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Author Topic: MM8BDM Screenshots  (Read 1306442 times)

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November 14, 2014, 12:11:14 PM
Reply #6645

Offline Rozark

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Re: MM8BDM Screenshots
« Reply #6645 on: November 14, 2014, 12:11:14 PM »
The map names are merely a coincidence and not planned. Caustic Caverns is another example of this, as at the time I had no idea such a place existed in Borderlands 2 despite me owning the game and not yet reaching that point. Hydrocity was still planned.

That does remind me though, I'm changing the music in Temporal Tower so that it fits closer to my original idea.

Quick reminder that this is a remake of an existing map/idea and not a new concept that's being thrown into the second expansion.

November 15, 2014, 10:13:05 AM
Reply #6646

Offline DMGUYDZ64

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Re: MM8BDM Screenshots
« Reply #6646 on: November 15, 2014, 10:13:05 AM »
Preview of my Unfinished Shademan's Castle map ...
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November 30, 2014, 12:41:32 AM
Reply #6647

Offline Hilman170499

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Re: MM8BDM Screenshots
« Reply #6647 on: November 30, 2014, 12:41:32 AM »
So I took this during the match between the Fist and the Dans. It's not much but it's there.

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EDIT: Also, I've been at the TLMS server, and then these:
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December 13, 2014, 10:44:42 PM
Reply #6648

Offline IamaMedalHunter

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Re: MM8BDM Screenshots
« Reply #6648 on: December 13, 2014, 10:44:42 PM »
A totally standard family photo. Don't they look happy together ?
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December 30, 2014, 05:07:46 AM
Reply #6649

Knux

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Re: MM8BDM Screenshots
« Reply #6649 on: December 30, 2014, 05:07:46 AM »
I give to you: Ice Man SP Blunders!

Take #1:
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Take #2:
I thought it would be a great idea to take advantage of that (those?) silly accident(s?) to make Pengs do stuff other than just flying forward.
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This has been awkwardiness with Knuxman.  :ugeek:

Incidentally, this map is now complete and these screenshots are outdated.

December 31, 2014, 03:52:46 AM
Reply #6650

Offline LlamaHombre

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Re: MM8BDM Screenshots
« Reply #6650 on: December 31, 2014, 03:52:46 AM »
FTM 2 Map Completed.

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December 31, 2014, 05:14:47 AM
Reply #6651

Offline fortegigasgospel

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Re: MM8BDM Screenshots
« Reply #6651 on: December 31, 2014, 05:14:47 AM »
My FTM2 Map is done as well, normally I'd keep anonymous about my map, but with it not needing to be done for another couple of weeks, I think I'll just go out and reveal it myself this time.
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January 01, 2015, 04:33:34 AM
Reply #6652

Offline Duora Super Gyro

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Re: MM8BDM Screenshots
« Reply #6652 on: January 01, 2015, 04:33:34 AM »
Quote from: "LlamaHombre"
FTM 2 Map Completed.

(click to show/hide)

Bruh... That looks amazing :0
Can I use those textures some time in the future, I was thinking of doing a map based on cave story a while back, but had trouble finding textures.

January 04, 2015, 11:17:42 PM
Reply #6653

Offline Zero1000

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Re: MM8BDM Screenshots
« Reply #6653 on: January 04, 2015, 11:17:42 PM »
So, i have many screenshots, and a conclusion for them.

Like someone said, i think 1 or 2 pages before, bots try to copy us.
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But we are able to make this: (i took this on a roboenza justified classes server)
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Here's what happens when you use crystal eye with sv_fastweapons at a high number (in this case, 4)
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Have you wondered how LMS would be if you had 50 lives and were on instagib with other 7 players and had to win twice? Well, it's horrible! Here's what i done with that conditions on oil man stage. This was made on offline skirmish with 7 bots and me with skills at 3.

First results
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Final results
I couldn't take a screenshot in time, so here's the result screen. My remainig lives were 9, if i'm correct.
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Conclusion:
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January 05, 2015, 02:18:42 AM
Reply #6654

Offline OrangeMikey

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Re: MM8BDM Screenshots
« Reply #6654 on: January 05, 2015, 02:18:42 AM »
PK Starstorm!




Prince Poo decided it was a perfect day to play around with his powers. A friend of his invited him over to Starman's to wreak havoc.

January 06, 2015, 09:06:54 PM
Reply #6655

Knux

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Re: MM8BDM Screenshots
« Reply #6655 on: January 06, 2015, 09:06:54 PM »
KD somehow got up into that overhanging pipe the other day, causing DM to turn into... TDM!?
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We need an actual TDM server so we can shoot KD off that pipe. :ugeek:

EDIT: I don't think I ever posted a screenshot of Flood Man's map from Megaman Time Tangent, so here you go.
(click to show/hide)

January 08, 2015, 02:42:20 AM
Reply #6656

Offline Megaman94

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Re: MM8BDM Screenshots
« Reply #6656 on: January 08, 2015, 02:42:20 AM »
I found a Romper in the room that is being worked on for the MM9 Robot Masters


January 13, 2015, 04:51:31 PM
Reply #6657

Offline Beed28

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Re: MM8BDM Screenshots
« Reply #6657 on: January 13, 2015, 04:51:31 PM »
These screenshots are nothing unusual.
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Nothing unusual at all.

January 13, 2015, 09:02:03 PM
Reply #6658

Offline MasterXman

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Having no bars and being the default color gave it away
« Reply #6658 on: January 13, 2015, 09:02:03 PM »
For some reason I have the feeling that you're recreating Mega Man's Moveset from Super Smash Bros 4.

January 14, 2015, 08:44:27 AM
Reply #6659

Offline Hallan Parva

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in which HSH looks nothing like his original coloration
« Reply #6659 on: January 14, 2015, 08:44:27 AM »
hey I can be vague too

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