzu
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Infamous on August 15, 2017, 02:27:56 PM
I can no longer get online. I keep getting this error message

https://cdn.discordapp.com/attachments/210111982282604547/345556236189564938/image.png

I already redownloaded the game and followed all the steps. I have no idea what to do.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: PinjewIsHere on August 23, 2017, 02:56:38 AM
When i try to connect to an online game, it says that i am using a different/older version of zandronum than the server is using. Could someone please tell me how i can upgrade to 2040 without messing up my game?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: ThePacShack on August 26, 2017, 12:40:26 AM
Greetings Cutman Mike,

I regret to inform you that whenever I try to join a server this message pops up...

Script error, "8bdm_jampack-v3a.pk3:c-bon04.wad:MAPINFO" line 7:
Unknown property 'UsePlayerStartZ' found in map definition\

...and then it displays this.

Script error, "mm8bdm-v5b.pk3:actors/player/megaman-flags.txt" line 2:
Expected '{', got 'Ignition'.

... I swear I followed the directions perfectly but, for some reason that keeps poping up.
If you could help me with my problem I would be very grateful.

 :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on August 26, 2017, 07:28:15 AM
You need to upgrade your 8BDM and Zandronum versions.

First redownload 8bdm: http://cutstuff.net/public/MM8BDM-v5b.zip

Extract it into your 8bdm folder and overwrite all files. Don't worry, you won't lose any save progress or settings.

Next, do the same for the latest beta of Zandronum: https://zandronum.com/downloads/testing/3.0/ZandroDev3.0-170806-2040windows.zip

The last step will not be required once V5C hits but we have no idea when that is happening.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Gold Pie on August 31, 2017, 06:52:57 PM
So every time I have tried to join a server so far, the console's last few lines are:
FAILED TO CONNECT. YOUR PROTOCOL VERSION IS DIFFERENT.
SERVER USES: 3. 0-ALPHA-R170806-2040
YOU USE: 3. 0-ALPHA-R170625-1906
Any help? :confused:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on August 31, 2017, 08:02:10 PM
See above post
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Gold Pie on September 07, 2017, 09:01:49 PM
Ok, sorry to bother you again, but now I can't join servers again. It says my version is different and that I need Zandronum 3.0, but I just installed that. I even uninstalled and reinstalled both of them and I still can't join.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on September 07, 2017, 09:13:03 PM
A new version just released not too long ago and some servers are up to date and others aren't. I'd give it a while before trying to join again as people still need to update.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Gold Pie on September 14, 2017, 08:29:09 PM
Its been a week and no dice. Im not sure what else to do.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on September 14, 2017, 10:11:50 PM
Pretty much all servers should be running 3.0 now, grab it from here: https://zandronum.com/downloads/zandronum3.0-win32-base.zip and extract it into your mm8bdm folder. Make sure doomseeker is pointing to the right zandronum.exe (in the mm8bdm folder you just extracted to) and uncheck the testing releases checkbox.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Gold Pie on September 15, 2017, 08:17:46 PM
Thanks a lot! It works like a charm. Now, another question is: I am trying to join another persons server and I get the all the WADS but one I can't get. It's called ripcrystal.wad and i was wondering if you knew where I could grab it.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: CutmanMike on September 15, 2017, 10:06:09 PM
Are people hosting servers with that? I made it for cheat servers, it has limited use but you can get it here https://allfearthesentinel.net/zandronum/download.php?file=ripcrystal.wad
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Diegoso01 on October 08, 2017, 07:17:26 AM
I did everything that was wrriten down here though when i tried joining a server it said i was missing some files and i couldnt join in, A screen with light blue background where you input commands appear. Im not sure what to do here any idea on what i can do?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Korby on October 08, 2017, 05:57:29 PM
What did the screen say at the bottom when it first came up?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: god magikarp on October 09, 2017, 02:28:35 PM
it always fails last second
it always says all done fail
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Diegoso01 on October 14, 2017, 05:32:04 AM
What did the screen say at the bottom when it first came up?
It says ''Failed connect. Your version is different.''
''This server is using version: 3.0''
Im using Zandronum 3.0 and Doomseeker 1.1 Is it doomseeker that i have to update or something else?
Sorry for the delay got busy throughout the week
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Korby on October 15, 2017, 07:38:21 PM
Try redownloading Zandronum 3.0 https://zandronum.com/download. Doomseeker being out of date wouldn't prevent you from joining servers, to my knowledge.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Diegoso01 on October 16, 2017, 03:07:42 AM
Try redownloading Zandronum 3.0 https://zandronum.com/download. Doomseeker being out of date wouldn't prevent you from joining servers, to my knowledge.
I got one server to work after i redownloaded Zandronum though others didnt work but i think that might be due to them requiring linux or version 3.0-170901-1140 (When i redownloaded Zandronum i get version 3.0-Alpha)
If this isnt the case then it might be something else, With the servers that it didnt work on at the bottom right corner of the blue screen i previously mentioned it says (2.8 Pre-441-G458E1B1) and next to it 170625-1906 Im not sure if this numbers have to do with anything. And just thought id mention this but the blue screen i mentioned sometimes pops up red dont know why though
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Swagyninja on November 08, 2017, 01:20:38 AM
I have a problem with it. I can do everything up until I access the WAD Seeker. I don't get any of the options like general and what not. And for the first WAD Step, whenever I put in the same file as in File Paths, only the sprites folder show up. I think something is wrong with my computer...
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Endymion on December 10, 2017, 10:56:24 PM
Whenever I try joining any server on Doomseeker I always get this error:

