Advanced Search

Author Topic: YOUR ideas for Ghoul and Human classes  (Read 104305 times)

0 Members and 1 Guest are viewing this topic.

November 02, 2009, 09:55:12 PM
Reply #45

Anonymous

  • Guest
Re: YOUR ideas for Ghoul and Human classes
« Reply #45 on: November 02, 2009, 09:55:12 PM »
What is it's name?
Rogue/Thief

What is it's story?
Uhh, he believes great treasure can be plundered from creepy/abandoned places?

What does it look like? (feel free to post sprites/images)
Corvus from Heretic? Maybe edited to weild a dagger.

How does it play? (physics, abilities)
Stealth based gameplay. Weak body, however agile. Should be rendered translucent if the thief is going slowly enough (or stands still) (done via the velx/vely/momx/momy expressions in decorate?)

What are it's weapons?
Dagger(s). Primary attack is melee(quick slashes, stabs), secondary attack throws a dagger? (The daggers could be poisoned, so any hit enemies will suffer further damage over time)
(optionally) Blackjack. Stuns enemies for a short while on hit. (might also deal some minor damage)

Why does it belong on GVH?
Because the human team has no stealth based class, while the ghouls already have one.

Thats it, basically. I could extend it with any information or tell how i imagined the features to work. (as I'm a modder myself)

November 03, 2009, 08:07:24 PM
Reply #46

Offline Mati

  • Standard Member
  • Date Registered: August 18, 2009, 04:16:51 PM

    • View Profile
Re: YOUR ideas for Ghoul and Human classes
« Reply #46 on: November 03, 2009, 08:07:24 PM »
omfg it's Dancso... everyone HIDE!

November 18, 2009, 01:10:04 AM
Reply #47

Offline White

  • Standard Member
  • Date Registered: August 15, 2009, 12:31:46 AM

    • View Profile
    • http://cybruiserdomain.freeforums.org/index.php
Re: YOUR ideas for Ghoul and Human classes
« Reply #47 on: November 18, 2009, 01:10:04 AM »
What is it's name?

The Paladin [Diablo II Variant.]

What is it's story?

WARNING : I Wouldn't spoiler' it if it wasn't so fucking long. Beware.

(click to show/hide)

What does it look like? (feel free to post sprites/images)


(The Man deserves a Woman for his work. No offense to the females that play, of course! O_O)

How does it play? (physics, abilities)

Like the Original Paladin. He won't carry all skills that were set out to play by in Diablo II (:Lord of Destruction), but Jesus Christ I'm packing heat for this one. He uses a few of his auras, some of his natural skills, even Fist of the Heavens! And his Crossbow was just an add-on idea.

What are it's weapons?

Sword, capable of controlling his skills and auras. The abilities to charge into the fray, leap with immeasurable strength, and cease the field of time (aka move so fast, yet have clear view of your movement). Cast Aura's, aka fields of light and source of the gods which grant separate abilities. List as follows :
(click to show/hide)

Crossbow, capable of imbuing the power of heaven into it to cast bolts of pure light.

Spell Book, can change spells and smite evil with swift abilities. Has a one-shot skill that will nuke a ghoul instantly. Don't miss! Casts holy bolts, mystical ethereal hammers, and bless him with resistances that are amazingly indestructible (invulnerable for 5 seconds. RUN LIKE HELL! [You, And the Ghoul. Cause you know that player won't be happy with ya...] ).

Why does it belong on GVH?

Holy powers of the world were not enough. Marine isn't dedicated to smiting evil, Hunter does it for fame and women (lol whore hog) and the Cyborg does it for revenge. The Ghost Buster... well... he was appearantly "called in". The Paladin seems to be the one devoted to smiting all evil with no mercy, unless given reason.

Note : This class is already being made by me, but since it won't necessarily be "OFFICIAL" to some of you, I'm leaving it here as a book-mark :)

Hate to Advertise, but...

GvH : HC is where this pretty puppy is getting revealed. I'm... sorry if this really seems like a show-boat post. Can you two Forgive me? :'( [Wartorn, Cutmanmike]

November 18, 2009, 10:09:05 AM
Reply #48

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: YOUR ideas for Ghoul and Human classes
« Reply #48 on: November 18, 2009, 10:09:05 AM »
Quote from: "White"
Hunter does it for fame and women (lol whore hog)

Woah, is that the impression people get? It should be because he wants to prove his worth among beasts and men (I guess). :P

November 18, 2009, 11:15:31 AM
Reply #49

Offline Lighting

  • Standard Member
  • Date Registered: October 15, 2009, 03:51:17 PM

    • View Profile
    • http://ffcolosseum.foros.ws
Re: YOUR ideas for Ghoul and Human classes
« Reply #49 on: November 18, 2009, 11:15:31 AM »
HEY! I HAVE THE SPRITES OF THAT KNIGHT! HIS SPRITES, HIS WEAPON SPRITES, AND HIS CONFIGURATION!
Do you want them?

November 18, 2009, 12:04:19 PM
Reply #50

Offline White

  • Standard Member
  • Date Registered: August 15, 2009, 12:31:46 AM

    • View Profile
    • http://cybruiserdomain.freeforums.org/index.php
Re: YOUR ideas for Ghoul and Human classes
« Reply #50 on: November 18, 2009, 12:04:19 PM »
Quote from: "Lighting"
HEY! I HAVE THE SPRITES OF THAT KNIGHT! HIS SPRITES, HIS WEAPON SPRITES, AND HIS CONFIGURATION!
Do you want them?

