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Author Topic: Dimpsy's Resource Factory (Some Skin Sheets)  (Read 32188 times)

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April 06, 2016, 07:07:28 AM
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Offline Dimpsy

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Dimpsy's Resource Factory (Some Skin Sheets)
« on: April 06, 2016, 07:07:28 AM »
A new thread I am opening up where I will be potentially be posting sheets of either unfinished skins, skin expansions, or just things that do not belong on my other pages.

Starting things off we have a potential skin that I will hold off on in case this is actually planned for a future expansion, the Wily Weapon Archive from Mega Man 10!

Me and some friends were talking about what the mid or big boss would be for MM10's campaign and I suggested the Wily Weapon Archive as something somewhat similar to the Evil Robot in concept but revolves around more than just it's respective game and could just be a mid-boss to something even greater? Anyways if nothing is currently planned for this boss then I may consider it as a skin since it would make sense in it's nature. However for now I figured I'd just do the 1st frame rotation to show off and give a welcome start to this new thread!

My Skins Page: <!-- l -->viewtopic.php?f=30&t=5389<!-- l -->

April 06, 2016, 08:28:20 PM
Reply #1

Offline fortegigasgospel

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Re: Dimpsy's Resource Factory (THE HUMBLE BEGINNING)
« Reply #1 on: April 06, 2016, 08:28:20 PM »
I look forward to the kind of things you'll be posting here, you do great sprite work and it will be good way for people to pick up things you might not finish for any reason.

April 07, 2016, 08:30:29 AM
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Offline Dimpsy

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Re: Dimpsy's Resource Factory (THE HUMBLE BEGINNING)
« Reply #2 on: April 07, 2016, 08:30:29 AM »
No guarantee I will post often but I may try to post unfinished work or just some things that might help others in the future in this thread.
To continue with more, here are several sheets I feel may come in handy to some.


Some may remember this, but this is the expanded Mega Man sheet I worked on a few years ago and you can tell as it uses an older Mega Man template as a base, though plans to update them were planned. You may also recognize some of these as I believe Fr3ak edits off them for Justified.


Random resources using assets from other Mega Man games, though some of this is incomplete.


Plans for the following skins: Silver Surfer, Overworld Mario, CX Bomberman, Little Samson, Roy, Little Mac, Pac-Man, Yoshi, Villager, Sera (Roll edit), Zero Suit Roll, Raven, Dan Habiki, Barrett (based on a MML3 fan game), Rolento, and Beck. The Drift Sonic which uses MotorRoach's Sonic as a base was meant for the MM8BDM Battle & Chase mod.


Plans for the following skins: Felicia Roll (though may revive this myself using the Roll that I made), Piccolo, Ashe (though I have plans to continue this skin, this is more of a progress sheet for those curious in helping), Lightbulb Man (joke skin, may continue on my own), and Cubot.


Plans for the following skins: SPA Tails, Cosmo the Seedrian, Carol Tea, Cutman.EXE, Roll.EXE, Kendoman.EXE, Kirito, Taiga Aisaka, Palm-Top Tiger (Toradora!)


Plans for a Freedom Planet fan game however a Torque skin was going to be considered due to the popularity of the Sash Lilac skin. However some sprites were done by someone who was working on a Rockman 7FC mod.


Planned Amy Rose skin modeled after the other Sonic skins based on the Sonic Advance games.


* sprites that will take you to the bone zone.


Expanded Elecman sprites, Thumbs Up HUD (was an experiment to see how well I could do custom HUDs), SAO death sprites and HUD, SMB3 Hammer, Bowling Hyper Bomb, Shield Boomerang (though sprites for when it's thrown out were never made), and Dragon Balls (2 flavors, small and big stars though I think the big stars looks better on it).


Various Mega Man enemies I had planned for skins before getting rejected or stuck in some way. Feel free to use, no need to ask but credit would be nice as with everything here.

April 07, 2016, 08:34:32 PM
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Offline Superjustinbros

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Re: Dimpsy's Resource Factory (THE HUMBLE BEGINNING)
« Reply #3 on: April 07, 2016, 08:34:32 PM »
Interesting content, thx for sharing.