Script error, "MM8BDM-v5c.pk3:cvarinfo" line 5:
cvar 'mm8bdm_mapcards' already exists

Remove 'mm8bdm_mapcards' and all other conflicting cvars from your ini and restart Zandronum to continue.

I'm using the current Zandronum release and tried deleting the said lines but nothing changed. Any advices? :)

===EDIT===

Seems like it is something with my Doomseeker settings, because manually setting up the joining through command line works fine. Only Doomseeker has problems.

===EDIT===

I found the answer. The Doomseeker was stupid enough to try to add some of the files two times, obviously creating already existing lines in the process. It doesn't cause troubles for me, I simply using the Doomseeker's gathered informations about the servers to manually join them without running a 3rd party software for the same. :)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: AydenBurgers on December 16, 2017, 04:40:35 AM
I'm just trying to run a LAN server so I can play with my friend on Hamachi, I got Doomseeker set up and working, but when I try to run the server it tells me I'm missing PLAYPAL. I looked this up and found out it's an issue with Doom 1 or 2 wads, so I download the wads I need and put them in the Zandronum directory, try again, and it still says I need PLAYPAL. Any suggestions?
EDIT: New issue, originally once I got everything set up the servers were showing up fine, but then I hit refresh and suddenly nothing shows up
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: BassBoost on January 16, 2018, 09:37:43 PM
Sorry, noob to this kind of stuff here, but when I join a game, it's a Doom 2 server, and no matter how many servers I search, none of them are mm8bdm servers, it's just doom 2. Am I missing something?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: TheBucketBip on April 08, 2018, 12:11:21 AM
Okay so I did everything exactly as you did, but for some reason I cant play any servers because when its installing pk3s, and ect it just fails midway.

also doomseeker wont update, the logs say this  before it fails updating

[17:08:29] Downloading package "Doomseeker" from URL: https://doomseeker.drdteam.org/updates/win32/stable/doomseeker_1.1-170607-0236_1496802976-stable_win32.zip.
[17:08:29] Network error when downloading package "Doomseeker": [99] Error creating SSL context ()
[17:08:29] Program update detection & download finished with status: [9] Update package download failed. Check the log for details.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: slendee64 on April 15, 2018, 11:38:24 PM
At the end of step 4, I'm unsure whether the funnel icon is on the best ever website, or in the doomseeker application.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Sir Anon0mos on April 16, 2018, 01:43:19 AM
At the end of step 4, I'm unsure whether the funnel icon is on the best ever website, or in the doomseeker application.
Doomseeker application. Best-Ever is dead, so the main WADSeeker website is:
Code: [Select]
http://static.allfearthesentinel.net/wads/
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: slendee64 on April 16, 2018, 11:03:34 PM
Another problem when attempting to download files for servers, downloading often stops and says "All done. Fail" in the bottom text box.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Sir Anon0mos on April 17, 2018, 03:09:55 AM
Another problem when attempting to download files for servers, downloading often stops and says "All done. Fail" in the bottom text box.
That usually means the files couldn't be found or downloaded. Make sure Doomseeker is updated and has the proper WADseeker websites (the most recent version of Doomseeker has working sites as its defaults).
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: slendee64 on April 17, 2018, 08:08:04 PM
Hopefully last problem, when attempting to update doomseeker within application, the update always fails. :confused:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Sir Anon0mos on April 19, 2018, 12:33:46 AM
Hopefully last problem, when attempting to update doomseeker within application, the update always fails. :confused:
In that case, delete Doomseeker from your PC and manually download the newest version.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Enginer on May 01, 2018, 04:19:38 PM
HELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLP!
whenever im trying to connect to a server with people on it,everything loads normally but when the console opens it keeps saying 'connect to 'IP server' i cant play then,what can i do? I LOVE THIS GAME PLEASE HELLLLLLLLLLLP  :(
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Stealthy on May 27, 2018, 04:33:43 PM
Okay, for some reason i tried to join a server, and when then the server loaded 100% and nothing else happend while i had doomseeker on.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Gold Pie on June 28, 2018, 05:17:05 PM
its me again. i see there are many other people with their own problems, but i may as well just get mine out there: most of the servers i go to dont appear. there are usually a ton of TSPG servers up, but only 13 appear. nobody else seems to be having the issue, from what i know.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: bananalord1212 on August 01, 2018, 07:11:44 PM
...whats a funnel icon?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Korby on August 01, 2018, 09:31:39 PM
(https://i.imgur.com/IGKHVpi.png)
I've circled its position on Doomseeker for you.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Ruzma on August 09, 2018, 11:01:00 PM
Oh, oh, let me feel like an idiot while this thread's still up: guess what, amah noobie, which translates into not knowing how to test your skils online! The servers on Doomseeker are all "named" <NO RESPONSE>. Any reason for that?

