Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Super Bondman 64

Pages: [1] 2 3 ... 10
1
W.I.P Forum / Re: [EXPANSION] Kirby's Adventure
« on: January 03, 2013, 09:31:02 PM »
Sounds great guys!
I got your PM, FTX, and Twizzy looks great, Player 1!  I'll mark those on the main page soon.
Paragonx9, most anything you want to take a stab at on the front page should be good, as long as it isn't taken.  There are a couple of things that are done or in-progress that aren't on there yet, but I'll try to update the main page once I get the chance.  There are tutorials and templates for how to make stuff in the Tutorials subforum, too.
Thanks again for your help, Game&Watcher!  Looking forward to it.

2
W.I.P Forum / Re: [EXPANSION] Kirby's Adventure
« on: November 26, 2012, 05:55:38 AM »
I'll be pretty busy with finals and such for the next few weeks, but if I get the chance, I can try to do some walking sprites to get you started, Kage-- I definitely think that he should walk, since he has legs, but I also think that something more lively would be better, even though it is a bit harder to do.  I think you're right about the perspective thing, though; any way that you decide to do it is fine with me, as long as it looks natural.  Thanks for keeping things going!

[EDIT: Actually, after thinking about it a bit, I think some form of floating might be okay, too, since he's supposed to be the moon anyway.  What do you think?  As long as it looks natural, it would probably be all right.]

Also, I'd definitely appreciate anything you'd like to do, PeanutTechno!  If it helps, I can send over DarkAura's Kracko Jr. skin, so that you can borrow the eye from it.  That way would be the most consistent, I guess.  Thanks!

3
W.I.P Forum / Re: [EXPANSION] Kirby's Adventure
« on: November 16, 2012, 03:33:15 AM »
Poppy Bros Sr. is looking pretty good-- I'll take a closer look at him when I get the chance!  Sorry to have been away for so long!

Mr. Bright looks pretty nice, too!  Rocking that white outline :p
I think that he really could use a less shuffly walk, though, if possible.  The front and back angles look a little funny, too-- maybe too wide?  Here are some 3D-ish images I found around on the internet, if that's any help.

(click to show/hide)

Alternately, you could just use that animation technique where a character is always from the side, so that you see the crescent moon shape from each angle, while the face and limbs kind of slide around.  Homestar Runner is the first example of this that comes to mind, but I'm sure I've seen that in other cartoons, too.

4
W.I.P Forum / Re: [EXPANSION] Kirby's Adventure
« on: October 31, 2012, 11:54:40 PM »
I totally agree.  I really don't think that we need that many skins-- it's just that now that we have over half of them, it doesn't seem like there would be any logical way to have the rest be missing (like, only half of the mid-bosses or something).  I definitely think that a focus on maps/weapons would be more healthy at this point, but skin progress is also still awesome.

I wish I just had, like, a month's worth of time/motivation to just plow through everything left and release it  :p

Also secret apple skin bwahahahaha

5
Projects & Creative / LOL Song of Time
« on: October 31, 2012, 11:48:21 PM »
Quote from: "MusashiAA"
So, about the Ghost of Protoman skin...I guess Bondman's taking the credit 'cause he made the whole skin, right?
I gresh so... But mad props to you for the original design!  Still super awesome!  :cool:

Also, I'm pretty pumped to play this once it's out.

6
W.I.P Forum / Re: [EXPANSION] Kirby's Adventure
« on: October 26, 2012, 02:00:36 AM »
Thanks for the encouragement, Chaos Fantazy!  I hope we can get this done sometime in the near-ish future.  I've just been strapped for time for a while now, 'cause school.  If it helps anything, I think I still have Poppy Bros. Jr's sprites here, for reference.  I used flesh color, 'cause it seemed more natural.  (Also I think it's a slightly old version maybe.)

(click to show/hide)

Also, sorry about that Llama and Ice; I'll update the OP once I get the chance.  Let me know if there's any way I can help out!

7
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: October 24, 2012, 11:51:01 PM »
Someone should just make a separate Rush Jet game mode mod guyz

But seriously, I agree with Mr. X and Ivory that not everything needs to be in the core, especially if it's gimmicky, or throws of the pacing of the game.  I think the MM8 team is probly level-headed enough to know what they're doing.

8
W.I.P Forum / Re: [EXPANSION] Kirby's Adventure
« on: October 24, 2012, 11:34:21 PM »
Originally, I was planning to make Kirby HUDs, but on reflection, I think that Megaman-styled HUDs would be best, since these are weapons, not classes. :geek:

Also, I agree that keeping the sword makes the most sense/is the coolest.  In answer to your observation, I think that Yellow Devil was gonna make Meta Knight at one point, but he wanted to make it modern-styled instead of NES-styled, so there was some kind of hubbub, and it never happened.

9
Projects & Creative / Re: [MINI EXPANSION] Mega Man 8-bit Halloween!
« on: October 24, 2012, 11:30:08 PM »
I'm pretty sure you can just volunteer something, if you have an idea that you think you can get done in time!

10
Projects & Creative / Re: New Project Forum Rule
« on: October 23, 2012, 05:40:37 AM »
As a person with no finished projects, this sounds like a pretty good deal to me!

It would probably also be helpful for new users, too.

11
W.I.P Forum / Re: [EXPANSION] Kirby's Adventure
« on: October 23, 2012, 05:36:33 AM »
Quote from: "SmashBroPlusB"
should I feel honored or offended
Of course!

Actually, I guess I was just remembering that you had a lot of good ideas in your map-layout thread from earlier.  You certainly don't have to contribute anything if you're too busy; I just thought I'd ask.  :p

Also, ice, the front page is up-to-date to the best of my knowledge; I'd be glad for you to try out any of the weapons that aren't already taken.  I'm actually also not sure if the weapons besides DarkAura's are still being worked on, either, so those may or may not be up for grabs at some later point.

Also also, thanks, Knux!  I'd be glad for your help!

12
Projects & Creative / Re: Spooky Stuff
« on: October 23, 2012, 12:36:01 AM »
Thanks, Korby!  I put together an initial WIP, but I'm still wanting to add stuff to make it more interesting later on.

(click to show/hide)
Do you think some shading on the edges would help?  I guess I'm mainly just shooting for "as-dorky-looking-as-possible," since it is Protoman with a sheet on his head.
Also, since we've already got a "Ghost of Wily," I'm looking for a new name for him...

13
W.I.P Forum / Re: [EXPANSION] Kirby's Adventure
« on: October 23, 2012, 12:28:02 AM »
Updated the main page, 'cause Kage finished the Pengi skin (at long last!), and took up Mr. Bright.  Thanks, Kage!

Also, I wanted to say that if people have good ideas for stage layouts for the remaining open maps SmashBro, I would be willing to go ahead and map them for them.  Layouts are really the hard part for me; mapping is more just straightforward busy-work.

14
Mega Man Discussion / Re: Megaman explode ?
« on: October 22, 2012, 11:45:41 PM »
I think that it really depends on what software you're using.  If you're using game-making software, shooting out single explosion-animation projectiles in different directions around Megaman when he dies might work.

15
Anything Goes / Re: What is your avatar from/of?
« on: October 22, 2012, 05:25:13 AM »
I'm can Halloween too!

Want some caaaaaaaandy

also Animal Crossing if you didn't know

Pages: [1] 2 3 ... 10