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Author Topic: Endless Attack - Roguelike Mission Mode  (Read 902 times)

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May 25, 2021, 05:50:24 PM
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Offline Trillster

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Endless Attack - Roguelike Mission Mode
« on: May 25, 2021, 05:50:24 PM »
Time to see who all remembers the Mission Mode layouts,
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Endless Attack Mission Mode

The name here's pretty self-explanatory. You get segments of various old Mission Mode maps combined with some new segments into a randomized rogue-like inspired game mode that allows you to collect weapons as you progress towards beating every boss. Segments get more difficult with harder enemy types and potential new layouts as your score rises. High scores and fastest times for each segment are recorded, so go for broke with the lives provided for each run. Defeat a boss and everyone gets a free restock of lives to get right back into the action. It's the classic Mission Mode gameplay just with extended replay value and option for mappers to create custom level segment packs and load them alongside the mod for a larger pool of pieces to fight through. Even programmers can get in on the fun with potential for custom bosses and even more weapons to fight for, so it's the ever-expanding Mission Mode experience.

Screenshots
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Credits
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FAQ
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Download Here!

For any inquiries or feedback, you can contact me on Discord at Trillster#2887

May 25, 2021, 05:50:45 PM
Reply #1

Offline Trillster

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Re: Endless Attack - Roguelike Mission Mode
« Reply #1 on: May 25, 2021, 05:50:45 PM »
Endless Attack Addons

To save others the trouble of needing to make separate forum threads, gonna keep track of various addons in this secondary post. These can be a mix of level segment packs, bosses, or even a class mod designed to be ran with the mod for a more fleshed out experience.

Megaman Singleplayer SiN Classes
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Yair Pack
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FTX Pack
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May 28, 2021, 08:10:56 PM
Reply #2

Offline Trillster

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Re: Endless Attack - Roguelike Mission Mode
« Reply #2 on: May 28, 2021, 08:10:56 PM »
Base file, MMSP Classes, and FTX Pack have seen various updates, make sure you're running the most recent versions of each of them.

FAQ has been updated to reflect changes in the base file updates, make sure you're referring to the most recent version of it when making content.