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Author Topic: Robot Master Class Adaption  (Read 15441 times)

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February 28, 2011, 08:56:42 PM
Reply #30

Offline arkman

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Re: Robot Master Class Adaption
« Reply #30 on: February 28, 2011, 08:56:42 PM »
What the Check? I go to sleep and when I wake up there are 2 class projects. WHYYYYYYYYYYYYYY

Okay I know why this happend, but I have one small request.
when all these mods are finished, can all the developers agree to combine them in one big pack?

February 28, 2011, 09:00:00 PM
Reply #31

Offline Ivory

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Re: Robot Master Class Adaption
« Reply #31 on: February 28, 2011, 09:00:00 PM »
There was always two class projects. Korby was always the one doing MM5, not YD as everyone thought.

As for what happens, it will be up to the two parties.

February 28, 2011, 09:15:14 PM
Reply #32

Offline Max

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Re: Robot Master Class Adaption
« Reply #32 on: February 28, 2011, 09:15:14 PM »
I'm pretty sure me and Korby have agreed that his project will be his project, but combined in the end.

February 28, 2011, 09:16:46 PM
Reply #33

Offline Korby

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Re: Robot Master Class Adaption
« Reply #33 on: February 28, 2011, 09:16:46 PM »
da. We'll be doing different games different ways, but when finished, we'll all combine into one big happy family.

February 28, 2011, 09:23:44 PM
Reply #34

Offline MagnetMan497

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Re: Robot Master Class Adaption
« Reply #34 on: February 28, 2011, 09:23:44 PM »
And I been working on some MM6 ones... i dont care what YD said about dont release it as CMM said we can release what we want

March 01, 2011, 01:35:58 PM
Reply #35

Offline FCx

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Re: Robot Master Class Adaption
« Reply #35 on: March 01, 2011, 01:35:58 PM »
Yesterday in my "I don't know what can I do" time, I made Quickman class ( I need colour translation and Quickman HUD)

I made this especcially to boomerang ^^

March 01, 2011, 05:30:08 PM
Reply #36

Offline tsukiyomaru0

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Re: Robot Master Class Adaption
« Reply #36 on: March 01, 2011, 05:30:08 PM »
Quote from: "FCx"
Yesterday in my "I don't know what can I do" time, I made Quickman class ( I need colour translation and Quickman HUD)

I made this especcially to boomerang ^^
HUD: Same as Magnetman. Just recolor it.

March 01, 2011, 06:52:56 PM
Reply #37

Offline ice

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Re: Robot Master Class Adaption
« Reply #37 on: March 01, 2011, 06:52:56 PM »
I can send you my version of my quickman weapon with the fpv if you want

March 01, 2011, 08:30:57 PM
Reply #38

Offline Chimera Man

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Re: Robot Master Class Adaption
« Reply #38 on: March 01, 2011, 08:30:57 PM »
So, you peeps will be doing Megaman 5 and Megaman 2?
Because there's some Robot Masters that needs work with their attacks...

I mean - Quick Man, Crash Man, Bubble Man and Metal Man (half of the MM2 RMs) need some kind of alternate move.  :?

March 01, 2011, 08:33:40 PM
Reply #39

Offline Ivory

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Re: Robot Master Class Adaption
« Reply #39 on: March 01, 2011, 08:33:40 PM »
As I discussed with Korby, I thought we were doing MM5 and 4

March 01, 2011, 08:34:31 PM
Reply #40

Offline Chimera Man

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Re: Robot Master Class Adaption
« Reply #40 on: March 01, 2011, 08:34:31 PM »
Quote from: "Ivory"
As I discussed with Korby, I thought we were doing MM5 and 4

Ah! Sorry, the chat back there threw me off...  :roll:

March 01, 2011, 08:35:46 PM
Reply #41

Offline Korby

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Re: Robot Master Class Adaption
« Reply #41 on: March 01, 2011, 08:35:46 PM »
Honestly, I have no idea why they were posting about stuff like that, especially considering the first post said "Invitation only."

March 01, 2011, 09:00:49 PM
Reply #42

Offline FCx

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Re: Robot Master Class Adaption
« Reply #42 on: March 01, 2011, 09:00:49 PM »
Quote from: "tsukiyomaru0"
Quote from: "FCx"
Yesterday in my "I don't know what can I do" time, I made Quickman class ( I need colour translation and Quickman HUD)

I made this especcially to boomerang ^^
HUD: Same as Magnetman. Just recolor it.
Quickman uses both hands to shoot.

Quote from: "ice"
I can send you my version of my quickman weapon with the fpv if you want

Yes, plz.

March 01, 2011, 09:30:53 PM
Reply #43

Offline Korby

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Re: Robot Master Class Adaption
« Reply #43 on: March 01, 2011, 09:30:53 PM »
Continue your conversation in PMs, and keep it out of this topic, all right?

March 01, 2011, 09:33:19 PM
Reply #44

Offline Max

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Re: Robot Master Class Adaption
« Reply #44 on: March 01, 2011, 09:33:19 PM »
Wait four and five now?

Can I do skull and dust?

I forgot to read the frontpage