Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Lighting

Pages: [1] 2 3 ... 7
1
The Ghoul's Forest / Re: Every archievements of GvH
« on: April 29, 2010, 05:38:14 PM »
Quote from: "Mobius"
That's enough you both.

Quote from: "Lightning"
Leave them man, they've become REALLY lazy, they don't do anything unless it will be really important
This is not the GvH forum from GvHv2b3 times, they've gone very bad

I am curious, but what does this mean?


Let's see if you can guess it

2
Anything Goes / Re: What's your problem?
« on: April 28, 2010, 04:10:00 PM »
My problem is that nobody is enough kind to help his partners in internet

3
The Ghoul's Forest / Re: Every archievements of GvH
« on: April 28, 2010, 04:07:21 PM »
Quote from: "Mikk-"
Quote from: "Lighting"
Leave them man, they've become REALLY lazy, they don't do anything unless it will be really important
This is not the GvH forum from GvHv2b3 times, they've gone very bad

I really hope you're trolling.


Mikk, I really hope you are enough clever to read this image

4
The Ghoul's Forest / Re: Every archievements of GvH
« on: April 27, 2010, 04:27:59 PM »
Quote from: "Geonightman"
@ Cutmanmike
Acheivments Issue Update:

These ones work now scince the update.
DEMOLITION EXPERT
LIGHTNING MASTERY
FIRE MASTERY

These ones stilldon't work.
HERO
UNLOADED
ECO WARRIOR
EAR SPLITTER
MAJOR THREAT
THE REAPER
DINNER FOR TWO
THREE COURSE MEAL
ICE MASTERY
DEADLY GAMBLE
BAND OF CORPSES
ECO WARRIOR
NEXT GEN

The following now doesn't work since the update.
BLIZZARD

Again, using Skulldoom 0.98b and now using GvH V2 B9

INCONSISTENCY!
On the update page you said that switching back to your original beam as the ghost buster it will not increase your ammo, but you still get full ammo from this.


Leave them man, they've become REALLY lazy, they don't do anything unless it will be really important
This is not the GvH forum from GvHv2b3 times, they've gone very bad

5
The Ghoul's Forest / Re: Every archievements of GvH
« on: April 20, 2010, 05:18:07 PM »
Quote from: "CutmanMike"
Choke

(forgot name): Kill two humans with a single blood ball.

Red armaggedon :D I get that one one time

6
The Ghoul's Forest / Re: Ghoul Ideas
« on: April 20, 2010, 05:11:17 PM »
Quote from: "Ivory"
There was a thread for this already.


Yeah, but if YOU want something to be notified, the best way is make an individual topic

7
The Ghoul's Forest / Re: Frostbite and his spam
« on: April 15, 2010, 05:07:46 PM »
Quote from: "Possesed"
Cyborg: Charges up a powerful hitscan beam blast. While he is charging up he emits a loud siren noise and flashes red. When its warmed up (3 Second warm up) He unleashes a powerful hitscan beam which does 80 (or something like that) damage. (cooldown 20 seconds)

I think that this is a good idea, what do we do with campers as a cyborg? We could blast a choke that it's charging his blood ball with this

8
The Ghoul's Forest / Re: GvH27 Boat Map Hotfix
« on: April 15, 2010, 05:03:18 PM »
mmm I could play this map only with a good 3D target (NVidia GeForce 9300)
This problem with this map, is that you have putted too many things outside, all those things, are visible from the upper part of the map, and that gives the lag

with all those things you've maded this gvh map as hard-support as one from Half-life

9
MM8BDM Discussion / Re: Screenshots
« on: April 14, 2010, 05:34:16 PM »
grrr i have to upload that screenshot of the corpse of an imp witha missile beetwen the legs

10
The Ghoul's Forest / Re: GVHv2b8 released!
« on: April 14, 2010, 05:33:30 PM »
once map31 is finished there is no next map, it just begins against!

11
The Ghoul's Forest / Re: Frostbite and his spam
« on: April 12, 2010, 05:48:38 PM »
GOT IT! Hellhounds from psycho fobia http://www.youtube.com/watch?v=6DBJW7H8BGo

mmm, not, that will be in emergency chase... or not? They have a firebreath and a bite attack

12
The Ghoul's Forest / Re: Frostbite and his spam
« on: April 12, 2010, 05:41:58 PM »
alright, now i don't want to do it XDDDD

Lie, I'll try it, i'll search something

13
The Ghoul's Forest / Re: Frostbite and his spam
« on: April 12, 2010, 05:28:40 PM »
But firechow doesn't  :D

14
The Ghoul's Forest / Re: Frostbite and his spam
« on: April 12, 2010, 05:11:18 PM »
Now that we are saying crazy things: Why don't we make frostbite a fire ghoul and turn his breath into an smoke gas breath?  :mrgreen:

Lol, it won't be a bad idea, we changed santa for the engineer, Why don't we do this? XD

15
The Ghoul's Forest / Re: Sugestion
« on: April 07, 2010, 04:43:24 PM »
E1 : Censored

Pages: [1] 2 3 ... 7