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Cutstuff => Events => Topic started by: Dr. Freeman on October 30, 2020, 06:04:10 PM

Title: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on October 30, 2020, 06:04:10 PM
Cutstuff Mapping Jam 6: Green Eggs and Jam
(https://i.imgur.com/49BukB1.png)
thanks pegg for making this while i was away

Hello everyone, it's Dr. Freeman and welcome to the sixth Cutstuff Mapping Jam! It's been some time since the last one but with V6 being done with development, now's the perfect time to get this show back on the road! Normally this event happens in the summer, but with the drought since last time and the new expansion fresh from the oven, now's a better time than ever. The actual mapping phase will likely be a little longer to compensate for taking place at a different time in the year.

If you don't know what the mapping jam is, allow me to explain. The short of it is that the community gets together to make some nice new maps! As always, this isn't just an event for veteran mappers only, but for newcomers and veterans alike. If you've ever sat down and thought, "Man, I'd like to make a map for this game" this might be the time!

As always, this event will be broken down into two phases. The first phase will last just a little over two weeks and will consist of making a map piece (more details will be found below). These map pieces will act as your sign up. Once all of the map pieces are in, everyone will be given two random map pieces made by other users and have to make a map with those pieces! Naturally, you'll be given a few months to get this done because it's no fun rushing people.
In the past, phase 2 also had some other rules attached to it to spice things up a little bit. But given the long amount of time between events, I figure it's best to keep things simple this go around so people can get back in the swing of things (or try it for the first time).

Anyhow, there are some guidelines that must be followed for the map piece phase, which are listed below! (And totally not copy/pasted from last time)

(click to show/hide)

We'll talk about the second phase guidelines once we get there!

As an aside, given that V6 is out, anyone who has made a map for Jam is free to edit it to either change some things around if they desire, or even replace some of the weapons with the new MM10 and MMV weapons. Only if you want, of course.

As I said above, submitting a map piece is how you sign up and you won't be able to participate if you don't submit one! So the next two weeks are more or less just the sign up period.

All map pieces are to be submitted to me either by PM on Cutstuff or over Discord (you can find me at Freems#2222). Map piece submissions will close on Sunday, November 15th at 11:59 PM EST. Once that's done we'll give out the map pieces and get to work on phase 2!

That should wrap things up for now! If you have any questions, feel free to ask and I'll do my best to answer! Let's get this jam cooking!
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: LlamaHombre on October 30, 2020, 06:12:20 PM
As per usual, I'll be participating. Looking forward to seeing what everyone's got to offer!
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Watzup7856 on October 30, 2020, 06:12:43 PM
LETS FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: PinjewIsHere on October 30, 2020, 06:48:20 PM
By map pieces, do you mean just sectors? Or do you mean the map cannot be over that size?
Either way I'll probably join in just to see how things go.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Yoshiatom on October 30, 2020, 06:54:03 PM
"Man I'm sure glad NaNoWADMo is pretty much over and I now don't have to worry about doing Doom mapping" - me, a fool completly unaware of this

That being said I'm totally gonna try taking part in this. making a 1024x1024 map peice seems easy enough and two weeks gives me plenty of time to get my bearings.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: King Dumb on October 30, 2020, 06:58:10 PM
By map pieces, do you mean just sectors? Or do you mean the map cannot be over that size?
Either way I'll probably join in just to see how things go.
The entire map piece needs to fit inside a 1024x1024 square. The idea is that you are just making one set piece (not just a tiny 1024x1024 map) that other mappers will eventually incorporate into their maps. In turn, you'll receive 2 other mappers' pieces, and incorporate those into an entire map.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: PinjewIsHere on October 30, 2020, 07:01:29 PM
The entire map piece needs to fit inside a 1024x1024 square. The idea is that you are just making one set piece (not just a tiny 1024x1024 map) that other mappers will eventually incorporate into their maps. In turn, you'll receive 2 other mappers' pieces, and use those to make an entire map.
Swag, thanks for the info
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Pr. Gibberoni on October 30, 2020, 07:41:18 PM
es el tiempo para swag

that's spanish for "sure why not" btw :D
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Ehibika on October 30, 2020, 08:32:26 PM
I'll be participating in this one!
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: NES Boy on October 31, 2020, 12:17:03 AM
This is normally the part where there's a silly image edit with Hard Man's head or something, but I'm slightly pressed for time at the moment so the IMAGE IS GONNA WAIT.
Good thing I came to this topic early enough to see this.

