Advanced Search

Author Topic: MM8BDM v4 Public Thread - TRAILER!  (Read 219899 times)

0 Members and 1 Guest are viewing this topic.

September 11, 2013, 05:56:30 PM
Reply #165

Offline -FiniteZero-

  • Standard Member

  • I'm somwhere.
  • Date Registered: March 06, 2011, 04:34:30 PM

    • View Profile
    • http://s4.zetaboards.com/Mega_Storm/index/
Re: MM8BDM v4 Public Thread
« Reply #165 on: September 11, 2013, 05:56:30 PM »
I definitely like the look of the stage. It really does differentiate itself from Clown Man's stage!

September 11, 2013, 06:29:20 PM
Reply #166

Offline Hallan Parva

  • MM8BDM MM8 Contributor

  • drifting absently across an endless sea
  • *
  • Date Registered: September 23, 2010, 10:32:40 PM

    • View Profile
don't make me post a topic for it
« Reply #166 on: September 11, 2013, 06:29:20 PM »
where's my Bass weapon colours

September 11, 2013, 07:33:43 PM
Reply #167

Offline beta

  • Standard Member
  • Date Registered: July 21, 2013, 07:14:28 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #167 on: September 11, 2013, 07:33:43 PM »
Interesting.

September 11, 2013, 07:37:49 PM
Reply #168

Offline ice

  • MM8BDM Extender
  • ***
  • Date Registered: October 05, 2010, 05:09:31 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #168 on: September 11, 2013, 07:37:49 PM »
*pops around corner* Raggae O_O my body is ready

September 11, 2013, 08:22:16 PM
Reply #169

Offline tsukiyomaru0

  • MM8BDM Extender
  • *
  • Date Registered: November 07, 2010, 05:01:56 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #169 on: September 11, 2013, 08:22:16 PM »
Quote from: "ice"
*pops around corner* Raggae O_O my body is ready
YOUR BODY IS REGGAE! :D

September 11, 2013, 08:23:13 PM
Reply #170

Offline Beed28

  • MM8BDM Extender

  • Putting the 'bounce' into your world.
  • ***
  • Date Registered: June 20, 2011, 08:07:58 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #170 on: September 11, 2013, 08:23:13 PM »
That screenshot is terrible. Clown Man is supposed to be there, not Top Man! :p

I wonder if that Magic Man is the same skin Copy used in CSCC...

September 11, 2013, 08:37:59 PM
Reply #171

Offline Balrog

  • Standard Member
  • Date Registered: February 08, 2011, 07:41:17 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #171 on: September 11, 2013, 08:37:59 PM »
Oh wow Reggae is back. Does he summon friendly monsters like he did before? Also, you might want to call the item "Reggae Question" to emphasize the randomness of the thing, and because that's exactly the kind of name you'd expect from a Mega Man game after it's been run through Google Translate localization.

September 11, 2013, 08:58:05 PM
Reply #172

Offline Messatsu

  • MM8BDM Extender

  • ....
  • *****
  • Date Registered: November 10, 2010, 04:06:39 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #172 on: September 11, 2013, 08:58:05 PM »
Ah, but you're assuming it's random.  Is it random? Is it not? Who knows, it's MAGIC!

September 11, 2013, 09:05:27 PM
Reply #173

Offline Beed28

  • MM8BDM Extender

  • Putting the 'bounce' into your world.
  • ***
  • Date Registered: June 20, 2011, 08:07:58 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #173 on: September 11, 2013, 09:05:27 PM »
I'm totally calling for it. One of the things Reggae will do is Jelly World.

September 11, 2013, 09:06:37 PM
Reply #174

Offline MusashiAA

  • MM8BDM Contributor

  • Byeah
  • *****
  • Date Registered: February 16, 2010, 04:44:54 AM

    • View Profile
    • My Covers on YouTube
Re: MM8BDM v4 Public Thread
« Reply #174 on: September 11, 2013, 09:06:37 PM »
Quote from: "Messatsu"
Is it random? Is it not? Who knows, it's MAGIC!

I don't believe in magic, I believe in "it's stage-dependant"





gic

September 11, 2013, 09:28:22 PM
Reply #175

Offline The_Broker

  • Global Moderator

  • May the reunion begin soon!
  • ****
  • Date Registered: October 04, 2010, 07:40:06 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #175 on: September 11, 2013, 09:28:22 PM »
Oh boy! I never was around when Reggae was in the game and now so many new (and returning old things) to look forward to in this upcoming update!

And it's nice to see how the botchats look in-game.

September 11, 2013, 09:50:07 PM
Reply #176

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: MM8BDM v4 Public Thread
« Reply #176 on: September 11, 2013, 09:50:07 PM »
Only remains of Reggae's code was ever in the official builds. Reggae himself has never appeared functional in a final MM8BDM build but the idea behind it was he would appear and a random effect would occur. One of them was a ring of atomic fires. I took it out because I didn't want the game to end up just being an RNG fest like smash bros brawl. Reggae's role in the game has been completely changed. :)

September 11, 2013, 10:14:22 PM
Reply #177

Offline The_Broker

  • Global Moderator

  • May the reunion begin soon!
  • ****
  • Date Registered: October 04, 2010, 07:40:06 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #177 on: September 11, 2013, 10:14:22 PM »
Quote from: "CutmanMike"
Only remains of Reggae's code was ever in the official builds. Reggae himself has never appeared functional in a final MM8BDM build but the idea behind it was he would appear and a random effect would occur.

Ah, I see. Well, it's nice that he's being brought back.

Quote from: "CutmanMike"
One of them was a ring of atomic fires. I took it out because I didn't want the game to end up just being an RNG fest like smash bros brawl. Reggae's role in the game has been completely changed. :)

Well, at least in SSB, you could go the "NO ITEMS, FOX ONLY, FINAL DESTINATION." route. Here, that couldn't have happened, so it's a good thing to eliminate a bit of uncontrollable randomness.

September 11, 2013, 10:25:28 PM
Reply #178

Offline Kapus

  • MM8BDM Extender

  • Master of Hiccup
  • *********
  • Date Registered: November 22, 2010, 06:40:07 AM

    • View Profile
    • My art
Re: MM8BDM v4 Public Thread
« Reply #178 on: September 11, 2013, 10:25:28 PM »
Quote from: "The_Broker"
Here, that couldn't have happened,
Dunno, people have removed items from duel that they deemed unfair.

September 11, 2013, 11:21:36 PM
Reply #179

Offline The_Broker

  • Global Moderator

  • May the reunion begin soon!
  • ****
  • Date Registered: October 04, 2010, 07:40:06 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #179 on: September 11, 2013, 11:21:36 PM »
Quote from: "Kapus"
Quote from: "The_Broker"
Here, that couldn't have happened,
Dunno, people have removed items from duel that they deemed unfair.

Doesn't removing items from a map require all players who wish to play without those items to download an edited version of a map? Seems like a rather cumbersome option.