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um,screenshots plz?it would be a bit easier to understand what it looks like...
Seems just like a slightly different Team Assassination to me.
Hi Tsuki. I tried your mod online with a couple of people and we all came to the conclusion that it was pretty bad. The gameplay is slow paced, the assassin fails at creeping up on anyone, and his melee frequently failstabs. The assassin in general is just terrible, the air dash is weird but occassionly useful, but more alarmingly the assassin is pretty much useless in bigger maps. I feel that to improve this mod you need to stick closer to who dun it and further from roboenza, which you obviously based it on. stole and edited. For example, the assassin should blend in with the other people and call an A_Jump to randomly switch colours to give the impression of a normal player. That way, you'll be paranoid of everyone and the friendly fire turnoff will be more useful. (Speaking of, it didn't actually seem to work...) Perhaps replace the altfire, maybe a ranged attack or maybe a cloak?This is obviously beta, but the idea has a number of holes in it... please consider what I've said to make this mode more playable and less of a one-time roboenza ripoff.
Feel free to modify anything I have done and have fun.
....So you're leaving it as a beta? You can at least improve upon it.