That being said, I'm not going to participate. I was just browsing around, and I wish all of you the best of creativity.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Jakeinator on October 31, 2020, 02:27:39 AM
Man... It's been a while since I even posted here, but I'll be sure not to miss this one like I missed Paper Jam lmao.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Mendez on October 31, 2020, 05:32:34 AM
In case anybody new to mapping wants to give it a shot, there's a written tutorial by Rozark that you can find here: https://cutstuff.net/forum/index.php?topic=9763.0
There's also a series of videos I made that you can find here: https://cutstuff.net/forum/index.php?topic=10315.0
I already submitted my piece so I'm hoping to actually finish a map this time
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Great Glass on October 31, 2020, 08:20:11 AM
Not gonna participate in this, but I'll definitely keep my eyes on this.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Ecl1p5e on October 31, 2020, 11:36:33 AM
Yeeeeee expect another piece of 1024x1024 biscuit from me
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: CutmanMike on October 31, 2020, 05:45:24 PM
 :ugeek: I'm in
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: chuggaafan1 on October 31, 2020, 08:19:33 PM
You know what? Sure. I'll give mapping a shot.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Turbodude on October 31, 2020, 08:35:31 PM
Oh, what the hell.

Put me in, coach.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: fortegigasgospel on October 31, 2020, 09:05:47 PM
Since there isn't gonna be a theme this time around I'll join in again. I am wholey unsatisfied with what I produced last time.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Magnet Dood on November 01, 2020, 01:46:08 AM
Piece submitted on my end. Let's actually try to finish this time!
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Gumballtoid on November 02, 2020, 11:53:46 PM
I wouldn't miss this for anything. Love me some Jam.

Besides, I have a perfect attendance record to uphold.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: LordDamager on November 04, 2020, 03:40:33 AM
Count me in.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Ruzma on November 08, 2020, 05:16:09 PM
I did plan to make tiles as of recently, but my work schedule is kinda whack. I will keep tabs on this, however.  :cool:
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on November 08, 2020, 06:37:19 PM
I did plan to make tiles as of recently, but my work schedule is kinda whack. I will keep tabs on this, however.  :cool:

Don't worry about tiles for the map piece itself. The only thing that matters for this signup phase is the layout itself. You can use nothing but default tiles and be fine (most people just use the one and call it a day)
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Gothic on November 09, 2020, 06:22:11 PM
I'll give it a try
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: KIWI on November 10, 2020, 08:06:09 PM
I will participate in this jam for first time :cool:
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Turbodude on November 11, 2020, 10:12:02 PM
I realized I might've overcommitted with things recently...and my muse for learning Doombuilder is just not there right now, so I am gonna have to withhold my signup from this. Sorry.

I wish you all the best of luck and I'm excited to play what you all make!
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Pr. Gibberoni on November 12, 2020, 02:54:27 AM
:ugeek: I'm in

hi in im dad
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Great Glass on November 12, 2020, 11:58:32 PM
Oh who am I kidding, I'm going in lads!
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: fortegigasgospel on November 13, 2020, 03:27:05 AM
Btw, considering this is the first JAM after MM10: It came from outer space! and MMV, I'm upset this isn't called Space JAM
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on November 13, 2020, 04:30:12 AM
given the BOSS0 code in each pack, i'd say every jam has been a space jam. it would have been redundant.

Besides. SPA01 doesn't have a good ring to it.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on November 13, 2020, 04:24:42 PM
Also as one last reminder, you have until the end of Sunday the 15th to get pieces in if you want to. Otherwise you won't be able to participate!
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Gothic on November 13, 2020, 05:12:37 PM
Can we submit more than 1 piece?
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on November 13, 2020, 07:17:25 PM
Nope. Just one per person.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: ice on November 16, 2020, 12:33:43 AM
Gonna try to see if I can crank something out in under 3 hours. Hope Im not too late >.<
(Literally finds out about this right on the cutoff date)
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Trillster on November 16, 2020, 01:39:05 AM
Submitted my piece, looking forward to it
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Bikdark on November 16, 2020, 03:08:44 AM
only took me 10 years to actually release something so lets give it a go
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on November 16, 2020, 06:55:54 AM
The two weeks have gone by and it's time to get moving!

First of all, huge turnout this go around. Thanks for everyone for submitting a piece! It's gonna be a doozy this go around. Because of the holidays and all the crazy business going on in the world, I wanna make sure people have enough time to make their maps so the mapping time will be a little bit longer than it usually is. Deadline for the maps to be in (unless something gets delayed in the future) will be 11:59 PM EST on Sunday, February 7th. This should give people plenty of time to get stuff done.

Let's talk about the maps themselves. It's mostly in your hands now but there are a few rules we need to go over.

-Each mapper must use BOTH of the pieces assigned to them. The pieces need to be in playable area of the map and not just in the background or something. However, you do have the ability to make changes to the pieces you get. Is something too tall? You can change that. Is something too cramped? Can open that up a bit. Wanna add a small thing to the piece? Sure, as long as it's not a crazy huge thing. Wanna remove a death pit and have that be playable space? Fine by me! You can also completely change textures if they already exist and remove aesthetic parts of a piece (if a piece has a skybox window that doesn’t need to stay)The important thing at the end of the day is the piece still needs to be recognizable. While it's not something I've really had problems with in the past, if you're unsure feel free to check with me and I'll let you know! My ability to recognize the pieces is generally the judge in this sorta thing anyway.

