Gaming > The Ghoul's Forest

The Ghoul's Forest - What is it?

<< < (7/8) > >>

CarThief:
GVH, Ghouls forest 1 to 3, and many, many other non MM8BDM wads/pk3's/mods require doom2 to play. Doom2.wad is the most commonly used iwad for Skulltag (though it supports others, including custom ones like MM8BDM's iwad-ish file). Dont expect to run any other mods without an appropiate iwad. Mind you in case you ask where to get it its unfortunately illegal, though if you happen to have an old Doom CD around or something its all fine to get it from there.

I do believe there is something called freedoom that can be used as an iwad to replace doom, though it will probaly not give the desired looks and doesnt really represent doom, still, assuming its legal naming it doom2.wad and starting up a mod should work. Just dont be suprised at an map's seemingly akward texture choice, i assume.

Ivory:
To be more exact. GvH uses resources from Doom2. As does a majority of wads and mods. Also, MM8BDM didn't even exist when GvH was made.

FCx:
Is possible to update Ghoul's Forest download link???

CarThief:
I could probaly edit the first post but no idea if he wants me to, but i will post some links i found on wadhost. I havent checked them though, if they are the GF series 1 to 3.

http://wadhost.fathax.com/files/ghoul.zip
http://wadhost.fathax.com/files/ghoul2.zip
http://wadhost.fathax.com/files/ghoul3.zip

Do wish Cutman would bring back some of the GVH pages like classes backstories and information and of course various addons and download links, but who knows...

Rui:
Hmm... This looks fun. 0:


If I have the balls to play Amnesia: The Dark Descent, then this shouldn't be so bad.  :mrgreen:

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version