NTY I have my own.

@ Cutman : Maybe not, but it's the impression I get. GG Fame, hero, wealth...

...women. <3

Admit it, you'd think that would be a good add-on to his story :P

Otherwise... Gg again.

November 18, 2009, 12:52:12 PM
Reply #51

Offline dark-slayer-201

  • Standard Member
  • Date Registered: September 22, 2009, 08:47:03 AM

    • View Profile
Re: YOUR ideas for Ghoul and Human classes
« Reply #51 on: November 18, 2009, 12:52:12 PM »
Quote from: "Lighting"
HEY! I HAVE THE SPRITES OF THAT KNIGHT! HIS SPRITES, HIS WEAPON SPRITES, AND HIS CONFIGURATION!
Do you want them?
I wouldn't mind seeing them.

November 18, 2009, 04:24:08 PM
Reply #52

Offline Lighting

  • Standard Member
  • Date Registered: October 15, 2009, 03:51:17 PM

    • View Profile
    • http://ffcolosseum.foros.ws
Re: YOUR ideas for Ghoul and Human classes
« Reply #52 on: November 18, 2009, 04:24:08 PM »
http://www.4shared.com/file/154713427/e ... night.html

Here you are, they were used in the GVHNEW!.wad

November 21, 2009, 05:15:59 PM
Reply #53

Offline Zocker

  • Standard Member
  • Date Registered: November 09, 2009, 07:30:26 PM

    • View Profile
Re: YOUR ideas for Ghoul and Human classes
« Reply #53 on: November 21, 2009, 05:15:59 PM »
Duke Nukem of course.

Story:
After kickassing every damn mutant on earth the duke wanted to make some holidays in Transylvania, there he got attacked by several Ghouls.
After killing them it became his new hobby.

Weapons:
Desert Eagle: Like the marines dual pistols, but with more damage and less fast.

Mini-Gun: In the normal mode it needs a bit time to charge and will fire weak shots with a high rate of fire.
In the alt mode, it does not need to charge but has a lower rof.

Pipe Bomb: Like the Ghostbusters Ghost Traps, but immediately damage.

RPG: Fires strong, but slow rockets.

RPG and Pipe Bombs have the same ammo, but RPG needs 2 ammo.

November 22, 2009, 11:21:19 PM
Reply #54

Offline White

  • Standard Member
  • Date Registered: August 15, 2009, 12:31:46 AM

    • View Profile
    • http://cybruiserdomain.freeforums.org/index.php
Re: YOUR ideas for Ghoul and Human classes
« Reply #54 on: November 22, 2009, 11:21:19 PM »
Quote from: "Zocker"
Duke Nukem of course.

Story:
After kickassing every damn mutant on earth the duke wanted to make some holidays in Transylvania, there he got attacked by several Ghouls.
After killing them it became his new hobby.

Weapons:
Desert Eagle: Like the marines dual pistols, but with more damage and less fast.

Mini-Gun: In the normal mode it needs a bit time to charge and will fire weak shots with a high rate of fire.
In the alt mode, it does not need to charge but has a lower rof.

Pipe Bomb: Like the Ghostbusters Ghost Traps, but immediately damage.

RPG: Fires strong, but slow rockets.

RPG and Pipe Bombs have the same ammo, but RPG needs 2 ammo.

Class is already coming up, but good idea.

December 13, 2009, 12:59:18 AM
Reply #55

Anonymous

  • Guest
Re: YOUR ideas for Ghoul and Human classes
« Reply #55 on: December 13, 2009, 12:59:18 AM »
Human - Mercenary:
(click to show/hide)

Human - Sniper:
(click to show/hide)

December 13, 2009, 08:08:08 AM
Reply #56

Offline Frits

  • Standard Member
  • Date Registered: October 01, 2009, 02:21:34 PM

    • View Profile
Re: YOUR ideas for Ghoul and Human classes
« Reply #56 on: December 13, 2009, 08:08:08 AM »
I like the sniper!

December 13, 2009, 08:11:38 AM
Reply #57

Offline dark-slayer-201

  • Standard Member
  • Date Registered: September 22, 2009, 08:47:03 AM

    • View Profile
Re: YOUR ideas for Ghoul and Human classes
« Reply #57 on: December 13, 2009, 08:11:38 AM »
will be hard to use with high ping

December 13, 2009, 02:04:01 PM
Reply #58

Offline Free Hugs!

  • Standard Member
  • Date Registered: December 06, 2009, 03:36:09 PM

    • View Profile
Re: YOUR ideas for Ghoul and Human classes
« Reply #58 on: December 13, 2009, 02:04:01 PM »
So long as the sniper can throw jars of urine and has a rivalry with the Creeper, I'm fine.  I better go take part in the Santa vs Marine update.

Wait, something's not right here.

December 13, 2009, 06:24:58 PM
Reply #59

Offline Frits

  • Standard Member
  • Date Registered: October 01, 2009, 02:21:34 PM

    • View Profile
Re: YOUR ideas for Ghoul and Human classes
« Reply #59 on: December 13, 2009, 06:24:58 PM »
Quote from: "Free Hugs!"
So long as the sniper can throw jars of urine and has a rivalry with the Creeper, I'm fine.  I better go take part in the Santa vs Marine update.

Wait, something's not right here.

jaraaaaaaaateee!