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MM8BDM Discussion / Re: Busting all Yashichi in MM8BDM (V6A)
« on: October 28, 2020, 11:23:22 AM »
Don't forget the new MM3 Wily map.
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Also, is the Lab's nighttime setting in the V6 trailer (seen in the "something is coming" scene with Galaxy Man and Roll) a new addition to the Light Lab scenery rotation (much like how V5 added an autumn setting), or was it made just for the trailer (like the King rally scene in the V4 trailer and the Wily confrontation scene in the V5A trailer)?Could be the intro cutscene to the MMV chapter.
By the way, I wonder what Saturn's stage will be like, since Gravity Man already has the light/heavy gravity gimmick (as opposed to the gravity flipping from the actual MM5).I'm guessing it's just going to work the same, but based on location instead of switching on a timer.
Just wondering, but are you guys still developing v6? If so, when could we expect a release?There was an update 2 weeks ago. Of course they're still working on it.
Well, Freeman posted this on April Fool's Day:Honestly I think it looks too elaborate to be part of the Quint battle.
For all we know, this could be the new Phase 3 of the secret Quint battle.
Alrighty then, as V6 will be finished, this game is next for V7!Well, there's still Mega Man 11, we don't know where that will fit yet.
So, how do I do it, outside of a classes mod?There is no 2nd person chasecam. Like FTX6004 said, this was simply the result of Dynamo Man not having a back sprite when he's healing. If you look at the video, you can see that the camera perspective doesn't change.
Has development been delayed due to quarantine?To my knowledge none of the devs ever meet in person. So I guess not.