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Author Topic: [TUTORIAL] Getting started with Doom Builder 2 (making maps)  (Read 125419 times)

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October 18, 2010, 05:44:46 AM
Reply #45

Offline OrangeMario

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #45 on: October 18, 2010, 05:44:46 AM »
Thanks for the tutorial, I didn't know i was suppost to use "skulltag hexen format" the whole time! now i can get back to finnishing up my oilman map.  :mrgreen:

October 18, 2010, 07:44:30 PM
Reply #46

Offline Mega_Luigi

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #46 on: October 18, 2010, 07:44:30 PM »
edit: never mind found out how

October 19, 2010, 09:12:08 PM
Reply #47

Offline Hallan Parva

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #47 on: October 19, 2010, 09:12:08 PM »
Really dumb question.

I was wondering if Doom Builder 2 was portable; that is, it doesn't require any device drivers or anything to run.

Deathmatch is portable, I run it off my flash drive all the time!

I got DB2 to work, but I just need to know if it's possible to use it on a different computer or off a flash drive. If not, that's fine, but I won't be able to map as much as I would like.

Thanks in advance.

October 19, 2010, 09:20:10 PM
Reply #48

Offline CutmanMike

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #48 on: October 19, 2010, 09:20:10 PM »
I can't remember if it requires any extra dlls or windows updates. I shouldn't think so though.

October 21, 2010, 01:01:11 AM
Reply #49

Offline squidgy617

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #49 on: October 21, 2010, 01:01:11 AM »
I have a problem. When I load my .wad in Doom Builder, it says something like "Here are the maps found in the wad. Please choose the correct map" and it gives me only one option: whatever file I added to the .wad last. Its really annoying because when I load it, it makes it so it counts as my .wad has nothing but maps in it. I don't know what the problem is.

October 21, 2010, 06:19:49 PM
Reply #50

Offline MD-2a03

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #50 on: October 21, 2010, 06:19:49 PM »
Not sure if I should ask this here or make a new thread but how would I go about creating a new "thing"? Like a decoration that just sits in place and is static/animated?

October 22, 2010, 05:58:33 PM
Reply #51

Offline TERRORsphere

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #51 on: October 22, 2010, 05:58:33 PM »
Do you mean "decorate"?

That's just custom objects Cutmanmike made for MM8BDM.

October 22, 2010, 06:16:00 PM
Reply #52

Offline MD-2a03

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #52 on: October 22, 2010, 06:16:00 PM »
Yeah, how would I go about making a new object for a map? Custom content I mean. There's a couple things I want to add for a custom map I'm working on and I'm not sure how one would go about it. Any tutorials anyone could forward me to?

October 23, 2010, 03:33:27 AM
Reply #53

Offline Korby

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #53 on: October 23, 2010, 03:33:27 AM »
He means stuff like Gyro Man's pillars, yashichis, etc.
He wants 'em dense too.

October 23, 2010, 03:37:10 PM
Reply #54

Offline MD-2a03

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #54 on: October 23, 2010, 03:37:10 PM »
Or like the Snake head in Snakemans stage. It's just a static prop with sprites for all sides. I want to make something like that. I have all the sprites, I just can't figure out how I'd go about doing it.

October 23, 2010, 03:44:48 PM
Reply #55

Offline Mr. X

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #55 on: October 23, 2010, 03:44:48 PM »
I'd love to know too, it would help make MM9 and MM10 stages nicer.

October 23, 2010, 11:09:55 PM
Reply #56

Offline TERRORsphere

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #56 on: October 23, 2010, 11:09:55 PM »
http://zdoom.org/wiki/Sprite
http://zdoom.org/wiki/DECORATE
http://cutstuff.net/blog/?page_id=1003
http://slumped.mancubus.net/


Read/download all of these. Don't go "TL;DR". If you read it. You'll easily be able to make custom "things".

October 23, 2010, 11:20:29 PM
Reply #57

Offline CutmanMike

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #57 on: October 23, 2010, 11:20:29 PM »
3rd link is not mandatory  :p

October 23, 2010, 11:22:18 PM
Reply #58

Offline Ivory

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #58 on: October 23, 2010, 11:22:18 PM »
Don't be so modest. I don't use decorate without having Decorate Assistant. It just makes life so much easier when I don't need to memorize a bunch of keywords!

October 24, 2010, 03:55:41 PM
Reply #59

Offline CutmanMike

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Re: [TUTORIAL] Getting started with Doom Builder 2 (making maps)
« Reply #59 on: October 24, 2010, 03:55:41 PM »
I never knew so many used it. I never use it! It really needs updating too but it's a lot of grunt work   ;)