April 08, 2016, 01:08:38 AM
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Offline Magnet Dood

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Re: Dimpsy's Resource Factory (THE HUMBLE BEGINNING)
« Reply #4 on: April 08, 2016, 01:08:38 AM »
the fuq m8 I already made those MM5 doodos

Cool stuff though. I like the Mini Devil for sure.

April 08, 2016, 01:12:39 AM
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Offline SmashTheEchidna

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Re: Dimpsy's Resource Factory (THE HUMBLE BEGINNING)
« Reply #5 on: April 08, 2016, 01:12:39 AM »
i just wanna say those front-angled Amy sprites are extremely awkward.

April 08, 2016, 05:46:07 AM
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Offline Dimpsy

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Re: Dimpsy's Resource Factory (THE HUMBLE BEGINNING)
« Reply #6 on: April 08, 2016, 05:46:07 AM »
Quote from: "Magnet Dood"
the fuq m8 I already made those MM5 doodos

Cool stuff though. I like the Mini Devil for sure.
That's kind of what I mentioned but these were made when I was unaware of such a thing.

Quote from: "SmashTheEchidna"
i just wanna say those front-angled Amy sprites are extremely awkward.
Yea it's pretty fucking old I just felt like posting in case someone felt like making it regardless of the awkwardness. If I had bothered with an Amy Rose skin today I wouldn't even use Advance sprites period.

April 08, 2016, 09:27:10 PM
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Offline SmashTheEchidna

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Re: Dimpsy's Resource Factory (THE HUMBLE BEGINNING)
« Reply #7 on: April 08, 2016, 09:27:10 PM »
If I still had the drive to skin, I'd most certainly take that up.

May 26, 2016, 08:54:17 PM
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Offline Dimpsy

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Re: Dimpsy's Resource Factory (BACK AT IT AGAIN!)
« Reply #8 on: May 26, 2016, 08:54:17 PM »
I'm back with more resources for your viewing/using pleasure, as usual you guys can use these for your own thing but please do give credit! These did take time after all and if someone else is taking credit for my sprites... well that's just rude.

Starting off, we have a load of sprites of characters that may/may not have been planned as skins at some point or another.

In order;
Row 1: Mega Kid, Mega Kid (Alt), Roll Kid, Vocal Woman (Robot Master OC), Slot Man (Robot Master OC), Rocket Woman (Robot Master OC), Skype Man, Centaurtaur Man (seen Gravity Falls?), Pepe Man, Mini Proto, Mini Bass, Mini Buster Rod G.
Row 2: MvC Mega Man, Mega Man X, Volnutt, Mega Man.EXE, Vent, Aile, Model X, Pandora, Atlas, Siarnaq, May
Row 3: Rockman Shadow, Mega Man X (Alt), Green Biker Dude (RIP), Duo Girl, Ice Woman, Cut Woman, Vesper Woman (credit to Geno for Honey Woman skin), Arcade Man, Bass (More based on MMB, came before Geno's), Mega Drive, Dreamcast, Rainbow Dash (Human, came before Equestria Girls and me dropping out of the show)
Row 4: Madoka, Jazz, Inkling, Inkling (w/ Splat Gun), Pepsiman, Isabelle, Bowser Jr., Mewtwo, Smash Kirby, Coke/Soda Man, Chaos 0, Bass-Buster Man
Row 5: Lana, Duck Hunt, Star, Shantae, Dante, Goku, Vegeta, Postman Pat/Tap (watch YTPs?), Curly Brace, Midna, Blaze
Row 6: Steven, Garnet, Pearl, Amethyst, Peridot, Ryuuji, Palm Top Tiger, Frisk, Chara, Asriel, Flowey, Monster Kid, Ness
Row 7: Asuna, Asuna (Progressive alt), Leafa, Silica, Sinon, Yui, Yui (ALO alt), Milla, Zao, Serpentine, Neera, Stumpy, Dail, Magister
Not all of them are up to snuff as others are as some of these were made last year or potentially the year before, so keep this in mind.

Next up is some more skins but mostly misc. stuff.