EDIT: There's actually no servers anymore, which really confuses me, since I've done every step required to play online. In fact, how do I play online EXACTLY? This is all so confusing...

RE-EDIT: It's okay, I can see them again after some tinkering was done. I am deeply sorry if I bothered anybody with my incessant posting.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: RockmanShadow on November 04, 2018, 12:57:46 AM
All of the servers show up for me as "<NO RESPONSE>" is there any way to fix that?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Ruzma on November 04, 2018, 11:55:37 AM
Better re-do the configuration, wait a day to update, reconfigure if needed. I happened to me as well.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: RockmanShadow on November 04, 2018, 08:49:13 PM
Ok, thanks.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Ruzma on November 05, 2018, 04:42:54 AM
Always. Ask again, if it doesn't go well.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: RockmanShadow on November 10, 2018, 10:55:42 PM
I got it to work! Thanks again for the advice!
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Ruzma on November 10, 2018, 11:37:26 PM
You are welcome, my friend. Always  ;)
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: RockmanShadow on November 23, 2018, 05:34:57 PM
I'm trying to set up a server using Doomseeker but I keep getting an error message about "W_GetNumForName: PLAYPAL not found." How do I fix this?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: RockmanShadow on December 02, 2018, 03:46:32 PM
I figured it out.
How do I get the server to show up on the list of servers?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: RockmanShadow on December 02, 2018, 05:39:59 PM
I figured everything out.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Ruzma on December 05, 2018, 02:16:59 PM
Good for you!  :D
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: commonhero on December 12, 2018, 06:24:32 AM
i tried to do all things in your tutorial, and when i tried to join server, the message says "all done, fail"!
what should i do when this happens? :cry:
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Ruzma on December 12, 2018, 12:45:19 PM
It's an old tutorial, there's why.
See here for a more up to date method : http://cutstuff.net/forum/index.php?topic=10141.0
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Spinz on March 07, 2019, 11:04:04 PM
Well, when I'm in the list of sites for Wadseeker, and I put in the one the correct wads are on. When I back out of that page, it says that the site isn't a propper one. what should I do?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Spinz on March 07, 2019, 11:27:53 PM
I just noticed BestEver got taken down. Im pretty new and I don't know what site I should use to replace it. WDID?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Korby on March 08, 2019, 02:36:32 AM
TSPG, or https://allfearthesentinel.net/ , is the new Best Ever, essentially.
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Orange juice :l on March 10, 2019, 03:51:37 PM
https://static.painkiller.allfearthesentinel.net/wads more specifically
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: sleepkirby6472 on March 30, 2019, 05:00:03 PM
Quite the puzzle.🤔
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: RockmanShadow on July 11, 2019, 05:12:55 AM
My friend is unable to see TSPG servers, is there a way to fix this?
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Sylvania on December 14, 2019, 01:18:23 PM
hrm... i seemed to do all the steps right... but still i can't see any 8bdm servers out there... :C

(http://i666.photobucket.com/albums/vv22/Yoshimaxter239/Dibujo2-13.jpg)
(http://i666.photobucket.com/albums/vv22/Yoshimaxter239/Dibujo-325.jpg)

Same here..  :(
Title: Re: [TUTORIAL] DoomSeeker for Mega Man 8-bit Deathmatch
Post by: Mendez on August 05, 2021, 09:34:11 PM
I made an online tutorial that helps explain all of the steps for installing and setting up Doomseeker. If people want to learn even more about Doomseeker, the Zandronum Wiki has an article here: https://wiki.zandronum.com/Doomseeker