-You're allowed to use custom assets to your heart's content. As long as it's still 8-bit in nature, though I'm sure that goes without saying. But you're not obliged to stick with what's in the core game, though you can if you want!

-Likewise, the song in your map must be 8-bit. If it's not, I have full authority to change the song. Likewise, try not to use a song that's already in the core game, I will also change it in that case. Do not worry about adding boss themes because they will be replaced when the pack is released. And while you don't need to worry about adding a map card, I will need the song information so I can do it myself at the very least.

-Some general mapping courtesies. Include at least 32 spawns, 16 Light Team Spawns, 16 Wily Team Spawns, 8 Cossack Team Spawns, and 8 King Spawns (if there's a big problem I can add the team spawns myself). Make sure to keep the lighting at an even 255 unless there's specific circumstances where it should be something else (AKA don't make the whole map the default 192 or whatever number lighting). If you have any sorta instant death such as pits, lava, etc. make sure to block the edges of the platforms with block monster lines.

-Remember that this is NOT a competition, nor is it a race to the finish line. Feel free to get input from other people if you're unsure about something, and don't be afraid to ask questions if you have any! If you're new to mapping or unsure on something, I would definitely recommend not waiting until the last second to make your map so there's time to get feedback/make potential changes if that needs to happen.

-While it's incredibly unlikely to happen, I hold full authority to reject a map for a failure to abide by the main rules or for any other very unlikely reason that might pop up. Don't worry about this one too much, it's more of the "just in case" rule.

Well without further ado, your piece assignments will be in the spoiler tag below! Names will be alphabetical!
Oh, by the by, if anyone ever wants to be credited under a different username, just let me know. I'm just going off of what I know.

(click to show/hide)
hopefully there's no typo in there cause my list is so much longer than usual...

Dropbox link to all the map pieces right here!
https://www.dropbox.com/sh/yo2ob4p2d2w5xvq/AADButIaplfMPYtXfDgZmyKKa?dl=0 (https://www.dropbox.com/sh/yo2ob4p2d2w5xvq/AADButIaplfMPYtXfDgZmyKKa?dl=0)

Remember, if you have any questions just let me know! And more importantly, have fun!
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on January 10, 2021, 04:40:03 PM
Helloooo! This is my generic post with a reminder that there's just about a month left until deadline!

That said, if a lot of people are crunching for a little extra time, I have no problem extending things by a couple weeks more. But we'll see how that goes a little closer to February 7th.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on January 23, 2021, 06:56:51 PM
I've had enough people say they'd like an extension where it feels good to do an extension. So we're gonna throw about three more weeks on the board and move to the deadline to Sunday, February 28th at 11:59 PM EST. And it gives us that clean end of the month thing too.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: ice on February 05, 2021, 03:36:46 AM
I have a quick question, are easter egg music scripts allowed and if so, does the easter egg music have to be 8bit as well?
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on February 05, 2021, 04:22:16 PM
I have a quick question, are easter egg music scripts allowed and if so, does the easter egg music have to be 8bit as well?

Unless it's some super convoluted method, I'm usually not too into easter egg songs, if only because they have a really real tendency to just completely derail a match until the easter egg is activated in which case life goes on. I guess I'd say if you can make a good argument for it, sure.
But it would have to be 8bit as well, yes.
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Gothic on February 20, 2021, 07:47:01 PM
Sorry, I'm quitting, I'm not interested anymore
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on February 21, 2021, 03:40:33 PM
My fiiinal in topic reminder that only a week left until deadline. If you need any help or feedback or anything, I'm always available and don't be afraid to ask!
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on March 01, 2021, 02:51:36 PM
And thank you all for your submissions! We've got a lot of maps that came in, and combined with my work schedule, it's going to take a little while for me to compile everything. But I'll be working on it as much as I can and we'll see you soon with the completed map pack!
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Dr. Freeman on March 09, 2021, 01:06:33 AM
https://allfearthesentinel.net/zandronum/download.php?file=8bdm_jampack-v5a.pk3 (https://allfearthesentinel.net/zandronum/download.php?file=8bdm_jampack-v5a.pk3)

Dang, that's a lot of maps.
if it breaks i will be the sad~


Map List
(click to show/hide)
Title: Re: Cutstuff Mapping Jam 6: Green Eggs and Jam
Post by: Binary_Newer on March 09, 2021, 06:59:19 PM
The fans on PAP02 are broken.
(https://cdn.discordapp.com/attachments/713608976331440169/818919268183703592/Screenshot_Doom_20210309_135229.png)