Other potential skins such as a more complete Lightbulb Man, Yoshi, and Devil Man.
This also includes things such as a Cosmic Man mugshot, a crosshair I had planned originally for SRB2 that can easily be used for 8BDM, heart projectiles, X2 Bike, Dragon Valley tileset, and icons for various Megaman items.


Here we have sprites for Spade set for the Torque fan game (as well as the RM7FC mod) I talked about awhile back.


A tileset meant for Cosmic Man's stage in the game he was set to appear in originally, was also planned for a map I was going to make before I just came to the conclusion that I will never be a mapper. Feel free to use these for your own space map or hell make a Cosmic Man map yourself!


An old tileset for Cosmic Man set for the same game, use with caution because these aren't as good.


Enemies set for you guessed it, the same game the same Robot Master I just mentioned was going to be in. Though some are just pulled from existing Mega Man games, the Joe at the bottom is completely original.


Tiles for another fan game I was working on, essentially a generic grass/yellow dirt area but nonetheless, feel free to use!

That's all for now, I'll try to compile more stuff I have no use/plan to work with soon!

May 26, 2016, 11:27:59 PM
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Offline bass44

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Re: Dimpsy's Resource Factory (BACK AT IT AGAIN!)
« Reply #9 on: May 26, 2016, 11:27:59 PM »
Aye! Those sprites are really good!

I should start putting up some stuff on my art page too, not something that I will feature. Just things that I come up with and or previews of something much larger.

May 28, 2016, 08:33:32 AM
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Offline Dimpsy

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Re: Dimpsy's Resource Factory (COMPLETE WORKS ICONS)
« Reply #10 on: May 28, 2016, 08:33:32 AM »
So I guess to increase activity on this thread I may try to do smaller updates in fear of making my usual updates too big. Plus I got bored and decided to work on something specifically for the Resources page.

Introducing demakes of most of the Rockman Complete Works icons.

Top is all the MM1-6 weapons + a couple items, bottom consists of older/alt versions of the ones above in case you want to use those instead of the main ones.
These are by no means meant to replace any of the Vanilla copywep icons unless those of the dev are interested in such. However these icons I hope can be useful for mods/serve as potential alternatives to the existing MM1-6 icons in case you want to mod them in yourself.
Of course if you do use these, I'd appreciate credit. Though these took significantly less effort than what I normally do they were pretty time-consuming to make.
May plan the rest or at least more of the icons from Complete Works but for now these are available anytime.

May 30, 2016, 07:51:46 AM
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Offline Dimpsy

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Re: Dimpsy's Resource Factory (MORE ICONS)
« Reply #11 on: May 30, 2016, 07:51:46 AM »
So I was bored again and decided to finish up any remaining Complete Works icons I figured could be demaked and be useful outside of Vanilla... which was only 2, so to make up for it I did this to some MM8 icons so this post would be more than 2 tiny icons.

First 2 icons are from Complete Works, the rest are MM8, the last is an edit of the one before but made to fill up the icon space a bit more but just in case I kept both versions for those who don't mind.

Now with that out of the way the next few things I'll be trying to get around to uploading will not be random Mega Man icons, not sure what but I'll think of something.

June 19, 2016, 11:38:34 PM
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Offline Dimpsy

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Re: Dimpsy's Resource Factory (PLANTMAN JUMP FRAMES)
« Reply #12 on: June 19, 2016, 11:38:34 PM »
Got bored so I decided to make jump frames for Plantman.

July 03, 2016, 07:53:02 AM
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Offline Dimpsy

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Re: Dimpsy's Resource Factory (PROTOMAN JUMP FRAMES)
« Reply #13 on: July 03, 2016, 07:53:02 AM »
Did similar but this time with Protoman, however I used a jump frame that's roughly based off Battle & Fighters though I may make a 9/10 one if people are interested.

July 25, 2016, 07:37:51 AM
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Offline Dimpsy

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Re: Dimpsy's Resource Factory (TANKS & CAPSULES)
« Reply #14 on: July 25, 2016, 07:37:51 AM »
Decided to do some more animated Megaman Tanks.


Also did different shaped big Health Capsules.

May follow up with smaller versions in the future, for now enjoy!