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Messages - Korby

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Events / Re: Cutstuff Mapping Jam 7: Jamomma
« on: March 15, 2022, 02:35:41 AM »
Big thanks to Pegg and Nemu's help making my map come to fruition. It probably wouldn't be in the initial release if it weren't for them.

Good maps everyone, it's crazy how high of a turnout percentage this one had!

MM8BDM Discussion / Re: Trophy Criteria?
« on: February 01, 2022, 10:24:42 AM »
Most of them simply require clearing chapters. You get one from the base game (1-6) and then one for every chapter afterwards.

The others are listed as follows in the spoiler:
(click to show/hide)

I'm assuming you know that you can refill your Drive Gauge by leaving to the World Map and reentering while you still have gauge ticking down.

For Wisdom, you wanna go into Timeless River and just nuke everything in Mickey's House. Depending on your drive levels after doing that, either leave and re-enter through the palace door to refill your gauge OR restore your mana at the save point and do another room. Rinse and repeat.

Master you can grind in the Mysterious Tower at Twilight Town. You need to use Drive Converter abilities, like on the Pooh keyblade, and head up to the Moon Chamber in the tower. A bunch of Gamblers are in there, and you can just play their game repeatedly to get an absolutely ridiculous amount of orbs for level ups.

Lastly, Final can be grinded naturally at The World That Never Was. There's a savepoint in Proof of Existence, so start there and head to Naught's Skyway. There's a landing after going down two slopes from the top, and a BUNCH of Nobodies spawn there. You can just farm those until your bar gets low.

It'll save you a bit of time but I wouldn't really describe them as "quickly" lol it's still gonna take a few hours to max 'em all out.

Events / Re: Cutstuff Mapping Jam 7: Jamomma
« on: October 25, 2021, 07:10:33 PM »
Once again, you can expect me to hop on in.

Excited for the turnout!

MM8BDM Discussion / Re: Running MM8BDM on a Windows 98 Machine
« on: August 16, 2021, 03:16:29 AM »
I adore that you specifically used a Gateway 2000. This is really cool.

MM8BDM Discussion / Re: [Unofficial] MM8BDM Discord Server
« on: July 11, 2021, 08:52:39 AM »
I imagine you already know this considering I've seen you in the server, but the current owner is Kaze and yes, it is.

MM8BDM Discussion / Re: Missing weapons?
« on: February 10, 2021, 11:39:08 AM »
You are missing Spark Chaser, Sakugarne, and Mega Ball.
The first two are acquired in the last level of the game, and Mega Ball is found in the same way as Sakugarne.
Unlock Methods:
(click to show/hide)

Bugs/Suggestions / Re: [Bug?]Desktop Unavailability After Long Play Time
« on: January 29, 2021, 09:03:23 PM »
I think it's an issue with Zandropnum, this is something I've run into.

You can fix it by opening the console or the menu and then right clicking somewhere outside the game's window.

Cutstuff Discussion and Feedback / Re: Need help with my images
« on: January 29, 2021, 08:55:26 PM »
Sorry for the late reply, but yes.

Cutstuff Discussion and Feedback / Re: Need help with my images
« on: August 21, 2020, 10:30:28 AM »
Try using direct links from a website like Imgur. On my end, I don't have access to that file, so I wouldn't be able to see it even if the embed worked.

Here's text locations for all the ones you're missing.
Ultimately, I'm not really surprised these ones were missed. Some of them are really, really tough!
(click to show/hide)

Make sure to add deathmatch starts to your map.

MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: June 25, 2020, 10:30:09 PM »
The current roadmap is to cover MM11 content in v8, after MMV content is completed in v7.

Help & Editing / Re: MM8BDM Textures as images
« on: June 14, 2020, 01:40:33 AM »
Using SLADE3 or whatever your preferred WAD editor of choice is, open MM8BDM-v5d.pk3, open one of the maps inside, and all the map's textures will be in that file. You can then select whichever ones you want to grab and Export them to a folder.

Help & Editing / Re: 2ND PERSON Chasecam
« on: June 04, 2020, 02:50:24 PM »
There is not presently a way to look at yourself in the face without using a mirror or the perspective of another player.
In the training mode, you can press "F12" by default to change your camera's viewpoint. It'll make you see through Sniper Joe's eyes.

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