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Author Topic: [Expansion] Rockman No Constancy (We're done now go away)  (Read 140974 times)

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December 07, 2013, 09:15:04 PM
Reply #450

Offline Magnet Dood

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #450 on: December 07, 2013, 09:15:04 PM »
I would play it if it were updated, for the record. It's well made and fun to play on- don't see why people don't play it more often.

December 07, 2013, 10:33:28 PM
Reply #451

Offline Balrog

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #451 on: December 07, 2013, 10:33:28 PM »
https://www.dropbox.com/s/8rmk4hdushd6h ... 3btest.pk3

Here's an untested port I did by merging WCOLORS and GLOBAL.

December 14, 2013, 02:14:46 AM
Reply #452

Offline Goomba98

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #452 on: December 14, 2013, 02:14:46 AM »
When updated, there's some things that should be fixed:
    The victory theme.
    The water in RNCBUB.
    Change Rumbling Bang's classification to an AOE weapon.

January 16, 2014, 06:51:13 AM
Reply #453

Offline Megaman94

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #453 on: January 16, 2014, 06:51:13 AM »
Quote from: "Zard1084"
Not likely..... currently there are other projects being made like Rockman 4 Minus Infinity, Rokkochan, and other things

So there is going to be a Rockman 4 Minus Infinity expansion...

January 17, 2014, 03:32:22 AM
Reply #454

Offline TheDoc

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #454 on: January 17, 2014, 03:32:22 AM »

January 17, 2014, 01:45:33 PM
Reply #455

Offline Megaman94

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #455 on: January 17, 2014, 01:45:33 PM »
Question....
Is RNCDW3 supposed to be in teamplay mode?
and is it ok if I use some music from this file? I will credit the creator if you want me to.

January 17, 2014, 05:53:18 PM
Reply #456

Offline Zard1084

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #456 on: January 17, 2014, 05:53:18 PM »
Quote from: "Megaman94"
Question....
Is RNCDW3 supposed to be in teamplay mode?
Yes it is

January 19, 2014, 08:53:38 PM
Reply #457

Offline Megaman94

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #457 on: January 19, 2014, 08:53:38 PM »
Quote from: "Zard1084"
Quote from: "Megaman94"
Question....
Is RNCDW3 supposed to be in teamplay mode?
Yes it is

Oh it seemed weird because you are the only one on your team.
and the answer to the second question....?

January 19, 2014, 09:14:08 PM
Reply #458

Offline Zard1084

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #458 on: January 19, 2014, 09:14:08 PM »
Quote from: "Megaman94"
and the answer to the second question....?
I'm not 100% sure but yes you can use the music. although is not my call....

April 05, 2014, 09:24:37 AM
Reply #459

Offline Oliver

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #459 on: April 05, 2014, 09:24:37 AM »
OK, so i just finished with editing this Rockman No Constancy thing into a skin. So, if you want it, then here you go. (Please, don't be mad at me...)

https://www.dropbox.com/s/2ewzt5u8viiyxy1/RNCSkins.pk3

April 05, 2014, 09:02:21 PM
Reply #460

Offline Zard1084

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #460 on: April 05, 2014, 09:02:21 PM »
Quote from: "Oliver"
OK, so i just finished with editing this Rockman No Constancy thing into a skin. So, if you want it, then here you go. (Please, don't be mad at me...)

https://www.dropbox.com/s/2ewzt5u8viiyxy1/RNCSkins.pk3
um.. i'd hate to burst your bubble but there is already a skin pack made....

May 21, 2014, 02:10:19 AM
Reply #461

Offline SickSadWorld

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May 21, 2014, 12:30:37 PM
Reply #462

Offline Beed28

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #462 on: May 21, 2014, 12:30:37 PM »
Quote from: "SickSadWorld"
v4a compatibility update!

http://static.best-ever.org/wads/rockma ... y-v1b3.pk3

Yeah... no.
(click to show/hide)
Other things:

    You can't even regain ammo for the RNC weapons anymore.
    The weapon energy capsules don't change colour with you.
    RNC Bubble Man's water is completely broken, when I jump in and back out, I retain low gravity.
    Ontop of that, his poorly ripped music still hurts my ears. :(

Goes to show you how little effort is put into this expansion and how little it's tested.

May 21, 2014, 04:50:37 PM
Reply #463

Offline SickSadWorld

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #463 on: May 21, 2014, 04:50:37 PM »
Quote from: "Beed28"

    You can't even regain ammo for the RNC weapons anymore.
    The weapon energy capsules don't change colour with you.
    RNC Bubble Man's water is completely broken, when I jump in and back out, I retain low gravity.
    Ontop of that, his poorly ripped music still hurts my ears. :(

Goes to show you how little effort is put into this expansion and how little it's tested.

Thanks for your feedback. The first step in testing is to make sure things load without error on the current core assets and engine!

The horizontal SBARINFO was likely a typo on my part (Ctrl+V'd the vertical stuff in the horizontal place).

Did weapon energy capsules ever change colour with the player in RNC? This may be due to a GLOBAL ACS incompatibility with the new core. I did not want to modify the existing RNC GLOBAL due to some colour stuff it was doing but will have another look.

RNC Bubble Man should be an easy fix. Will speak to the original mapper and adjust as needed.

These are trivial changes for the most part, but the music ripping I'm not sure of. Is there some particular aspect that hurts your ears? The whole piece? Certain frequency components? Happy to revisit aspects of this.

May 21, 2014, 05:43:49 PM
Reply #464

Offline Beed28

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #464 on: May 21, 2014, 05:43:49 PM »
Quote from: "SickSadWorld"
These are trivial changes for the most part, but the music ripping I'm not sure of. Is there some particular aspect that hurts your ears? The whole piece? Certain frequency components? Happy to revisit aspects of this.
Most of music rips sounded off from the original versions, but the one that jumped out at me the most was Bubble Man's theme. Listen it in MM8BDM, then listen to how it sounded in the ROM hack:
(click to show/hide)

I have a RNC music pack here that sounds closer to the originals. I'm not sure if it's still uploaded, or if it was taken down. The volume of each song might need to be adjusted through SNDINFO like in MM8BDM-v4a, though.