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Messages - Alucard

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2971
Mega Man Discussion / Re: Favorite robot master from each game.
« on: November 23, 2010, 09:51:44 PM »
BENDER!!!

2972
Skins & Bots etc / Re: MM9 Music Pack
« on: November 23, 2010, 09:51:24 PM »
Quote from: "SmashBroPlusB"
Quote from: "Messatsu"
Quote from: "Alucard"
Now where's Fakeman's theme?
If there's a high enough demand for this kind of music pack I may expand this in the future.
DO FAKEMAN PLEASE FOR THE LOVE OF GOD
It's official: DO FAKE MAN AND WAHWEE MACHINE

2973
Mega Man Discussion / Re: Favorite robot master from each game.
« on: November 23, 2010, 09:03:30 PM »
Quote from: "ice"
MM1: cutman
MM2: DO THE CRASHMAN!

MM3: idk, topman?
MM4: Pharaohman
MM5: starman
MM6: flowerman (what can I say, I like his crazy green hair)
MM7: slashman
MM8: "I'm clownman"
        Cutman mike: alright thats enough of that *shuts the game off*
MM&B coldman/burnerman
NO! DO DA BENDER!

2974
MM8BDM Discussion / Re: So, who are you online?
« on: November 23, 2010, 12:58:22 AM »
HMMM...
- ALUCARD
- PEGACENTAUR (SOMETIMES WITH THA MANLY)
-MORSHU (UNTIL THE MORSHU SKIN COMES OUT)
- GALAXYMAN
- KING HARKINIAN, MAH BOI!
- NO MUDKIPZ? I AM DISAPPOINT.
- METOOL GOD
-TRAIN METOOL
-AND ANY OTHER ROBOT MASTER I DAMN WELL FEEL LIKE. I USUALLY CHANGE MY NAME TO MATCH MY SKIN.

2975
Skins & Bots etc / Re: Sacat's Skins (Last Skin(Non-Pokemon):Shadow)
« on: November 23, 2010, 12:45:38 AM »
MUDKIPZ FIRST

2976
Skins & Bots etc / Re: MM9 Music Pack
« on: November 22, 2010, 11:16:51 PM »
oh ok

2977
Skins & Bots etc / Re: MM9 Music Pack
« on: November 22, 2010, 09:16:45 PM »
Already handled, except for Fakeman, Wily Stage 3 & 4, and Wily Machine for music.

2978
Skins & Bots etc / Re: MM9 Music Pack
« on: November 22, 2010, 09:11:34 PM »
I'd like to see MM9 stages.

Except Tornadoman's stage...urgh...*shudders*

2979
Skins & Bots etc / Re: MM9 Music Pack
« on: November 22, 2010, 08:43:04 PM »
Make sure Cutmanmike allows 16-bit.
It would be epic if he did so. Imagine Simon's theme from Castlevania IV playing while you're pwning some bots? OH HELL YES!

2980
Skins & Bots etc / Re: Sacat's Skins (Last Skin(Non-Pokemon):Shadow)
« on: November 22, 2010, 02:50:45 AM »
MUDKIPZ OR GTFO!!!

2981
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 22, 2010, 01:26:04 AM »
I would do Coldman, but I'm too lazy to do that, and I'm not good with spriting and mapping, even with tutorials.

2982
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 21, 2010, 10:13:29 PM »
Oh. ok

2983
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 21, 2010, 09:41:54 PM »
Quote from: "Korby"
I decided to stop making lame excuses and make this topic.

NSFAQ:
Q: Why are you making this if the game JUST came out?
A: Why not?

Q: You're going to do this alone?
A: If I have to. Any help is welcome.

Q: What's gonna be in it?
A: Every weapon and master from Megaman and Bass, also King, and a couple of other things.

Q: How will the weapons work?
A: Glad you asked that, Korby.
Ice Wall: Spawn, push, damage. It'll probably only do contact damage, but you will be able to ride on it.
Remote Mine: A rocket launcher that sticks to enemies and detonates next time you fire. Cannot detonate midair.
Lightning Bolt: Calls down several bolts of lightning around the user that cause radius damage when they touch the ground.
Spread Drill: Same as in game but horizontal
Wave Burner: Just like in the game.
Tengu Blade: Same. In. Game.
Magic Card: Same as in the game BUT it might also do exactly what Magic Man did and steal health from enemies it hits.
Copy Vision: Same as in game, but it might home in on enemies. However, it will probably summon some generic skin.
Treble Boost: Same as in game, but it'll shoot horizontally.


Content List:
This is everything that needs to get done for the release.

Skins: (If you have any ideas for more, post 'em!)

Cold Man - FINISHED (ice)
Burner Man - FINISHED AND SKINNED (Chimera Man)
Magic Man - FINISHED (Chimera Man)
Ground Man - MAYBE TAKEN (brotoad)
Pirate Man - TAKEN (TheBladeRoden)
Dynamo Man - TAKEN (Blaze)
King - TAKEN (Korby)

Projectiles/Weaponry:
I highly suggest we use this! It'll, at the very least, give is a jump start on this section.

Tiles:

Cold Man -
Burner Man -
Magic Man -
Ground Man -
Pirate Man -
Dynamo Man -
King's Tower -
The Museum -

Stages:

Cold Man -
Burner Man - TAKEN (Ice and VyseteLegend)
Magic Man - MAYBE TAKEN? (Crystal King)
Ground Man - TAKEN (Ivory)
Pirate Man - TAKEN (Vysethelegend and Ivory)
Dynamo Man -
Astro Man (CTF) -
Tengu Man (CTF) -
King's Tower - color=#FFBF00]TAKEN[/color] (Mr. X)
The Museum - color=#FFBF00]TAKEN[/color] (Mr. X)

Other:

Magic Man's trains - TAKEN (Crystal King)

(click to show/hide)
Would it be dumb of me to ask why there's only 7 skins?

2984
Skins & Bots etc / Re: DoM's Skin(s)
« on: November 21, 2010, 05:08:26 PM »
Quote from: "DoM"
Power Megaman
Download

Screenshots
(click to show/hide)
MEGA'S GOT DA POWAH!

2985
Skins & Bots etc / Re: Megaman's Custom Skins
« on: November 21, 2010, 04:14:48 PM »
Quote from: "Blueiscooltoo"
Quote from: "RainsLikeSnow"
Quote from: "RenegadeX5"
Why am I suddenly thinking of a gametype where everyone tries to kill the most turkies?
(click to show/hide)

Fixed
F*cking dog...

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